Reanimate v3 limb by oldhacfard
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Reanimate v3 limb by oldhacfard

[UP] Just a baseplate.OldhacfardOldhacfard 1.3K views 59 executesUpdated Feb 18, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•33 lines (1033 chars)
local Global = (getgenv and getgenv()) or shared
Global.GelatekReanimateConfig = {
    -- [[ Rig Settings ]] --
    ["AnimationsDisabled"] = false,
    ["R15ToR6"] = false,
    ["DontBreakHairWelds"] = false,
    ["PermanentDeath"] = false,
    ["Headless"] = false,
    ["TeleportBackWhenVoided"] = false,
    
    -- [[ Reanimation Settings ]] --
    ["AlignReanimate"] = false,
    ["FullForceAlign"] = false,
    ["FasterHeartbeat"] = false,
    ["DynamicalVelocity"] = false,
    ["DisableTweaks"] = false,
    
    -- [[ Optimization ]] --
    ["OptimizeGame"] = false, --for bad devixes used

    -- [[ Miscellacious ]] --
    ["LoadLibrary"] = false,
    ["DetailedCredits"] = false,
    
    -- [[ Flinging Methods ]] --
    ["TorsoFling"] = true,
    ["BulletEnabled"] = true,
    ["BulletConfig"] = {
        ["RunAfterReanimate"] = true, --that makes probely to load it
        ["LockBulletOnTorso"] = true
    }
}
loadstring(game:HttpGet("https://raw.githubusercontent.com/Gelatekussy/GelatekReanimate/main/Main.lua"))()

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