
Key RequiredUniversal

local UserInputService = game:GetService("UserInputService")
local player = game:GetService("Players").LocalPlayer
local targetPos = Vector3.new(3481, 5,13)
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if not gameProcessed and input.KeyCode == Enum.KeyCode.R then
local character = player.Character
local rootPart = character and character:FindFirstChild("HumanoidRootPart")
if rootPart then
rootPart.CFrame = CFrame.new(targetPos)
end
end
end)
is this tuff?