
Keyless

local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local gui = Instance.new("ScreenGui", PlayerGui)
gui.Name = "RainbowEdgeGui"
local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0, 320, 0, 90)
frame.Position = UDim2.new(0.5, -160, 0.5, -45)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
frame.BorderSizePixel = 0
frame.Active = true
frame.Draggable = true
Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 12)
local topBar = Instance.new("Frame", frame)
topBar.Size = UDim2.new(1, 0, 0, 35)
topBar.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
topBar.BorderSizePixel = 0
Instance.new("UICorner", topBar).CornerRadius = UDim.new(0, 12)
local function addRainbowGradient(parent)
local grad = Instance.new("UIGradient", parent)
grad.Color = ColorSequence.new{
ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 0, 0)),
ColorSequenceKeypoint.new(0.2, Color3.fromRGB(255, 127, 0)),
ColorSequenceKeypoint.new(0.4, Color3.fromRGB(255, 255, 0)),
ColorSequenceKeypoint.new(0.6, Color3.fromRGB(0, 255, 0)),
ColorSequenceKeypoint.new(0.8, Color3.fromRGB(0, 0, 255)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(139, 0, 255)),
}
grad.Rotation = 45
TweenService:Create(grad, TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, -1, true), {Rotation = 405}):Play()
end
addRainbowGradient(frame)
addRainbowGradient(topBar)
local discordLabel = Instance.new("TextLabel", topBar)
discordLabel.Size = UDim2.new(0, 200, 1, 0)
discordLabel.Position = UDim2.new(0, 10, 0, 0)
discordLabel.BackgroundTransparency = 1
discordLabel.Text = "discord:1w69"
discordLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
discordLabel.Font = Enum.Font.SourceSansBold
discordLabel.TextSize = 16
discordLabel.TextXAlignment = Enum.TextXAlignment.Left
local closeBtn = Instance.new("TextButton", topBar)
closeBtn.Size = UDim2.new(0, 30, 0, 30)
closeBtn.Position = UDim2.new(1, -40, 0, 2)
closeBtn.BackgroundColor3 = Color3.fromRGB(180, 30, 30)
closeBtn.Text = "❌"
closeBtn.TextColor3 = Color3.new(1, 1, 1)
closeBtn.Font = Enum.Font.SourceSansBold
closeBtn.TextSize = 20
Instance.new("UICorner", closeBtn).CornerRadius = UDim.new(0, 12)
closeBtn.MouseButton1Click:Connect(function()
gui:Destroy()
end)
local buttonHolder = Instance.new("Frame", frame)
buttonHolder.Size = UDim2.new(1, 0, 0, 50)
buttonHolder.Position = UDim2.new(0, 0, 0, 35)
buttonHolder.BackgroundTransparency = 1
local UIList = Instance.new("UIListLayout", buttonHolder)
UIList.Padding = UDim.new(0, 10)
UIList.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIList.SortOrder = Enum.SortOrder.LayoutOrder
local function createButton(text)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0.8, 0, 0, 40)
btn.BackgroundColor3 = Color3.fromRGB(40, 70, 120)
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.Font = Enum.Font.SourceSansBold
btn.TextSize = 18
btn.Text = text
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 12)
addRainbowGradient(btn)
btn.Parent = buttonHolder
return btn
end
local active = false
local connection
local btn = createButton("auto win ❌")
local targetPos = Vector3.new(-269.43, 190.00, -65.54)
local function moveCharacterTo(character, destination)
local humanoid = character:FindFirstChildOfClass("Humanoid")
local hrp = character:FindFirstChild("HumanoidRootPart")
if humanoid and hrp then
local direction = (destination - hrp.Position).Unit
hrp.CFrame = CFrame.new(hrp.Position, hrp.Position + direction)
humanoid:Move(direction, false)
end
end
btn.MouseButton1Click:Connect(function()
active = not active
btn.Text = "auto win " .. (active and "✅" or "❌")
if active then
connection = RunService.Heartbeat:Connect(function()
local character = LocalPlayer.Character
if character and character:FindFirstChild("HumanoidRootPart") then
character.HumanoidRootPart.CFrame = CFrame.new(targetPos + Vector3.new(0, 2, 0))
moveCharacterTo(character, targetPos)
end
end)
else
if connection then
connection:Disconnect()
connection = nil
end
local character = LocalPlayer.Character
if character then
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid:Move(Vector3.new(0,0,0), false)
end
end
end
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