
Key Required

--[[
NOT A CANDY BOMB 🚫🍬
DEVELOPER: GLEB (ГЛЕБ) 🥓🔴
--]]
local player = game.Players.LocalPlayer
local backpack = player:WaitForChild("Backpack")
local IDS = {
ToolTexture = "rbxassetid://12222334",
ModelId = "rbxassetid://12221733",
ModelTexture = "rbxassetid://12222348",
FuseSound = "rbxassetid://12221976",
ExplosionSound = "rbxassetid://12222084"
}
local BombTool = Instance.new("Tool")
BombTool.Name = "Real Bomb (No Candy)"
BombTool.TextureId = IDS.ToolTexture
BombTool.Parent = backpack
local Handle = Instance.new("Part")
Handle.Name = "Handle"
Handle.Size = Vector3.new(1, 1, 1) -- Нормальный размер!
Handle.Parent = BombTool
local Mesh = Instance.new("SpecialMesh")
Mesh.MeshId = IDS.ModelId
Mesh.TextureId = IDS.ModelTexture
Mesh.Scale = Vector3.new(1.2, 1.2, 1.2) -- ТЕПЕРЬ ЭТО БОМБА, ГЛЕБ!
Mesh.Parent = Handle
BombTool.Activated:Connect(function()
local char = player.Character
local bomb = Instance.new("Part")
bomb.Size = Vector3.new(1.2, 1.2, 1.2)
bomb.Shape = Enum.PartType.Ball
bomb.Position = char.HumanoidRootPart.Position + Vector3.new(0, 4, 0)
bomb.Parent = game.Workspace
local m = Mesh:Clone()
m.Parent = bomb
bomb.Velocity = char.HumanoidRootPart.CFrame.LookVector * 30 + Vector3.new(0, 15, 0)
local fuse = Instance.new("Sound", bomb)
fuse.SoundId = IDS.FuseSound
fuse:Play()
task.wait(3.5)
if bomb and bomb.Parent then
-- ЗВУК ТОЛЬКО ТУТ!
local s = Instance.new("Sound", game.Workspace)
s.SoundId = IDS.ExplosionSound
s:Play()
local ex = Instance.new("Explosion")
ex.Position = bomb.Position
ex.BlastRadius = 15
ex.Parent = game.Workspace
bomb:Destroy()
task.wait(2)
s:Destroy()
end
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