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Asylum UnBlurred
Lua Script•37 lines (1043 chars)
-- Disable Blur Forever
-- This code was generated by Cobalt
-- https://github.com/notpoiu/cobalt
local Lighting = game:GetService("Lighting")
local RunService = game:GetService("RunService")
-- Remove existing blur
if Lighting:FindFirstChild("Blur") then
Lighting:FindFirstChild("Blur"):Destroy()
end
-- Continuously prevent blur from being applied
RunService.RenderStepped:Connect(function()
-- Remove any blur effect that tries to appear
if Lighting:FindFirstChild("Blur") then
Lighting:FindFirstChild("Blur"):Destroy()
end
end)
-- Also prevent the remote from working by intercepting it
local ReplicatedStorage = game:GetService("ReplicatedStorage")
pcall(function()
local Event = ReplicatedStorage.Remote.UpdateBlur
-- Disconnect all existing connections
if Event.OnClientEvent then
Event.OnClientEvent:Connect(function(BlurAmount)
-- Block the blur from being applied
if Lighting:FindFirstChild("Blur") then
Lighting:FindFirstChild("Blur"):Destroy()
end
end)
end
end)
print("Blur disabled permanently!")Features & Information
disable blurs



ts sucks