
Key Required

--IF THE SCRIPT DOES NOTHING THEN EXECUTE IT AGAIN OR YOUR EXECUTOR ISNT SUPPORTED!
local pl = game.Players.LocalPlayer
for _,n in ipairs(workspace.LobbyGloboStart.Portal:GetChildren()) do
if n:FindFirstChild("TouchInterest") then n.Size = Vector3.new(1,1,1)
pl.Character:MoveTo(n.Position)
end
end
wait(0.6)
pl.Backpack:FindFirstChildOfClass("Tool").Parent = pl.Character
wait(0.1)
wait(0.05)
local players = game:GetService("Players")
local localplayer = players.LocalPlayer
local function getevent()
local char = localplayer.Character or localplayer.CharacterAdded:Wait()
return char:FindFirstChildOfClass("Tool"):WaitForChild("Event")
end
local event = getevent()
local direction = Vector3.new(0,1e29,0)
local function hitcharacter(char)
event:FireServer("slash",char,direction
)
end
local function handleplayer(plr)
if plr == localplayer then return end
if plr.Character then
hitcharacter(plr.Character)
end
plr.CharacterAdded:Connect(function(char)
hitcharacter(char)
end)
end
for _, plr in ipairs(players:GetPlayers()) do
handleplayer(plr)
end
players.PlayerAdded:Connect(handleplayer)
while task.wait(0.08) do
for _, plr in ipairs(players:GetPlayers()) do
if plr ~= localplayer and plr.Character then
hitcharacter(plr.Character)
end
end
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