
Key Required

local Global = (getgenv and getgenv()) or shared
Global.GelatekReanimateConfig = {
-- [[ Rig Settings ]] --
["AnimationsDisabled"] = false,
["R15ToR6"] = false,
["DontBreakHairWelds"] = false,
["PermanentDeath"] = false,
["Headless"] = false,
["TeleportBackWhenVoided"] = false,
-- [[ Reanimation Settings ]] --
["AlignReanimate"] = false,
["FullForceAlign"] = false,
["FasterHeartbeat"] = false,
["DynamicalVelocity"] = false,
["DisableTweaks"] = false,
-- [[ Optimization ]] --
["OptimizeGame"] = false, --for bad devixes used
-- [[ Miscellacious ]] --
["LoadLibrary"] = false,
["DetailedCredits"] = false,
-- [[ Flinging Methods ]] --
["TorsoFling"] = true,
["BulletEnabled"] = true,
["BulletConfig"] = {
["RunAfterReanimate"] = true, --that makes probely to load it
["LockBulletOnTorso"] = true
}
}
loadstring(game:HttpGet("https://raw.githubusercontent.com/Gelatekussy/GelatekReanimate/main/Main.lua"))()No comments yet for this script.