
Key Required

local v0 = 14077344476 - 823609003;
if (game.PlaceId ~= v0) then
local v168 = 0;
while true do
if (v168 == 0) then
warn(("This script is intended for use in game with place ID %d, but the current game has place ID %d."):format(v0, game.PlaceId));
return;
end
end
end
repeat
task.wait();
until game:IsLoaded()
local v1 = game:GetService("Workspace").Camera;
local v1 = game:GetService("Workspace").CurrentCamera;
local v2 = game:GetService("Workspace").Ignore.LocalCharacter.Middle;
local v3 = 2;
local v4 = os.clock();
if not LPH_OBFUSCATED then
local v169 = 0;
while true do
if (0 == v169) then
function LPH_JIT(...)
return ...;
end
function LPH_JIT_MAX(...)
return ...;
end
v169 = 210 - (111 + 98);
end
if (1 == v169) then
function LPH_JIT_ULTRA(...)
return ...;
end
function LPH_NO_VIRTUALIZE(...)
return ...;
end
v169 = 1525 - (1098 + 425);
end
if (v169 == (6 - 2)) then
function LPH_CRASH()
return print(debug.traceback());
end
break;
end
if (v169 == (6 - 3)) then
function LPH_STRENC(...)
return ...;
end
function LPH_HOOK_FIX(...)
return ...;
end
v169 = 1417 - (447 + 966);
end
if (v169 == (5 - 3)) then
function LPH_NO_UPVALUES(v248)
return (function(...)
return v248(...);
end);
end
function LPH_ENCSTR(...)
return ...;
end
v169 = 3;
end
end
end
local v5 = loadstring(game:HttpGet("https://raw.githubusercontent.com/BigHacker123/Library.lua/main/Library.lua"))();
local v6 = loadstring(game:HttpGet("https://raw.githubusercontent.com/violin-suzutsuki/LinoriaLib/main/addons/SaveManager.lua"))();
local v7 = loadstring(game:HttpGet("https://raw.githubusercontent.com/BigHacker123/Library.lua/main/Theme.lua"))();
local v8 = "free";
local v9 = "#00FF00";
local v10 = "v1.1b";
if (v8 == "free") then
local v170 = 0;
while true do
if (0 == v170) then
v9 = "#00FF00";
v10 = "v1.1b";
break;
end
end
end
local v11 = v5:CreateWindow({Size=UDim2.fromOffset(550, 610),Title=('velocity.<font color=\"#d17bff\">cc</font> | ' .. '<font color=\"' .. v9 .. '\">' .. v8 .. "</font>" .. " [" .. v10 .. "]"),Center=true,AutoShow=true});
local v12 = {MainTab=v11:AddTab("main"),UISettings=v11:AddTab("settings")};
local v13 = v12.MainTab:AddRightTabbox("head hitbox");
local v14 = v13:AddTab("head hitbox");
local v15;
v15 = hookmetamethod(game, "__index", LPH_NO_VIRTUALIZE(function(...)
local v84 = 1817 - (1703 + 114);
local v85;
local v86;
while true do
if (v84 == (702 - (376 + 325))) then
return v15(...);
end
if (v84 == (0 - 0)) then
v85, v86 = ...;
if (not checkcaller() and (v86 == "Size") and (v85.Name == "Head")) then
return 1.672248125076294, 0.835624098777771 - 0, 0.835624098777771 + 0;
end
v84 = 2 - 1;
end
end
end));
local v16 = 17 - (9 + 5);
local v17 = 3;
local v18 = 379 - (85 + 291);
local v19 = 1265.5 - (243 + 1022);
v14:AddToggle("EnabledHB", {Text="enabled",Default=false,Tooltip=nil});
Toggles.EnabledHB:OnChanged(function(v87)
if (v87 == true) then
local v203 = 0 - 0;
while true do
if (v203 == (0 + 0)) then
for v251, v252 in pairs(workspace:GetChildren()) do
if v252:FindFirstChild("HumanoidRootPart") then
local v258 = 1180 - (1123 + 57);
while true do
if (v258 == (0 + 0)) then
v252.Head.Size = Vector3.new(v16, v17, v18);
v252.Head.Transparency = v19;
break;
end
end
end
end
game.ReplicatedStorage.Player.Head.Size = Vector3.new(v16, v17, v18);
break;
end
end
elseif (v87 == false) then
local v227 = 254 - (163 + 91);
while true do
if (v227 == (1930 - (1869 + 61))) then
for v259, v260 in pairs(workspace:GetChildren()) do
if v260:FindFirstChild("HumanoidRootPart") then
v260.Head.Size = Vector3.new(1.672248125076294 + 0, 0.835624098777771 - 0, 0.835624098777771 - 0);
v260.Head.Transparency = 0 + 0;
end
end
game.ReplicatedStorage.Player.Head.Size = Vector3.new(1.672248125076294 - 0, 0.835624098777771 + 0, 1474.8356240987778 - (1329 + 145));
break;
end
end
end
end);
v14:AddSlider("HitboxT_Slider", {Text="transparency",Default=(971.5 - (140 + 831)),Min=(1850 - (1409 + 441)),Max=(719 - (15 + 703)),Rounding=2,Suffix="%",Compact=true}):OnChanged(function(v88)
v19 = v88;
end);
v14:AddSlider("HitboxXSize_Slider", {Text="x-yize:",Default=(2 + 1),Min=0,Max=6,Rounding=(440 - (262 + 176)),Suffix="%",Compact=false}):OnChanged(function(v89)
v16 = v89;
end);
v14:AddSlider("HitboxYSize_Slider", {Text="y-size:",Default=(1724 - (345 + 1376)),Min=0,Max=(694 - (198 + 490)),Rounding=2,Suffix="%",Compact=false}):OnChanged(function(v90)
v17 = v90;
end);
v14:AddSlider("HitboxZSize_Slider", {Text="z-size:",Default=(13 - 10),Min=0,Max=(14 - 8),Rounding=2,Suffix="%",Compact=false}):OnChanged(function(v91)
v18 = v91;
end);
local v20 = {};
local v21 = {Texts={}};
local v22 = {Settings={Boxes=false,BoxesOutline=false,BoxesFilled=false,BoxesFilledColor=Color3.fromRGB(1461 - (696 + 510), 255, 534 - 279),BoxesFilledTransparency=0.25,BoxesColor=Color3.fromRGB(1517 - (1091 + 171), 42 + 213, 255),OtherBoxesColor=Color3.fromRGB(255, 802 - 547, 255),OtherBoxesColorTeam=Color3.fromRGB(0, 255, 0 - 0),BoxesOutlineColor=Color3.fromRGB(374 - (123 + 251), 0 - 0, 698 - (208 + 490)),Distances=false,DistanceColor=Color3.fromRGB(22 + 233, 255, 255),OtherDistanceColor=Color3.fromRGB(255, 255, 114 + 141),OtherDistanceColorTeam=Color3.fromRGB(0, 255, 836 - (660 + 176)),HighlightTarget=false,HighlightTargetColor=Color3.fromRGB(255, 0 + 0, 0),TextFont=(204 - (14 + 188)),TextOutline=true,TextSize=(687 - (534 + 141)),RenderDistance=(403 + 597),TeamCheck=false,TargetSleepers=true,MinTextSize=11},Drawings={},Connections={},Players={},Ores={},StorageThings={}};
local v23 = {UI=0,System=(1 + 0),Plex=2,Monospace=(3 + 0)};
local v24 = {};
v20.Draw = function(v92, v93, v94)
if (not v93 and not v94) then
return;
end
local v95 = Drawing.new(v93);
for v171, v172 in pairs(v94) do
v95[v171] = v172;
end
table.insert(v22.Drawings, v95);
return v95;
end;
v22.CreateEsp = function(v96, v97)
local v98 = 0 - 0;
local v99;
while true do
if (v98 == (2 - 0)) then
v99.PlayerTable = v97;
v22.Players[v97.model] = v99;
break;
end
if (v98 == (0 - 0)) then
if not v97 then
return;
end
v99 = {};
v98 = 1 + 0;
end
if (v98 == 1) then
v99.Sleeping = v20:Draw("Text", {Text="Nil",Font=v22.Settings.TextFont,Size=v22.Settings.TextSize,Center=true,Outline=v22.Settings.TextOutline,Color=v22.Settings.SleepingColor,Color=v22.Settings.OtherSleepingColor,Color=v22.Settings.OtherSleepingColorTeam,ZIndex=(2 + 0),Visible=false});
v99.Distance = v20:Draw("Text", {Text="[nil]",Font=v22.Settings.TextFont,Size=v22.Settings.TextSize,Center=true,Outline=v22.Settings.TextOutline,Color=v22.Settings.DistanceColor,Color=v22.Settings.OtherDistanceColor,Color=v22.Settings.OtherDistanceColorTeam,ZIndex=(398 - (115 + 281)),Visible=false});
v98 = 4 - 2;
end
end
end;
v22.RemoveEsp = function(v100, v101)
local v102 = 0;
while true do
if (0 == v102) then
if (not v101 and (v101.model ~= nil)) then
return;
end
esp = v22.Players[v101.model];
v102 = 1;
end
if (v102 == (1 + 0)) then
if not esp then
return;
end
for v228, v229 in pairs(esp) do
if (not type(v229) == "table") then
v229:Remove();
end
end
v102 = 4 - 2;
end
if ((7 - 5) == v102) then
v22.Players[v101.model] = nil;
break;
end
end
end;
v22.UpdateEsp = function(v103)
for v174, v175 in pairs(v22.Players) do
local v176 = 867 - (550 + 317);
local v177;
local v178;
local v179;
local v180;
local v181;
local v182;
local v183;
local v184;
local v185;
local v186;
local v187;
local v188;
while true do
if (v176 == 2) then
v183, v184 = math.floor(v178.X), math.floor(v178.Y);
v185 = (v2:GetPivot().Position - v177:GetPivot().Position).Magnitude;
v176 = 3;
end
if (v176 == (3 - 0)) then
v186, v187 = math.floor(v183 - (v181 * 0.5)), math.floor(v184 - (v182 * 0.5));
v188 = CFrame.new(0 - 0, 0, -4);
v176 = 11 - 7;
end
if (v176 == (285 - (134 + 151))) then
v177 = v174;
v178, v179 = v1:WorldToViewportPoint(v177:GetPivot().Position);
v176 = 1666 - (970 + 695);
end
if (v176 == (7 - 3)) then
if (v177 and v177:FindFirstChild("HumanoidRootPart") and v177:FindFirstChild("Head") and (v177.Parent == game.Workspace)) then
local v253 = 1990 - (582 + 1408);
local v254;
while true do
if ((3 - 2) == v253) then
if ((v179 == true) and (v22.Settings.Distances == true) and (v185 <= v22.Settings.RenderDistance)) then
local v266 = 0 - 0;
while true do
if ((0 - 0) == v266) then
if ((v22.Settings.TeamCheck == true) and (v254 == false)) then
v175.Distance.Visible = true;
elseif ((v22.Settings.TeamCheck == true) and (v254 == true)) then
v175.Distance.Visible = false;
else
v175.Distance.Visible = true;
end
if ((v22.Settings.TargetSleepers == true) and (v175.PlayerTable.sleeping == true)) then
v175.Distance.Visible = false;
end
v266 = 1825 - (1195 + 629);
end
if (v266 == (3 - 0)) then
v175.Distance.Text = tostring("[" .. math.floor(v185)) .. "]";
v175.Distance.Font = v22.Settings.TextFont;
break;
end
if (v266 == (243 - (187 + 54))) then
v175.Distance.Position = Vector2.new(v183, math.floor(v184 + (v182 * 0.5)));
v175.Distance.Color = v22.Settings.DistanceColor;
v266 = 783 - (162 + 618);
end
if (v266 == (1 + 0)) then
v175.Distance.Outline = v22.Settings.TextOutline;
v175.Distance.Size = math.max(math.min(math.abs(v22.Settings.TextSize * v180), v22.Settings.TextSize), v22.Settings.MinTextSize);
v266 = 2 + 0;
end
end
else
v175.Distance.Visible = false;
end
break;
end
if (v253 == (0 - 0)) then
v254 = v177.Head.Teamtag.Enabled;
if ((v179 == true) and (v22.Settings.Sleeping == true) and (v185 <= v22.Settings.RenderDistance)) then
if (v177.Head.Nametag.tag.Text ~= "") then
v175.Sleeping.Text = v177:FindFirstChild("Head").Nametag.tag.Text;
else
local v279 = 0 - 0;
while true do
if (v279 == (0 + 0)) then
v175.Sleeping.Text = "Enemy";
if (v254 == true) then
v175.Sleeping.Text = "Friendly";
end
v279 = 1;
end
if (v279 == (1637 - (1373 + 263))) then
if (v175.PlayerTable.sleeping == true) then
v175.Sleeping.Text = "Sleeping";
end
break;
end
end
end
if ((v22.Settings.TeamCheck == true) and (v254 == false)) then
v175.Sleeping.Visible = true;
elseif ((v22.Settings.TeamCheck == true) and (v254 == true)) then
v175.Sleeping.Visible = false;
else
v175.Sleeping.Visible = true;
end
if ((v22.Settings.TargetSleepers == true) and (v175.PlayerTable.sleeping == true)) then
v175.Sleeping.Visible = false;
end
v175.Sleeping.Outline = v22.Settings.TextOutline;
v175.Sleeping.Color = v22.Settings.SleepingColor;
v175.Sleeping.Size = math.max(math.min(math.abs(v22.Settings.TextSize * v180), v22.Settings.TextSize), v22.Settings.MinTextSize);
v175.Sleeping.Color = v22.Settings.SleepingColor;
v175.Sleeping.Font = v22.Settings.TextFont;
v175.Sleeping.Position = Vector2.new(v183, math.floor((v184 - (v182 * 0.5)) - v175.Sleeping.TextBounds.Y));
else
v175.Sleeping.Visible = false;
end
v253 = 1;
end
end
else
v175.Distance.Visible = false;
v175.Sleeping.Visible = false;
end
break;
end
if (v176 == (1001 - (451 + 549))) then
v180 = ((1 + 0) / (v178.Z * math.tan(math.rad(v1.FieldOfView * (0.5 - 0))) * (2 - 0))) * (1484 - (746 + 638));
v181, v182 = math.floor((16 + 24) * v180), math.floor((91 - 31) * v180);
v176 = 343 - (218 + 123);
end
end
end
end;
local v29 = game:GetService("RunService").RenderStepped;
local v30 = v29:Connect(function()
v22:UpdateEsp();
end);
for v104, v105 in pairs(getupvalues(getrenv()._G.modules.Player.GetPlayerModel)[1]) do
if not table.find(v24, v105) then
local v204 = 1581 - (1535 + 46);
while true do
if (v204 == (0 + 0)) then
table.insert(v24, v105);
v22:CreateEsp(v105);
break;
end
end
end
end
game:GetService("Workspace").ChildAdded:Connect(function(v106)
if v106:FindFirstChild("HumanoidRootPart") then
for v215, v216 in pairs(getupvalues(getrenv()._G.modules.Player.GetPlayerModel)[1]) do
if not table.find(v24, v216) then
local v250 = 0 + 0;
while true do
if ((560 - (306 + 254)) == v250) then
table.insert(v24, v216);
v22:CreateEsp(v216);
break;
end
end
end
end
end
end);
local v31 = v12.MainTab:AddLeftTabbox();
local v32 = v31:AddTab("player visuals");
local v33 = v31:AddTab("player settings");
v32:AddToggle("EnabledToggle", {Text="enabled",Default=false}):OnChanged(function()
end);
v32:AddSlider("RenderDistance", {Text="max distance:",Default=(62 + 938),Min=(0 - 0),Max=(3967 - (899 + 568)),Rounding=0,Compact=false,Suffix=" studs"}):OnChanged(function(v107)
v22.Settings.RenderDistance = v107;
end);
local v34 = Drawing.new("Text");
v34.Visible = false;
v34.Text = "velocity.cc";
v34.Size = 12;
v34.Outline = true;
v34.Center = true;
v34.Font = 2;
v34.Color = Color3.new(137 + 71, 123, 255);
v34.Position = Vector2.new(v1.ViewportSize.X / (4 - 2), v1.ViewportSize.Y / (604.89 - (268 + 335)));
v32:AddToggle("12t2ta22", {Text="onscreen",Default=false,Tooltip="Onscreen Information"}):AddColorPicker("OnscreenColor", {Default=Color3.fromRGB(498 - (60 + 230), 695 - (426 + 146), 255),Title="Color"}):OnChanged(function(v109)
v34.Visible = v109;
end);
Options.OnscreenColor:OnChanged(function(v111)
v34.Color = v111;
end);
local v43, v44, v45 = true, 0, 0.008 + 0;
local function v46()
local v113 = 1456 - (282 + 1174);
while true do
if (v113 == (812 - (569 + 242))) then
if (v43 and (v44 >= 1)) then
v43 = false;
elseif (not v43 and (v44 <= (0 - 0))) then
v43 = true;
end
break;
end
if (v113 == (0 + 0)) then
v34.Transparency = v44;
v44 = v44 + ((v43 and v45) or -v45);
v113 = 1025 - (706 + 318);
end
end
end
game:GetService("RunService").Heartbeat:Connect(v46);
v32:AddToggle("Sleeping", {Text="names",Default=false}):AddColorPicker("SleepingColor", {Default=Color3.fromRGB(208, 1374 - (721 + 530), 255),Title="Color"});
Options.SleepingColor:OnChanged(function(v114)
v22.Settings.SleepingColor = v114;
end);
Toggles.Sleeping:OnChanged(function(v116)
v22.Settings.Sleeping = v116;
end);
v32:AddToggle("Distances", {Text="distance",Default=false}):AddColorPicker("DistancesColor", {Default=Color3.fromRGB(208, 123, 1526 - (945 + 326)),Title="Color"});
Toggles.Distances:OnChanged(function(v118)
v22.Settings.Distances = v118;
end);
Options.DistancesColor:OnChanged(function(v120)
v22.Settings.DistanceColor = v120;
end);
v33:AddToggle("TargetSleepers", {Text="sleeper check",Default=true}):OnChanged(function(v122)
v22.Settings.TargetSleepers = v122;
end);
v33:AddToggle("TeamCheck", {Text="team check",Default=false}):OnChanged(function(v124)
v22.Settings.TeamCheck = v124;
end);
v33:AddToggle("TextOutline", {Text="text outlines",Default=true}):OnChanged(function(v126)
v22.Settings.TextOutline = v126;
end);
v33:AddSlider("TextSizeSlider", {Text="text size:",Default=(29 - 17),Min=1,Max=(23 + 2),Rounding=(700 - (271 + 429)),Suffix="px",Compact=false}):OnChanged(function(v128)
local v129 = 0 + 0;
while true do
if (v129 == 0) then
v22.Settings.TextSize = v128;
v34.Size = v128;
break;
end
end
end);
v33:AddDropdown("EspFont", {Values={"UI","System","Plex","Monospace"},Default=(1089 - (461 + 625)),Multi=false,Text="font:"}):OnChanged(function(v130)
v22.Settings.TextFont = v23[v130];
end);
local v47 = v12.MainTab:AddLeftTabbox("crosshair");
local v48 = v47:AddTab("crosshair");
local v49 = Drawing.new("Circle"), Drawing.new("Circle");
v49.Position = Vector2.new(v1.ViewportSize.X / (1290 - (993 + 295)), v1.ViewportSize.Y / 2);
v49.Thickness = 1 + 0;
v49.ZIndex = 3;
do
local v133 = 1171 - (418 + 753);
while true do
if (v133 == (1 + 0)) then
v48:AddToggle("Crosshair_Filled1", {Text="filled",Default=false}):OnChanged(function()
v49.Filled = Toggles.Crosshair_Filled1.Value;
end);
v48:AddSlider("Crosshair_Radius", {Text="size",Suffix="°",Default=(1 + 1),Min=0,Max=(30 + 70),Rounding=(0 + 0),Compact=true}):OnChanged(function(v233)
v49.Radius = v233;
end);
break;
end
if ((529 - (406 + 123)) == v133) then
v48:AddToggle("zCrosshairX_Toggle", {Text="enabled",Default=false}):AddColorPicker("eCrosshairX_Color", {Default=Color3.fromRGB(1977 - (1749 + 20), 30 + 93, 255)}):OnChanged(function()
v49.Visible = Toggles.zCrosshairX_Toggle.Value;
end);
Options.eCrosshairX_Color:OnChanged(function()
v49.Color = Options.eCrosshairX_Color.Value;
end);
v133 = 1;
end
end
end
local v53 = v12.MainTab:AddLeftTabbox("trash talk");
local v54 = v53:AddTab("trash talk");
local v55 = false;
local v56 = {["velocity.cc"]={"start winning with velocity.cc today","get good, get velocity.cc","if only you had velocity.cc smh","velocity.cc, the only way to win","ur kills would be better if u bought velocity.cc","velocity.cc owns you","start beaming get velocity.cc","beamed u kid u should of had velocity.cc","this is why u should buy velocity.cc","stop dying on the job go get velocity.cc"}};
local v57 = getrenv()._G.modules.Network;
local v58 = getrenv()._G.modules.Network.SendCodes;
game:GetService("LogService").MessageOut:Connect(function(v134)
local v135 = v134:match("->([%w_]+)");
local v136, v137 = v134:match("(%-?%d+%.?%d*)%D*->(%-?%d+%.?%d*)hp");
local v138 = v134:match("(%d+%.?%d*)s");
if (v55 and v135 and v136 and v137 and v138 and (v135 ~= game.Players.LocalPlayer.Name)) then
if (v55 and (tonumber(v137) <= (0 + 0))) then
v57.Send(v58.SEND_CHAT_MESSAGE, v135 .. " killed from " .. v138 .. "m, " .. v56["velocity.cc"][math.random(2 - 1, #v56["velocity.cc"])] .. " [.gg/velocitycc]", "Global");
end
end
end);
local v59 = false;
local v60 = "";
local v61 = 3;
local function v62()
local v139 = {[1]=27,[2]=v60,[3]="Global"};
while v59 do
local v189 = 0 - 0;
while true do
if (v189 == 0) then
game:GetService("Players").LocalPlayer.RemoteEvent:FireServer(unpack(v139));
wait(v61);
break;
end
end
end
end
v54:AddToggle("Enabled_Toggle1", {Text="enabled",Default=false}):OnChanged(function(v140)
local v141 = 114 - (4 + 110);
while true do
if (v141 == 0) then
v55 = v140;
v59 = v140;
break;
end
end
end);
v54:AddDropdown("", {Values={"None","Trash Talk","Chat Spammer"},Default=1,Multi=false,Text="type:"}):OnChanged(function(v142)
if (v142 == "None") then
local v205 = 0;
while true do
if (v205 == 0) then
v55 = false;
v59 = false;
break;
end
end
elseif (v142 == "Trash Talk") then
v55 = true;
elseif (v142 == "Chat Spammer") then
v62();
end
end);
v54:AddSlider("SpamChatSpeed", {Text="speed:",Suffix="s",Default=(1430 - (41 + 1386)),Min=(104 - (17 + 86)),Max=(7 + 3),Rounding=0,Compact=false}):OnChanged(function(v143)
v61 = v143;
end);
v54:AddInput("ChatSpammer", {Default="If you cant beat them join them [.gg/velocitycc] on top!",Numeric=false,Finished=true,Text="chat spammer:",Placeholder="Chat Spam Custom Text [HERE]"}):OnChanged(function(v144)
v60 = v144;
end);
local v63 = v12.MainTab:AddRightTabbox("hud");
local v64 = v63:AddTab("hud");
v64:AddToggle("AWASZnfh", {Text="remove server info",Default=false,Tooltip="Hides Server Info"}):OnChanged(function(v145)
if (v145 == true) then
game:GetService("Players").LocalPlayer.PlayerGui.GameUI.ServerInfo.Visible = false;
elseif (v145 == false) then
game:GetService("Players").LocalPlayer.PlayerGui.GameUI.ServerInfo.Visible = true;
end
end);
v64:AddToggle("AWAaSZasanfh", {Text="remove server status",Default=false,Tooltip="Hides Server Status"}):OnChanged(function(v146)
if (v146 == true) then
game:GetService("Players").LocalPlayer.PlayerGui.GameUI.ServerStatus.Visible = false;
elseif (v146 == false) then
game:GetService("Players").LocalPlayer.PlayerGui.GameUI.ServerStatus.Visible = true;
end
end);
v64:AddToggle("GnAf", {Text="hide chat",Default=false,Tooltip="Hides chat )"}):OnChanged(function(v147)
if (v147 == true) then
game:GetService("Players").LocalPlayer.PlayerGui.GameUI.Chat.Position = UDim2.new(0 - 0, 0 - 0, 167 - (122 + 44), 0 - 0);
elseif (v147 == false) then
game:GetService("Players").LocalPlayer.PlayerGui.GameUI.Chat.Position = UDim2.new(0 - 0, 0, 0 + 0, 0 + 0);
end
end);
v64:AddLabel("custom inventory:"):AddColorPicker("Inventory_Color", {Default=Color3.fromRGB(80, 162 - 82, 80)});
Options.Inventory_Color:OnChanged(function(v148)
local v149 = 65 - (30 + 35);
local v150;
while true do
if (v149 == (0 + 0)) then
v150 = game:GetService("Players").LocalPlayer.PlayerGui.GameUI.FPS.BottomCenter;
for v242 = 1283 - (1043 + 214), 29 do
v150.Armor["ItemSlot" .. v242].BackgroundColor3 = v148;
end
v149 = 3 - 2;
end
if (v149 == (1213 - (323 + 889))) then
for v244 = 15 - 9, 605 - (361 + 219) do
v150.Inventory["ItemSlot" .. v244].BackgroundColor3 = v148;
end
break;
end
end
end);
v64:AddLabel("energy:"):AddColorPicker("Energy_Color_Value", {Default=Color3.fromRGB(517 - (53 + 267), 43 + 144, 453 - (15 + 398))});
Options.Energy_Color_Value:OnChanged(function(v151)
game:GetService("Players").LocalPlayer.PlayerGui.GameUI.FPS.Vitals.EnergyFrame.Energy.BackgroundColor3 = v151;
end);
v64:AddLabel("health:"):AddColorPicker("Health_Color_Value", {Default=Color3.fromRGB(1060 - (18 + 964), 575 - 422, 43 + 31)});
Options.Health_Color_Value:OnChanged(function(v153)
game:GetService("Players").LocalPlayer.PlayerGui.GameUI.FPS.Vitals.HealthFrame.Health.BackgroundColor3 = v153;
end);
v64:AddLabel("ammo:"):AddColorPicker("Ammo_Color_Value", {Default=Color3.fromRGB(161 + 94, 255, 1105 - (20 + 830))});
Options.Ammo_Color_Value:OnChanged(function(v155)
game:GetService("Players").LocalPlayer.PlayerGui.GameUI.FPS.BottomCenter.Ammo.TextColor3 = v155;
end);
v64:AddSlider("Vitals_Transparency", {Text="vitals transparency",Suffix="%",Default=0.1,Min=0,Max=(1 + 0),Rounding=(128 - (116 + 10)),Compact=true}):OnChanged(function(v157)
local v158 = 0;
while true do
if (v158 == (0 + 0)) then
game:GetService("Players").LocalPlayer.PlayerGui.GameUI.FPS.Vitals.EnergyFrame.Energy.BackgroundTransparency = v157;
game:GetService("Players").LocalPlayer.PlayerGui.GameUI.FPS.Vitals.HealthFrame.Health.BackgroundTransparency = v157;
break;
end
end
end);
v64:AddSlider("Background_Transparency", {Text="inventory transparency",Suffix="%",Default=(738.7 - (542 + 196)),Min=(0 - 0),Max=1,Rounding=(1 + 1),Compact=true}):OnChanged(function(v159)
local v160 = 0 + 0;
while true do
if (v160 == 0) then
game:GetService("Players").LocalPlayer.PlayerGui.GameUI.FPS.BottomCenter.Inventory.BackgroundTransparency = v159;
game:GetService("Players").LocalPlayer.PlayerGui.GameUI.FPS.BottomCenter.Hotbar.BackgroundTransparency = v159;
v160 = 1 + 0;
end
if ((2 - 1) == v160) then
game:GetService("Players").LocalPlayer.PlayerGui.GameUI.FPS.BottomCenter.Armor.BackgroundTransparency = v159;
break;
end
end
end);
local v65 = v12.MainTab:AddRightTabbox("other");
local v66 = v65:AddTab("other");
v66:AddToggle("", {Text="jump crouch",Default=false}):AddKeyPicker("JumpCrouchKey", {Default="Q",SyncToggleState=true,Mode="Toggle",Text="Jump Crouch",NoUI=false});
local v67 = false;
task.spawn(function()
while true do
local v190 = Options.JumpCrouchKey:GetState();
if v190 then
local v226 = 0;
while true do
if ((4 - 2) == v226) then
keypress(1583 - (1126 + 425));
keyrelease(437 - (118 + 287));
v226 = 3;
end
if (v226 == (11 - 8)) then
wait(1121.5 - (118 + 1003));
keyrelease(67);
v226 = 11 - 7;
end
if (0 == v226) then
keypress(87);
keypress(393 - (142 + 235));
v226 = 1;
end
if (v226 == (4 - 3)) then
wait(0.05 + 0);
keypress(1044 - (553 + 424));
v226 = 2;
end
if ((7 - 3) == v226) then
wait(1 + 0);
break;
end
end
end
if v5.Unloaded then
break;
end
wait();
end
end);
task.spawn(function()
while task.wait() do
local v191 = 0 + 0;
local v192;
while true do
if (v191 == (0 + 0)) then
v192 = Options.JumpCrouchKey:GetState();
if not v192 then
if v67 then
keyrelease(37 + 50);
keyrelease(16);
v67 = false;
end
else
v67 = true;
end
break;
end
end
end
end);
v66:AddLabel("loot all"):AddKeyPicker("gakb", {Default="F",SyncToggleState=false,Mode="Toggle",Text="loot all",NoUI=true});
Options.gakb:OnClick(function()
for v193 = 1, 20 do
wait(0.03 + 0);
local v194 = 12;
local v195 = v193;
local v196 = true;
game:GetService("Players").LocalPlayer.RemoteEvent:FireServer(v194, v195, v196);
end
end);
local v68 = v12.UISettings:AddLeftGroupbox("Game");
v68:AddInput("GameID_Check", {Default="Game ID",Numeric=true,Finished=false,Text="Game ID:",Placeholder="Game ID Here"});
v68:AddButton("Join Game", function()
game:GetService("TeleportService"):Teleport(Options.GameID_Check.Value, plr);
end);
local v69 = v12.UISettings:AddRightGroupbox("Menu");
v69:AddLabel("" .. game:GetService("Players").LocalPlayer.PlayerGui.GameUI.ServerInfo.Text .. "", true);
local v70 = v69:AddLabel("Player Count: 0", nil, true);
local function v71()
local v161 = 0;
local v162;
while true do
if (v161 == (0 - 0)) then
v162 = #game:GetService("Players"):GetPlayers();
v70:SetText("Players Online: " .. v162);
break;
end
end
end
game:GetService("Players").PlayerAdded:Connect(v71);
game:GetService("Players").PlayerRemoving:Connect(v71);
v71();
v69:AddLabel(' Made by:<font color="#de6cff"> velocity#9108</font> 👑', true);
v69:AddButton("Unload Script", function()
local v163 = 0 - 0;
while true do
if (v163 == (0 - 0)) then
v5:Unload();
for v246, v247 in pairs(Toggles) do
v247:SetValue(false);
v5:Notify("Unloaded!", 1 + 0);
end
break;
end
end
end);
v69:AddButton("Panic Button", function()
for v197, v198 in pairs(Toggles) do
local v199 = 0 - 0;
while true do
if (0 == v199) then
v198:SetValue(false);
v5:Notify("Panic Button!", 754 - (239 + 514));
break;
end
end
end
end);
v69:AddButton("Copy Discord", function()
if pcall(setclipboard, "https://discord.gg/dWvMFGkT") then
v5:Notify("Successfully copied discord link to your clipboard!", 5);
end
end);
local function v72()
local v164 = 0 + 0;
local v165;
while true do
if (v164 == (1329 - (797 + 532))) then
v165 = os.date("%X");
return v165;
end
end
end
v69:AddToggle("WatermarkToggle", {Text="Watermark",Default=false,Tooltip=nil});
Toggles.WatermarkToggle:OnChanged(function()
while Toggles.WatermarkToggle.Value do
task.wait(1);
local v200 = string.format("%.0f", game.Stats.Workspace.Heartbeat:GetValue());
local v201 = string.format("%.0f", game.Stats.Network.ServerStatsItem["Data Ping"]:GetValue());
local v202 = v72();
v5:SetWatermark("velocity.cc - FPS: " .. v200 .. " | Ping: " .. v201 .. " | Time: " .. v202);
v5:SetWatermarkVisibility(Toggles.WatermarkToggle.Value);
end
end);
v5:SetWatermarkVisibility(false);
v69:AddToggle("UISettings_KeybindFrameVisibility", {Text="Keybind",Default=true}):OnChanged(function()
v5.KeybindFrame.Visible = Toggles.UISettings_KeybindFrameVisibility.Value;
end);
v69:AddLabel("Menu Keybind"):AddKeyPicker("MenuKeybind", {Default="Insert",NoUI=true,Text="Menu keybind"});
v5.ToggleKeybind = Options.MenuKeybind;
v6:SetLibrary(v5);
v6:SetFolder("velocity.cc/folder");
v6:BuildConfigSection(v12.UISettings);
v6:IgnoreThemeSettings();
v7:SetLibrary(v5);
v7:SetFolder("velocity.cc/themes");
v7:ApplyToTab(v12.UISettings);
local v75 = (string.format("%." .. tostring(v3) .. "f", os.clock() - v4));
v5:Notify("Script [Loaded] In - " .. tostring(v75) .. "s", 11 + 4);
loadstring(game:HttpGet("https://raw.githubusercontent.com/EIOlmqV6v1owgJBEoqj5lK9p01SFE2THpxcOnvX/LinoriaBurnEdition/main/LoaderManager.lua"));
local v76 = Drawing.new("Text");
v76.Text = "velocity.cc | Free \nhttps://discord.gg/velocitycc";
v76.Visible = true;
v76.Font = 1 + 1;
v76.Color = Color3.fromRGB(255, 255, 599 - 344);
v76.Outline = true;
v76.Center = true;
v76.Position = Vector2.new(v1.ViewportSize.x / (1204 - (373 + 829)), 731 - (476 + 255));
what did yall use to crack it
they bought it
this is the free one its free what you mean they bought it bro they bought the other one my guy like tf why would you buy a free cheat
they bought the paid one and it got leaked. This one is the free one they just cracked the free Velocity