
Keyless
Script - KEYLESS
Lua Script•595 lines (23739 chars)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
-- ============ OPTIONAL CLIENT-SIDE GATE ============
-- Fill this in to match AdminServer.server.lua so non-admins never even get the panel.
local ADMIN_USER_IDS = {
-- 123456789,
}
local ADMIN_NAMES = {
-- "YourUsernameHere",
}
local function isAdminLocal()
if #ADMIN_USER_IDS == 0 and #ADMIN_NAMES == 0 then
return true
end
if table.find(ADMIN_USER_IDS, player.UserId) then return true end
for _, n in ipairs(ADMIN_NAMES) do
if player.Name:lower() == n:lower() then return true end
end
return false
end
if not isAdminLocal() then
return
end
-- =====================================================
local remotesFolder = ReplicatedStorage:WaitForChild("PhonkSlapAdminRemotes", 10)
local SlapAllRemote = remotesFolder and remotesFolder:WaitForChild("SlapAll")
local SetInvisibleRemote = remotesFolder and remotesFolder:WaitForChild("SetInvisible")
-- ============ STATE ============
local state = { Fly = false, Speed = false, Noclip = false, InfiniteJump = false, Invisible = false }
local FLY_SPEED = 80
local WALK_SPEED_NORMAL = 16
local WALK_SPEED_BOOSTED = 55
local JUMP_POWER = 50
local flyConnection, noclipConnection, jumpConnection
local flyBodyVelocity, flyBodyGyro
local function getCharacterParts()
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local hrp = character:WaitForChild("HumanoidRootPart")
return character, humanoid, hrp
end
-- ============ FLY ============
local function startFly()
local _, humanoid, hrp = getCharacterParts()
flyBodyVelocity = Instance.new("BodyVelocity")
flyBodyVelocity.MaxForce = Vector3.new(1, 1, 1) * math.huge
flyBodyVelocity.Velocity = Vector3.new()
flyBodyVelocity.Parent = hrp
flyBodyGyro = Instance.new("BodyGyro")
flyBodyGyro.MaxTorque = Vector3.new(1, 1, 1) * math.huge
flyBodyGyro.P = 3000
flyBodyGyro.Parent = hrp
humanoid.PlatformStand = true
flyConnection = RunService.RenderStepped:Connect(function()
local camera = workspace.CurrentCamera
local moveDir = Vector3.new()
if UserInputService:IsKeyDown(Enum.KeyCode.W) then moveDir += camera.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then moveDir -= camera.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then moveDir -= camera.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then moveDir += camera.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.Space) then moveDir += Vector3.new(0, 1, 0) end
if UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then moveDir -= Vector3.new(0, 1, 0) end
if moveDir.Magnitude > 0 then moveDir = moveDir.Unit end
flyBodyVelocity.Velocity = moveDir * FLY_SPEED
flyBodyGyro.CFrame = camera.CFrame
end)
end
local function stopFly()
if flyConnection then flyConnection:Disconnect() end
if flyBodyVelocity then flyBodyVelocity:Destroy() end
if flyBodyGyro then flyBodyGyro:Destroy() end
local character = player.Character
if character then
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid then humanoid.PlatformStand = false end
end
end
local function setSpeed(enabled)
local _, humanoid = getCharacterParts()
humanoid.WalkSpeed = enabled and WALK_SPEED_BOOSTED or WALK_SPEED_NORMAL
end
local function applyJumpPower()
local _, humanoid = getCharacterParts()
humanoid.UseJumpPower = true
humanoid.JumpPower = JUMP_POWER
end
local function setPartsCanCollide(character, canCollide)
for _, part in ipairs(character:GetDescendants()) do
if part:IsA("BasePart") then part.CanCollide = canCollide end
end
end
local function startNoclip()
getCharacterParts()
noclipConnection = RunService.Stepped:Connect(function()
if player.Character then setPartsCanCollide(player.Character, false) end
end)
end
local function stopNoclip()
if noclipConnection then noclipConnection:Disconnect() end
local character = player.Character
if character then setPartsCanCollide(character, true) end
end
local function startInfiniteJump()
jumpConnection = UserInputService.JumpRequest:Connect(function()
local _, humanoid = getCharacterParts()
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end)
end
local function stopInfiniteJump()
if jumpConnection then jumpConnection:Disconnect() end
end
player.CharacterAdded:Connect(function()
task.wait(1)
if state.Speed then setSpeed(true) end
if state.Fly then startFly() end
if state.Noclip then startNoclip() end
applyJumpPower()
if state.Invisible and SetInvisibleRemote then
SetInvisibleRemote:FireServer(true)
end
end)
-- =====================================================================
-- ================================ UI ==================================
-- =====================================================================
local function create(className, props)
local inst = Instance.new(className)
for k, v in pairs(props) do inst[k] = v end
return inst
end
local ACCENT = Color3.fromRGB(255, 0, 122)
local ACCENT2 = Color3.fromRGB(150, 60, 255)
local BG_DARK = Color3.fromRGB(15, 15, 19)
local BG_PANEL = Color3.fromRGB(22, 22, 27)
local BG_ROW = Color3.fromRGB(30, 30, 37)
local TEXT_MAIN = Color3.fromRGB(235, 235, 240)
local TEXT_DIM = Color3.fromRGB(140, 140, 150)
local screenGui = create("ScreenGui", {
Name = "PhonkSlapAdminPanel",
ResetOnSpawn = false,
ZIndexBehavior = Enum.ZIndexBehavior.Sibling,
Parent = player:WaitForChild("PlayerGui"),
})
-- ============ Root window ============
local root = create("Frame", {
Name = "Root",
Size = UDim2.new(0, 560, 0, 440),
Position = UDim2.new(0.5, -280, 0.5, -220),
BackgroundColor3 = BG_DARK,
BorderSizePixel = 0,
ClipsDescendants = true,
Parent = screenGui,
})
create("UICorner", { CornerRadius = UDim.new(0, 16), Parent = root })
create("UIStroke", { Color = Color3.fromRGB(50, 50, 60), Thickness = 1, Transparency = 0.3, Parent = root })
-- top titlebar strip (spans whole width, used for dragging + window controls)
local topBar = create("Frame", {
Size = UDim2.new(1, 0, 0, 36),
BackgroundTransparency = 1,
Parent = root,
ZIndex = 5,
})
local closeBtn = create("TextButton", {
Text = "\226\156\149",
Font = Enum.Font.GothamBold,
TextSize = 14,
TextColor3 = TEXT_DIM,
BackgroundTransparency = 1,
Size = UDim2.new(0, 28, 0, 28),
Position = UDim2.new(1, -34, 0, 4),
Parent = topBar,
ZIndex = 6,
})
local minimizeBtn = create("TextButton", {
Text = "\226\128\148",
Font = Enum.Font.GothamBold,
TextSize = 14,
TextColor3 = TEXT_DIM,
BackgroundTransparency = 1,
Size = UDim2.new(0, 28, 0, 28),
Position = UDim2.new(1, -64, 0, 4),
Parent = topBar,
ZIndex = 6,
})
-- Reopen tab (small pill, shown when panel is closed)
local reopenBtn = create("TextButton", {
Name = "ReopenTab",
Text = "PHONK SLAP",
Font = Enum.Font.GothamBold,
TextSize = 12,
TextColor3 = Color3.new(1, 1, 1),
BackgroundColor3 = BG_DARK,
Size = UDim2.new(0, 110, 0, 34),
Position = UDim2.new(0, 20, 0, 20),
Visible = false,
Parent = screenGui,
})
create("UICorner", { CornerRadius = UDim.new(0, 10), Parent = reopenBtn })
create("UIStroke", { Color = ACCENT, Thickness = 1.5, Transparency = 0.2, Parent = reopenBtn })
closeBtn.MouseButton1Click:Connect(function()
root.Visible = false
reopenBtn.Visible = true
end)
reopenBtn.MouseButton1Click:Connect(function()
root.Visible = true
reopenBtn.Visible = false
end)
-- Dragging (drag from the top bar area, excluding the buttons themselves)
do
local dragging, dragStart, startPos
topBar.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = root.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then dragging = false end
end)
end
end)
topBar.InputChanged:Connect(function(input)
if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
local delta = input.Position - dragStart
root.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end)
end
-- ============ Sidebar ============
local sidebar = create("Frame", {
Size = UDim2.new(0, 168, 1, 0),
BackgroundColor3 = BG_PANEL,
BorderSizePixel = 0,
Parent = root,
})
create("UICorner", { CornerRadius = UDim.new(0, 16), Parent = sidebar })
-- square off the right edge of the sidebar's rounded corners
create("Frame", {
Size = UDim2.new(0, 16, 1, 0),
Position = UDim2.new(1, -16, 0, 0),
BackgroundColor3 = BG_PANEL,
BorderSizePixel = 0,
Parent = sidebar,
})
-- logo
local logoLabel = create("TextLabel", {
Text = "PHONK SLAP",
Font = Enum.Font.GothamBlack,
TextSize = 18,
BackgroundTransparency = 1,
Size = UDim2.new(1, -24, 0, 24),
Position = UDim2.new(0, 18, 0, 16),
TextXAlignment = Enum.TextXAlignment.Left,
TextColor3 = Color3.new(1, 1, 1),
Parent = sidebar,
})
create("UIGradient", {
Color = ColorSequence.new({
ColorSequenceKeypoint.new(0, ACCENT),
ColorSequenceKeypoint.new(1, ACCENT2),
}),
Parent = logoLabel,
})
create("TextLabel", {
Text = "ADMIN PANEL",
Font = Enum.Font.GothamMedium,
TextSize = 10,
BackgroundTransparency = 1,
Size = UDim2.new(1, -24, 0, 14),
Position = UDim2.new(0, 18, 0, 38),
TextXAlignment = Enum.TextXAlignment.Left,
TextColor3 = TEXT_DIM,
Parent = sidebar,
})
-- nav container
local navHolder = create("Frame", {
Size = UDim2.new(1, -20, 1, -140),
Position = UDim2.new(0, 10, 0, 64),
BackgroundTransparency = 1,
Parent = sidebar,
})
create("UIListLayout", { Padding = UDim.new(0, 4), SortOrder = Enum.SortOrder.LayoutOrder, Parent = navHolder })
-- profile chip (bottom of sidebar)
local profileChip = create("Frame", {
Size = UDim2.new(1, -20, 0, 56),
Position = UDim2.new(0, 10, 1, -66),
BackgroundColor3 = BG_ROW,
Parent = sidebar,
})
create("UICorner", { CornerRadius = UDim.new(0, 12), Parent = profileChip })
local avatarImg = create("ImageLabel", {
Size = UDim2.new(0, 38, 0, 38),
Position = UDim2.new(0, 9, 0.5, -19),
BackgroundColor3 = Color3.fromRGB(45, 45, 52),
Image = "",
Parent = profileChip,
})
create("UICorner", { CornerRadius = UDim.new(1, 0), Parent = avatarImg })
task.spawn(function()
local ok, content = pcall(function()
return Players:GetUserThumbnailAsync(player.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size100x100)
end)
if ok and content then
avatarImg.Image = content
end
end)
create("TextLabel", {
Text = player.DisplayName,
Font = Enum.Font.GothamBold,
TextSize = 13,
TextColor3 = TEXT_MAIN,
BackgroundTransparency = 1,
Size = UDim2.new(1, -58, 0, 16),
Position = UDim2.new(0, 54, 0, 8),
TextXAlignment = Enum.TextXAlignment.Left,
TextTruncate = Enum.TextTruncate.AtEnd,
Parent = profileChip,
})
create("TextLabel", {
Text = "@" .. player.Name,
Font = Enum.Font.Gotham,
TextSize = 11,
TextColor3 = TEXT_DIM,
BackgroundTransparency = 1,
Size = UDim2.new(1, -58, 0, 14),
Position = UDim2.new(0, 54, 0, 26),
TextXAlignment = Enum.TextXAlignment.Left,
Parent = profileChip,
})
local statusDot = create("Frame", {
Size = UDim2.new(0, 8, 0, 8),
Position = UDim2.new(1, -16, 0, 8),
BackgroundColor3 = Color3.fromRGB(80, 230, 130),
Parent = profileChip,
})
create("UICorner", { CornerRadius = UDim.new(1, 0), Parent = statusDot })
-- ============ Content area ============
local content = create("Frame", {
Size = UDim2.new(1, -168, 1, 0),
Position = UDim2.new(0, 168, 0, 0),
BackgroundTransparency = 1,
Parent = root,
})
local pageHolder = create("Frame", {
Size = UDim2.new(1, -32, 1, -60),
Position = UDim2.new(0, 16, 0, 52),
BackgroundTransparency = 1,
Parent = content,
})
local pageTitle = create("TextLabel", {
Text = "Home",
Font = Enum.Font.GothamBlack,
TextSize = 20,
TextColor3 = TEXT_MAIN,
BackgroundTransparency = 1,
Size = UDim2.new(1, -32, 0, 28),
Position = UDim2.new(0, 16, 0, 12),
TextXAlignment = Enum.TextXAlignment.Left,
Parent = content,
})
-- ============ Row builders ============
local function makeToggleRow(parent, order, label, sublabel, callback)
local row = create("Frame", { Size = UDim2.new(1, 0, 0, sublabel and 52 or 44), BackgroundColor3 = BG_ROW, LayoutOrder = order, Parent = parent })
create("UICorner", { CornerRadius = UDim.new(0, 10), Parent = row })
create("TextLabel", {
Text = label, Font = Enum.Font.GothamMedium, TextSize = 14, TextColor3 = TEXT_MAIN,
BackgroundTransparency = 1, Size = UDim2.new(1, -80, 0, 20),
Position = UDim2.new(0, 14, 0, sublabel and 6 or 12), TextXAlignment = Enum.TextXAlignment.Left, Parent = row,
})
if sublabel then
create("TextLabel", {
Text = sublabel, Font = Enum.Font.Gotham, TextSize = 11, TextColor3 = TEXT_DIM,
BackgroundTransparency = 1, Size = UDim2.new(1, -80, 0, 16),
Position = UDim2.new(0, 14, 0, 26), TextXAlignment = Enum.TextXAlignment.Left, Parent = row,
})
end
local switchBg = create("Frame", { Size = UDim2.new(0, 44, 0, 22), Position = UDim2.new(1, -56, 0.5, -11), BackgroundColor3 = Color3.fromRGB(50, 50, 58), Parent = row })
create("UICorner", { CornerRadius = UDim.new(1, 0), Parent = switchBg })
local knob = create("Frame", { Size = UDim2.new(0, 18, 0, 18), Position = UDim2.new(0, 2, 0.5, -9), BackgroundColor3 = Color3.new(1, 1, 1), Parent = switchBg })
create("UICorner", { CornerRadius = UDim.new(1, 0), Parent = knob })
local toggleBtn = create("TextButton", { Text = "", BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Parent = row })
local on = false
toggleBtn.MouseButton1Click:Connect(function()
on = not on
TweenService:Create(knob, TweenInfo.new(0.18), { Position = on and UDim2.new(0, 24, 0.5, -9) or UDim2.new(0, 2, 0.5, -9) }):Play()
TweenService:Create(switchBg, TweenInfo.new(0.18), { BackgroundColor3 = on and ACCENT or Color3.fromRGB(50, 50, 58) }):Play()
callback(on)
end)
return row
end
local function makeSliderRow(parent, order, label, min, max, default, callback)
local container = create("Frame", { Size = UDim2.new(1, 0, 0, 54), BackgroundColor3 = BG_ROW, LayoutOrder = order, Parent = parent })
create("UICorner", { CornerRadius = UDim.new(0, 10), Parent = container })
create("TextLabel", { Text = label, Font = Enum.Font.GothamMedium, TextSize = 13, TextColor3 = TEXT_MAIN, BackgroundTransparency = 1, Size = UDim2.new(1, -70, 0, 20), Position = UDim2.new(0, 14, 0, 4), TextXAlignment = Enum.TextXAlignment.Left, Parent = container })
local valueLabel = create("TextLabel", { Text = tostring(default), Font = Enum.Font.GothamBold, TextSize = 13, TextColor3 = ACCENT, BackgroundTransparency = 1, Size = UDim2.new(0, 50, 0, 20), Position = UDim2.new(1, -64, 0, 4), TextXAlignment = Enum.TextXAlignment.Right, Parent = container })
local track = create("Frame", { Size = UDim2.new(1, -28, 0, 8), Position = UDim2.new(0, 14, 0, 34), BackgroundColor3 = Color3.fromRGB(50, 50, 58), Parent = container })
create("UICorner", { CornerRadius = UDim.new(1, 0), Parent = track })
local startAlpha = (default - min) / (max - min)
local fill = create("Frame", { Size = UDim2.new(startAlpha, 0, 1, 0), BackgroundColor3 = ACCENT, Parent = track })
create("UICorner", { CornerRadius = UDim.new(1, 0), Parent = fill })
create("UIGradient", { Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, ACCENT), ColorSequenceKeypoint.new(1, ACCENT2) }), Parent = fill })
local thumb = create("Frame", { Size = UDim2.new(0, 16, 0, 16), AnchorPoint = Vector2.new(0.5, 0.5), Position = UDim2.new(startAlpha, 0, 0.5, 0), BackgroundColor3 = Color3.new(1, 1, 1), ZIndex = 2, Parent = track })
create("UICorner", { CornerRadius = UDim.new(1, 0), Parent = thumb })
create("UIStroke", { Color = ACCENT, Thickness = 1.5, Parent = thumb })
local dragging = false
local function setFromAlpha(alpha)
alpha = math.clamp(alpha, 0, 1)
fill.Size = UDim2.new(alpha, 0, 1, 0)
thumb.Position = UDim2.new(alpha, 0, 0.5, 0)
local value = math.floor(min + (max - min) * alpha + 0.5)
valueLabel.Text = tostring(value)
callback(value)
end
local inputCatcher = create("TextButton", { Text = "", BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Parent = track })
inputCatcher.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
setFromAlpha((input.Position.X - track.AbsolutePosition.X) / track.AbsoluteSize.X)
end
end)
UserInputService.InputChanged:Connect(function(input)
if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
setFromAlpha((input.Position.X - track.AbsolutePosition.X) / track.AbsoluteSize.X)
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = false
end
end)
return container
end
local function makeActionButton(parent, order, label, subtext)
local btn = create("TextButton", { Text = "", BackgroundColor3 = ACCENT, Size = UDim2.new(1, 0, 0, 56), LayoutOrder = order, AutoButtonColor = false, Parent = parent })
create("UICorner", { CornerRadius = UDim.new(0, 12), Parent = btn })
create("UIGradient", { Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, ACCENT), ColorSequenceKeypoint.new(1, ACCENT2) }), Rotation = 20, Parent = btn })
create("TextLabel", { Text = label, Font = Enum.Font.GothamBlack, TextSize = 16, TextColor3 = Color3.new(1, 1, 1), BackgroundTransparency = 1, Size = UDim2.new(1, -20, 0, 20), Position = UDim2.new(0, 10, 0, 10), TextXAlignment = Enum.TextXAlignment.Left, Parent = btn })
if subtext then
create("TextLabel", { Text = subtext, Font = Enum.Font.Gotham, TextSize = 11, TextColor3 = Color3.fromRGB(255, 220, 235), BackgroundTransparency = 1, Size = UDim2.new(1, -20, 0, 16), Position = UDim2.new(0, 10, 0, 30), TextXAlignment = Enum.TextXAlignment.Left, Parent = btn })
end
return btn
end
-- ============ Pages ============
local pages = {}
local function makePage(name)
local page = create("ScrollingFrame", {
Name = name,
Size = UDim2.new(1, 0, 1, 0),
BackgroundTransparency = 1,
BorderSizePixel = 0,
Visible = false,
CanvasSize = UDim2.new(0, 0, 0, 0),
AutomaticCanvasSize = Enum.AutomaticSize.Y,
ScrollBarThickness = 4,
ScrollBarImageColor3 = ACCENT,
ScrollBarImageTransparency = 0.3,
Parent = pageHolder,
})
create("UIListLayout", { Padding = UDim.new(0, 8), SortOrder = Enum.SortOrder.LayoutOrder, Parent = page })
create("UIPadding", { PaddingRight = UDim.new(0, 8), Parent = page })
pages[name] = page
return page
end
-- HOME
local homePage = makePage("Home")
create("TextLabel", {
Text = "Welcome back, " .. player.DisplayName .. ".",
Font = Enum.Font.GothamBold, TextSize = 15, TextColor3 = TEXT_MAIN, BackgroundTransparency = 1,
Size = UDim2.new(1, 0, 0, 44), TextWrapped = true, TextXAlignment = Enum.TextXAlignment.Left, LayoutOrder = 1, Parent = homePage,
})
local statusCard = create("Frame", { Size = UDim2.new(1, 0, 0, 120), BackgroundColor3 = BG_ROW, LayoutOrder = 2, Parent = homePage })
create("UICorner", { CornerRadius = UDim.new(0, 10), Parent = statusCard })
create("TextLabel", { Text = "Use the tabs on the left to control movement mods, run server actions, and toggle stealth. Everything here only affects you unless you tap Slap All.", Font = Enum.Font.Gotham, TextSize = 13, TextColor3 = TEXT_DIM, BackgroundTransparency = 1, TextWrapped = true, Size = UDim2.new(1, -28, 1, -20), Position = UDim2.new(0, 14, 0, 10), TextXAlignment = Enum.TextXAlignment.Left, TextYAlignment = Enum.TextYAlignment.Top, Parent = statusCard })
-- MOVEMENT
local movePage = makePage("Movement")
makeToggleRow(movePage, 1, "Fly", "Free-fly using camera direction", function(on) state.Fly = on; if on then startFly() else stopFly() end end)
makeSliderRow(movePage, 2, "Fly Speed", 10, 300, FLY_SPEED, function(v) FLY_SPEED = v end)
makeToggleRow(movePage, 3, "Speed Boost", "Boosted WalkSpeed", function(on) state.Speed = on; setSpeed(on) end)
makeSliderRow(movePage, 4, "Speed Value", 16, 300, WALK_SPEED_BOOSTED, function(v) WALK_SPEED_BOOSTED = v; if state.Speed then setSpeed(true) end end)
makeToggleRow(movePage, 5, "Noclip", "Walk through walls/props", function(on) state.Noclip = on; if on then startNoclip() else stopNoclip() end end)
makeToggleRow(movePage, 6, "Infinite Jump", "Jump again mid-air", function(on) state.InfiniteJump = on; if on then startInfiniteJump() else stopInfiniteJump() end end)
makeSliderRow(movePage, 7, "Jump Power", 50, 400, JUMP_POWER, function(v) JUMP_POWER = v; applyJumpPower() end)
-- ACTIONS
local actionsPage = makePage("Actions")
local slapBtn = makeActionButton(actionsPage, 1, "SLAP ALL PLAYERS", "Launches every player in the server into the air")
slapBtn.MouseButton1Click:Connect(function()
if SlapAllRemote then SlapAllRemote:FireServer() end
TweenService:Create(slapBtn, TweenInfo.new(0.08), { BackgroundColor3 = Color3.new(1, 1, 1) }):Play()
task.delay(0.12, function() TweenService:Create(slapBtn, TweenInfo.new(0.2), { BackgroundColor3 = ACCENT }):Play() end)
end)
-- STEALTH
local stealthPage = makePage("Stealth")
makeToggleRow(stealthPage, 1, "Invisible (Server)", "Hides your model, nametag & health bar for everyone", function(on)
state.Invisible = on
if SetInvisibleRemote then SetInvisibleRemote:FireServer(on) end
end)
-- ============ Nav buttons ============
local navOrder = { "Home", "Movement", "Actions", "Stealth" }
local navButtons = {}
local function setActivePage(name)
for pageName, page in pairs(pages) do
page.Visible = (pageName == name)
end
pageTitle.Text = name
for navName, entry in pairs(navButtons) do
local active = navName == name
TweenService:Create(entry.button, TweenInfo.new(0.15), {
BackgroundColor3 = active and BG_ROW or BG_PANEL,
}):Play()
entry.indicator.BackgroundTransparency = active and 0 or 1
entry.label.TextColor3 = active and TEXT_MAIN or TEXT_DIM
end
end
for i, name in ipairs(navOrder) do
local btn = create("TextButton", { Text = "", BackgroundColor3 = BG_PANEL, Size = UDim2.new(1, 0, 0, 38), LayoutOrder = i, AutoButtonColor = false, Parent = navHolder })
create("UICorner", { CornerRadius = UDim.new(0, 8), Parent = btn })
local indicator = create("Frame", { Size = UDim2.new(0, 3, 0, 18), Position = UDim2.new(0, 0, 0.5, -9), BackgroundColor3 = ACCENT, BackgroundTransparency = 1, Parent = btn })
create("UICorner", { CornerRadius = UDim.new(1, 0), Parent = indicator })
local label = create("TextLabel", { Text = name, Font = Enum.Font.GothamMedium, TextSize = 14, TextColor3 = TEXT_DIM, BackgroundTransparency = 1, Size = UDim2.new(1, -20, 1, 0), Position = UDim2.new(0, 14, 0, 0), TextXAlignment = Enum.TextXAlignment.Left, Parent = btn })
btn.MouseButton1Click:Connect(function() setActivePage(name) end)
navButtons[name] = { button = btn, indicator = indicator, label = label }
end
setActivePage("Home")
minimizeBtn.MouseButton1Click:Connect(function()
content.Visible = not content.Visible
sidebar.Visible = sidebar.Visible -- sidebar always stays; only content collapses
TweenService:Create(root, TweenInfo.new(0.2), {
Size = content.Visible and UDim2.new(0, 560, 0, 440) or UDim2.new(0, 168, 0, 36),
}):Play()
end)
applyJumpPower()Features & Information
Comes with: SPEED BOOST
JUMP BOOST
INF JUMP
INVISIBLE
SLAP ALL
MORE

THANKS FOR 200 VIEWS ON FIRST SCRIPT !!!
doesnt run
@copchilcopcac yes it does it just takes a second
Slap all doesnt work and also the invisible doesnt work!