
Key Required VerifiedUniversal

local Players = game:GetService("Players")
for _, player in ipairs(Players:GetPlayers()) do
local privacy = player:FindFirstChild("PlayerData")
and player.PlayerData:FindFirstChild("Settings")
and player.PlayerData.Settings:FindFirstChild("Privacy")
if privacy then
local function disableValue(valueName)
local val = privacy:FindFirstChild(valueName)
if val and val:IsA("BoolValue") then
val.Value = false
end
end
disableValue("HideSurvivorWins")
disableValue("HidePlaytime")
disableValue("HideKillerWins")
end
end
Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Wait()
task.wait()
local privacy = player:FindFirstChild("PlayerData")
and player.PlayerData:FindFirstChild("Settings")
and player.PlayerData.Settings:FindFirstChild("Privacy")
if privacy then
for _, name in ipairs({"HideSurvivorWins", "HidePlaytime", "HideKillerWins"}) do
local val = privacy:FindFirstChild(name)
if val and val:IsA("BoolValue") then
val.Value = false
end
end
end
end)



PEAAKKK
still works