furry infection outbreak
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furry infection outbreak

[UPD] Fur Infection OutBreaksantiagoamogussantiagoamogus 4.6K views 9.8K executesUpdated Feb 16, 2026
5.0/ 5(2 votes)
20100% Positive
Lua Script•180 lines (9093 chars)
local success, Rayfield = pcall(function()
    return loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
end)

if not success or not Rayfield then return end

local Window = Rayfield:CreateWindow({
   Name = "OMNI-HUB V46 | HITBOX FIX",
   LoadingTitle = "Reparando Renderizado de Hitbox...",
   LoadingSubtitle = "by potto666",
   ConfigurationSaving = { Enabled = false },
   KeySystem = false,
   Theme = "Pink" 
})

-- --- VARIABLES (MANTENIDAS AL 100% DE TU VERSIÓN) ---
getgenv().WalkSpeed = 16
getgenv().SprintSpeedAdd = 14
getgenv().JumpPower = 50
getgenv().NoclipEnabled = false
getgenv().ESPEnabled = false
getgenv().ESPColor = Color3.fromRGB(255, 105, 180)
getgenv().HitboxEnabled = false
getgenv().HitboxSize = 2
getgenv().HitboxColor = Color3.fromRGB(255, 0, 0)
getgenv().MyHitboxEnabled = false
getgenv().MyHitboxSize = 2
getgenv().DoubleJumpEnabled = false
getgenv().GhostModeActive = false
getgenv().AimbotEnabled = false
getgenv().AimbotKey = "MouseButton2"
getgenv().FOVRadius = 150

local lp = game.Players.LocalPlayer
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local camera = workspace.CurrentCamera

-- FOV Circle
local FOVCircle = Drawing.new("Circle")
FOVCircle.Thickness = 1; FOVCircle.Color = Color3.fromRGB(255, 255, 255); FOVCircle.Transparency = 1; FOVCircle.Visible = false

-- --- TABS ---
local MainTab = Window:CreateTab("Principal", 4483362458)
local CombatTab = Window:CreateTab("Combate", 4483362458)
local VisualTab = Window:CreateTab("Visuales", 4483362458)
local OptiTab = Window:CreateTab("Optimización", 10075402379)

-- --- SECCIÓN GHOST (V28 BASE) ---
MainTab:CreateSection("Stealth")
MainTab:CreateToggle({
   Name = "GHOST MODE (Invisibilidad)",
   CurrentValue = false,
   Callback = function(state) 
      getgenv().GhostModeActive = state
      local char = lp.Character
      if not char then return end
      if state then
          local savedPos = char.HumanoidRootPart.CFrame
          local seat = Instance.new("Seat", workspace)
          seat.Name = "GhostSeat"; seat.Anchored = false; seat.CanCollide = false; seat.Transparency = 1; seat.CFrame = savedPos
          local weld = Instance.new("Weld", seat)
          weld.Part0 = seat; weld.Part1 = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
          for _, d in pairs(char:GetDescendants()) do if d:IsA("BasePart") or d:IsA("Decal") then d.Transparency = 0.5 end end
      else
          if workspace:FindFirstChild("GhostSeat") then workspace.GhostSeat:Destroy() end
          for _, d in pairs(char:GetDescendants()) do if d:IsA("BasePart") or d:IsA("Decal") then d.Transparency = 0 end end
      end
   end,
})

-- --- MOVIMIENTO (V28 BASE) ---
MainTab:CreateSection("Movimiento")
MainTab:CreateSlider({Name = "Velocidad Base", Range = {16, 300}, Increment = 1, CurrentValue = 16, Callback = function(v) getgenv().WalkSpeed = v end})
MainTab:CreateSlider({Name = "Salto", Range = {50, 500}, Increment = 1, CurrentValue = 50, Callback = function(v) getgenv().JumpPower = v end})
MainTab:CreateToggle({Name = "Noclip", CurrentValue = false, Callback = function(state) getgenv().NoclipEnabled = state end})
MainTab:CreateToggle({Name = "Doble Salto", CurrentValue = false, Callback = function(state) getgenv().DoubleJumpEnabled = state end})

-- --- COMBATE (HITBOX FIXED) ---
CombatTab:CreateSection("Aimbot")
CombatTab:CreateToggle({Name = "Activar Aimbot", CurrentValue = false, Callback = function(state) getgenv().AimbotEnabled = state end})
CombatTab:CreateInput({Name = "Tecla Aimbot", PlaceholderText = "MouseButton2", Callback = function(t) getgenv().AimbotKey = t end})
CombatTab:CreateSlider({Name = "FOV", Range = {50, 800}, Increment = 10, CurrentValue = 150, Callback = function(v) getgenv().FOVRadius = v end})

CombatTab:CreateSection("Hitbox Enemigos")
CombatTab:CreateToggle({Name = "Hitbox Expander", CurrentValue = false, Callback = function(state) getgenv().HitboxEnabled = state end})
CombatTab:CreateSlider({Name = "Tamaño", Range = {2, 50}, Increment = 1, CurrentValue = 2, Callback = function(v) getgenv().HitboxSize = v end})
CombatTab:CreateColorPicker({Name = "Color Hitbox", Color = Color3.fromRGB(255, 0, 0), Callback = function(c) getgenv().HitboxColor = c end})

CombatTab:CreateSection("Myself Hitbox")
CombatTab:CreateToggle({Name = "Mi Hitbox (FUERA DE SERVICIO)", CurrentValue = false, Callback = function(state) getgenv().MyHitboxEnabled = state end})

-- --- VISUALES ---
VisualTab:CreateToggle({Name = "ESP (Nombre + Vida)", CurrentValue = false, Callback = function(state) getgenv().ESPEnabled = state end})
VisualTab:CreateColorPicker({Name = "Color ESP", Color = Color3.fromRGB(255, 105, 180), Callback = function(c) getgenv().ESPColor = c end})

-- --- OPTIMIZACIÓN ---
OptiTab:CreateButton({Name = "BOOST FPS", Callback = function() 
    for _, v in pairs(game:GetDescendants()) do if v:IsA("PostProcessEffect") then v.Enabled = false end end 
end})
OptiTab:CreateButton({Name = "GRÁFICOS PATATA", Callback = function() 
    for _, v in pairs(game:GetDescendants()) do if v:IsA("BasePart") then v.Material = Enum.Material.SmoothPlastic elseif v:IsA("Decal") then v:Destroy() end end 
end})

-- --- LÓGICA ESP ---
local function UpdateESP(player)
    if not player.Character or player == lp then return end
    local head = player.Character:FindFirstChild("Head")
    if not head then return end
    local gui = player.Character:FindFirstChild("OmniESP") or Instance.new("BillboardGui", player.Character)
    gui.Name = "OmniESP"; gui.AlwaysOnTop = true; gui.Size = UDim2.new(0, 100, 0, 50); gui.Adornee = head
    local text = gui:FindFirstChild("Info") or Instance.new("TextLabel", gui)
    text.Name = "Info"; text.Size = UDim2.new(1,0,1,0); text.BackgroundTransparency = 1; text.TextScaled = true; text.TextColor3 = getgenv().ESPColor; text.Visible = getgenv().ESPEnabled
    local hum = player.Character:FindFirstChild("Humanoid")
    text.Text = player.Name .. "\n[" .. (hum and math.floor(hum.Health) or "0") .. " HP]"
end

-- --- BUCLE PRINCIPAL ---
RunService.RenderStepped:Connect(function()
    if lp.Character then
        local humanoid = lp.Character:FindFirstChild("Humanoid")
        if humanoid then
            local isSprinting = UIS:IsKeyDown(Enum.KeyCode.LeftShift)
            humanoid.WalkSpeed = getgenv().WalkSpeed + (isSprinting and getgenv().SprintSpeedAdd or 0)
            humanoid.JumpPower = getgenv().JumpPower
            humanoid.UseJumpPower = true
        end
        if getgenv().NoclipEnabled then
            for _, v in pairs(lp.Character:GetDescendants()) do if v:IsA("BasePart") then v.CanCollide = false end end
        end
    end

    -- Aimbot
    FOVCircle.Visible = getgenv().AimbotEnabled; FOVCircle.Radius = getgenv().FOVRadius; FOVCircle.Position = Vector2.new(UIS:GetMouseLocation().X, UIS:GetMouseLocation().Y)
    local isPressed = false
    pcall(function() if getgenv().AimbotKey:find("MouseButton") then isPressed = UIS:IsMouseButtonPressed(Enum.UserInputType[getgenv().AimbotKey]) else isPressed = UIS:IsKeyDown(Enum.KeyCode[getgenv().AimbotKey:upper()]) end end)
    if getgenv().AimbotEnabled and isPressed then
        local target = nil; local dist = getgenv().FOVRadius
        for _, v in pairs(game.Players:GetPlayers()) do
            if v ~= lp and v.Character and v.Character:FindFirstChild("Head") then
                local pos, vis = camera:WorldToViewportPoint(v.Character.Head.Position)
                if vis then
                    local mDist = (Vector2.new(pos.X, pos.Y) - UIS:GetMouseLocation()).Magnitude
                    if mDist < dist then dist = mDist target = v.Character.Head end
                end
            end
        end
        if target then camera.CFrame = CFrame.new(camera.CFrame.Position, target.Position) end
    end

    -- HITBOX FIXED (RERENDERIZADO)
    for _, p in pairs(game.Players:GetPlayers()) do
        if p ~= lp and p.Character then
            UpdateESP(p)
            local hrp = p.Character:FindFirstChild("HumanoidRootPart")
            if hrp then
                if getgenv().HitboxEnabled then
                    hrp.Size = Vector3.new(getgenv().HitboxSize, getgenv().HitboxSize, getgenv().HitboxSize)
                    hrp.Transparency = 0.6 -- Un poco más visible para asegurar que aparezca
                    hrp.Color = getgenv().HitboxColor
                    hrp.Material = Enum.Material.Neon -- El neón fuerza el renderizado visual
                    hrp.CanCollide = false
                else
                    hrp.Size = Vector3.new(2, 2, 1)
                    hrp.Transparency = 1
                    hrp.CanCollide = true
                end
            end
        end
    end
end)

-- Doble Salto
UIS.JumpRequest:Connect(function()
    if getgenv().DoubleJumpEnabled and lp.Character and lp.Character:FindFirstChild("Humanoid") then
        lp.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
    end
end)

Rayfield:Notify({Title = "V46 FIXED", Content = "Hitbox Expander Reparada.", Duration = 5})

Features & Information

idk, this is made by ai btw, so dont attack me for that
#hack#furry#funny#walkspeed

Community Comments (5)

santiagoamogussantiagoamogusFeb 16, 2026

put walkspeed on 29, the game have anti cheat, and jump power on 60, the hitbox expander works and ghost mode too, maybe i will put the script on english later, no clip dont use bc have anti cheat

GeterxGeterxFeb 16, 2026

@santiagoamogus I have it in English

Replying to @Geterx
santiagoamogussantiagoamogusFeb 16, 2026

@Geterx oh thats cool, do you like the script?

Replying to @santiagoamogus
GeterxGeterxFeb 16, 2026

@santiagoamogus yea that cool script

JIMMYBOBBY55JIMMYBOBBY55Jun 6, 2026

does this work also what is the best script executer

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