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[🌋 UPD 3] Island Incrementalpupsik7pupsik7 83 views 288 executesUpdated Jul 28, 2026
Unrated
00
Lua Script•116 lines (3906 chars)
1

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Remotes = ReplicatedStorage:WaitForChild("Remotes")

local remoteList = {
    Remotes:WaitForChild("CoinsRE"),
    Remotes:WaitForChild("PowerRE"),
    Remotes:WaitForChild("TimeRE"),
    Remotes:WaitForChild("EnergyRE"),
    Remotes:WaitForChild("WoodCrateRE"),
    Remotes:WaitForChild("WindRE"),
    Remotes:WaitForChild("DiamondsRE"),
    Remotes:WaitForChild("LuckRE"),
    Remotes:WaitForChild("StarRE"),
    Remotes:WaitForChild("SuperStarRE"),
    Remotes:WaitForChild("TreeRE"),
    Remotes:WaitForChild("CrystalRE"),
    Remotes:WaitForChild("JewelCrateRE"),
    Remotes:WaitForChild("DropletRE"),
    Remotes:WaitForChild("GoldStarRE"),
    Remotes:WaitForChild("ShadowRE"),
    Remotes:WaitForChild("SandRE"),
    Remotes:WaitForChild("CactusRE"),
    Remotes:WaitForChild("SunlightRE"),
    Remotes:WaitForChild("PrismsRE"),
    Remotes:WaitForChild("GlassRE"),
    Remotes:WaitForChild("SolarPanelRE"),
    Remotes:WaitForChild("DesertCrateRE"),
    Remotes:WaitForChild("SuperLuckRE"),
    Remotes:WaitForChild("DesertCrateRE"),
    Remotes:WaitForChild("TempleOpenRE"),
    Remotes:WaitForChild("BatteryRE"),
    Remotes:WaitForChild("RefractionRE"),
    Remotes:WaitForChild("RunicTempleRE"),
    Remotes:WaitForChild("CloneRE"),
    Remotes:WaitForChild("ElectricityRE"),
    Remotes:WaitForChild("RefractionRE"),
    Remotes:WaitForChild("SnowRE"),
    Remotes:WaitForChild("IceRE"),
    Remotes:WaitForChild("FrostRE"),
    Remotes:WaitForChild("IcyCrateRE"),
    Remotes:WaitForChild("Luck2RE"),
    Remotes:WaitForChild("FreezerRE"),
    Remotes:WaitForChild("ArcticCrateRE"),
    Remotes:WaitForChild("ColdPrismRE"),
    Remotes:WaitForChild("ChilledStarRE"),
    Remotes:WaitForChild("CryptCrateRE"),
    Remotes:WaitForChild("WildCrateRE"),
    Remotes:WaitForChild("TokensRE"),
    Remotes:WaitForChild("HailRE"),
    Remotes:WaitForChild("IglooRE"),
    Remotes:WaitForChild("FrozenDiamondRE"),
    Remotes:WaitForChild("DeepCrateRE"),
    Remotes:WaitForChild("FireRE"),
    Remotes:WaitForChild("SuperLuck2RE"),
    Remotes:WaitForChild("PackedIceRE"),
    Remotes:WaitForChild("MoltenRE"),
    Remotes:WaitForChild("LavaRE"),
    Remotes:WaitForChild("FlameCrateRE"),
    Remotes:WaitForChild("InferniteStarRE"),
    Remotes:WaitForChild("MagmaRE"),
    Remotes:WaitForChild("SSLuckRE"),
    Remotes:WaitForChild("HotCrateRE"),
}

while true do
    for _, remote in ipairs(remoteList) do
        remote:FireServer()
    end
    task.wait(0.1)
end


2

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Remotes = ReplicatedStorage:WaitForChild("Remotes")

local remoteList = {
    Remotes:WaitForChild("CoinsRE"),
    Remotes:WaitForChild("PowerRE"),
    Remotes:WaitForChild("TimeRE"),
    Remotes:WaitForChild("EnergyRE"),
    Remotes:WaitForChild("WoodCrateRE"),
    Remotes:WaitForChild("WindRE"),
    Remotes:WaitForChild("DiamondsRE"),
    Remotes:WaitForChild("LuckRE"),
    Remotes:WaitForChild("StarRE"),
    Remotes:WaitForChild("SuperStarRE"),
    Remotes:WaitForChild("TreeRE"),
    Remotes:WaitForChild("CrystalRE"),
    Remotes:WaitForChild("JewelCrateRE"),
    Remotes:WaitForChild("DropletRE"),
    Remotes:WaitForChild("GoldStarRE"),
    Remotes:WaitForChild("ShadowRE"),
    Remotes:WaitForChild("SandRE"),
    Remotes:WaitForChild("CactusRE"),
    Remotes:WaitForChild("SunlightRE"),
    Remotes:WaitForChild("PrismsRE"),
    Remotes:WaitForChild("GlassRE"),
    Remotes:WaitForChild("SolarPanelRE"),
    Remotes:WaitForChild("DesertCrateRE"),
    Remotes:WaitForChild("SuperLuckRE"),
    Remotes:WaitForChild("DesertCrateRE"),
    Remotes:WaitForChild("TempleOpenRE"),
    Remotes:WaitForChild("BatteryRE"),
    Remotes:WaitForChild("PrestigeRE"),
}

while true do
    for _, remote in ipairs(remoteList) do
        remote:FireServer()
    end
    task.wait(0.1)
end

Features & Information

I’m giving you two scripts: with the first one, everything gets unlocked; with the second, all prestige items are automatically purchased. Don't be alarmed if it looks like nothing happened after running the second script—you just need to exit the game, run the first script again, and then the entire game will be unlocked.
#free#pupsik#nokey

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