
Keyless

local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Minecraft Remake (FE)",
LoadingTitle = "Loading...",
LoadingStatus = "Made by test_febypass", -- Cambiado a tu nombre
KeySystem = false
})
local Tab = Window:CreateTab("Constructor Visual", 4483345998)
local Player = game.Players.LocalPlayer
local Workspace = game:GetService("Workspace")
-- Función para teletransportar una pieza existente
local function MovePartToMouse()
local Mouse = Player:GetMouse()
if Mouse.Hit then
-- Buscamos una pieza llamada "Part"
local part = Workspace:FindFirstChild("Part")
if part then
part.Position = Mouse.Hit.p + Vector3.new(0, 2, 0)
part.Anchored = true
part.CanCollide = true
Rayfield:Notify({Title = "Éxito", Content = "Bloque teletransportado y visible.", Duration = 2})
else
Rayfield:Notify({Title = "Error", Content = "No se encontró ninguna pieza llamada 'Part'.", Duration = 3})
end
end
end
Tab:CreateButton({
Name = "Mover Bloque (Visual para todos)",
Callback = function()
MovePartToMouse()
end,
})
Tab:CreateButton({
Name = "Resetear Posición de Part",
Callback = function()
local part = Workspace:FindFirstChild("Part")
if part then
part.Position = Vector3.new(0, 0, 0)
Rayfield:Notify({Title = "Reset", Content = "Bloque devuelto.", Duration = 2})
end
end,
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