
Keyless

local game = game
local players = game:GetService("Players")
local localPlayer = players.LocalPlayer
local replicatedStorage = game:GetService("ReplicatedStorage")
local runService = game:GetService("RunService")
local target = nil
local distance = 35
runService.RenderStepped:Connect(function()
local beyblade = workspace.Beyblades:FindFirstChild(localPlayer.Name)
distance = 35
if beyblade then
for _,v in workspace.Training:GetChildren() do
if v:FindFirstChild("Root") and v:GetAttribute("Health") > 0 and (beyblade.HumanoidRootPart.CFrame.Position - v.Root.CFrame.Position).Magnitude < distance then
distance = (beyblade.HumanoidRootPart.CFrame.Position - v.Root.CFrame.Position).Magnitude
target = v
end
end
for _,v in workspace.Beyblades:GetChildren() do
if v.Name ~= localPlayer.Name and v:FindFirstChild("HumanoidRootPart") and (beyblade.HumanoidRootPart.CFrame.Position - v.HumanoidRootPart.CFrame.Position).Magnitude < distance then
target = v
end
end
if target then
replicatedStorage.Events.Attack:FireServer(beyblade,target,1,Vector3.new(0,0,0))
end
end
end)
W
Not sure if its been patched, but it doesnt work anymore Edit: it still kinda works, but the range has decreased hella. Edit2: tried changing some parameters in the script and got banned
add me on discord pls evapol0 i have some questions about it