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Features & Information
BARRAGE - Volleyball Legends
v3.5 Update Log
GAMEPLAY
Auto Spike & Shot Modes
Auto Spike: Automatically spikes when airborne and ball is in reach. Includes a Panic Spike mode that ignores normal gates near the floor.
Spike Conditions: Configurable gates: Above Net, Above You, Ball Approaching, Block Priority, In Front, Minimum Distance, Peak Timing.
Smart Aim (Premium): 14x10 grid targeting enemy court gaps. Accounts for enemy velocity, net threat scaling, block power, and vine wall path blocking.
Silent Aim & Tilt: Silent Aim faces camera direction on jump for manual control. Spike Tilt automatically tilts W/A/S/D mid-air toward targets.
Smart Jump (Premium): Jumps only when ball peaks/falls in reach. Delays: Fastest, Fast, Default, Slow, Slowest.
Glide Magnet: Airborne tracking toward the ball. Legit mode stops on contact; Blatant tracks full jump.
Cut Spike (Premium): Aims cross-court at opposite antenna when near net. Automatically evaluates enemy gaps and drops ball via Cut W-Tilt.
Line Shot: Aims straight down the line when standing near sidelines (1-5 studs).
Auto Serve: Mid-air hits with independent 14x10 grid aiming, auto-toss delay, serve tilt, power selectors, and line serve targeting.
Receives, Blocks, & Sets
Auto Receive: Modes: Bump, Soft Bump (speed-scaled release capped at 16 studs), Smart Bump (skips out-of-bounds balls via green/red ESP), and Set. Features Receive Magnet auto-walking via MoveTo.
Auto Block: Triggers near net. Modes: Block, Set Block (+50ms enemy set detection padding), and Net Fish (drops ball to your court via S-tilt).
Auto Set: Jumps, steers camera, and sets targeting Antennas, Sideways, or Teammates (predicts position 400ms ahead using velocity).
Auto Dive: Low-ball safety diving targeting Ball, Court, or Teammates with smooth rotation, animation lock, and a 0.5x-3x speed multiplier override.
Court Automation: Auto Play handles full court positioning and idle jitter-strafing. Auto Queue auto-joins matches, selects mode (Regular/Pro), team, and position slots. Auto Ability fires skills at 100% charge.
CHARACTER, PHYSICS, & VISUALS
Ping-Adaptive Timing: Smoothed ping tracking (85/15 EMA) automatically adjusts action windows.
Movement Bypasses: Glide Bypass offers camera-relative WASD air movement (speed 10-150). Aim Bypass frees mid-air rotation.
Modifications: Rate-limited WalkSpeed (1-100) and JumpPower (1-200) write overrides. Lowers personal gravity via a 1-100% slider.
Hitboxes: Instantiates sphere parts on CLIENT_BALL models. Smart Hitbox (Premium) swaps sizes dynamically for Block, Bump, Dive, Serve, Set, and Spike states.
Visual ESP: Features Ball ESP (closest highlight, neon trajectory beam, floor landing predictor cylinder) and Player ESP (team/opponent highlights, distance labels, and Blocker/Receiver/Jump roles mapping).
Aim & Zone Grids: Floor indicators for Spike Target, Smart Aim Area, Court boundaries, Cut Spike/Line Shot zones, and Serve target fields.
Directional Lines: Extends beams from enemy heads showing facing direction. Toggleable to Jump Only.
REWARDS, WEBHOOKS, & INTERNALS
Infinite Spins: Auto-claims ranked rewards on a 1.2s loop with rank gating (Bronze II to Silver III) and per-reward earning limits.
Quick Teleport: In-UI navigation to Lobby, Play, AFK, Shops, and Queues. Blocked during active matches.
Discord Webhooks: Sends match summary embeds (scores, MVP, streaks, comeback triggers) and rank updates. Features custom pings and a Panic Mode toggle
#Volleyball Legends#Infinite Spins#Infinte Yen#Auto Receive#Auto Spike
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