
Key Required

local replicatedStorage = game:GetService("ReplicatedStorage")
local weaponRemote = replicatedStorage["E&F"].Weapon.BuyWeaponRE
if not weaponRemote then
warn("Remote not found!")
return
end
local idsToTest = {1001, 1004, 1007, 1008, 1005, 1002, 1003, 1006}
for _, id in ipairs(idsToTest) do
print("Firing with ID:", id)
weaponRemote:FireServer(id)
wait(1)
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