
Key Required

local player = game:GetService("Players").LocalPlayer
local backpack = player.Backpack
local stats = {
AmmoCapacity = 9e9,
BulletSpeed = 9e9,
MaxSpread = 0.3,
MinSpread = 0.3,
NumProjectiles = 40,
RecoilMax = 0,
RecoilMin = 0,
ReloadTime = 0
}
for _, tool in pairs(backpack:GetChildren()) do
local config = tool:FindFirstChild("Configuration")
if config then
for k, value in pairs(stats) do
local stat = config:FindFirstChild(k)
if stat then
stat.Value = value
print("Changed:", k, "->", value, "in", tool.Name)
end
end
end
wait()
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