Velocity Cc free crack source
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Velocity Cc free crack source

[NEW 🗺️] Trident Survivalratssssttsratsssstts 28K views 28 executesUpdated Aug 11, 2023
2.0/ 5(5 votes)
2340% Positive
Lua Script•812 lines (29021 chars)
local v0 = 14077344476 - 823609003;
if (game.PlaceId ~= v0) then
	local v168 = 0;
	while true do
		if (v168 == 0) then
			warn(("This script is intended for use in game with place ID %d, but the current game has place ID %d."):format(v0, game.PlaceId));
			return;
		end
	end
end
repeat
	task.wait();
until game:IsLoaded() 
local v1 = game:GetService("Workspace").Camera;
local v1 = game:GetService("Workspace").CurrentCamera;
local v2 = game:GetService("Workspace").Ignore.LocalCharacter.Middle;
local v3 = 2;
local v4 = os.clock();
if not LPH_OBFUSCATED then
	local v169 = 0;
	while true do
		if (0 == v169) then
			function LPH_JIT(...)
				return ...;
			end
			function LPH_JIT_MAX(...)
				return ...;
			end
			v169 = 210 - (111 + 98);
		end
		if (1 == v169) then
			function LPH_JIT_ULTRA(...)
				return ...;
			end
			function LPH_NO_VIRTUALIZE(...)
				return ...;
			end
			v169 = 1525 - (1098 + 425);
		end
		if (v169 == (6 - 2)) then
			function LPH_CRASH()
				return print(debug.traceback());
			end
			break;
		end
		if (v169 == (6 - 3)) then
			function LPH_STRENC(...)
				return ...;
			end
			function LPH_HOOK_FIX(...)
				return ...;
			end
			v169 = 1417 - (447 + 966);
		end
		if (v169 == (5 - 3)) then
			function LPH_NO_UPVALUES(v248)
				return (function(...)
					return v248(...);
				end);
			end
			function LPH_ENCSTR(...)
				return ...;
			end
			v169 = 3;
		end
	end
end
local v5 = loadstring(game:HttpGet("https://raw.githubusercontent.com/BigHacker123/Library.lua/main/Library.lua"))();
local v6 = loadstring(game:HttpGet("https://raw.githubusercontent.com/violin-suzutsuki/LinoriaLib/main/addons/SaveManager.lua"))();
local v7 = loadstring(game:HttpGet("https://raw.githubusercontent.com/BigHacker123/Library.lua/main/Theme.lua"))();
local v8 = "free";
local v9 = "#00FF00";
local v10 = "v1.1b";
if (v8 == "free") then
	local v170 = 0;
	while true do
		if (0 == v170) then
			v9 = "#00FF00";
			v10 = "v1.1b";
			break;
		end
	end
end
local v11 = v5:CreateWindow({Size=UDim2.fromOffset(550, 610),Title=('velocity.<font color=\"#d17bff\">cc</font> | ' .. '<font color=\"' .. v9 .. '\">' .. v8 .. "</font>" .. "                                         [" .. v10 .. "]"),Center=true,AutoShow=true});
local v12 = {MainTab=v11:AddTab("main"),UISettings=v11:AddTab("settings")};
local v13 = v12.MainTab:AddRightTabbox("head hitbox");
local v14 = v13:AddTab("head hitbox");
local v15;
v15 = hookmetamethod(game, "__index", LPH_NO_VIRTUALIZE(function(...)
	local v84 = 1817 - (1703 + 114);
	local v85;
	local v86;
	while true do
		if (v84 == (702 - (376 + 325))) then
			return v15(...);
		end
		if (v84 == (0 - 0)) then
			v85, v86 = ...;
			if (not checkcaller() and (v86 == "Size") and (v85.Name == "Head")) then
				return 1.672248125076294, 0.835624098777771 - 0, 0.835624098777771 + 0;
			end
			v84 = 2 - 1;
		end
	end
end));
local v16 = 17 - (9 + 5);
local v17 = 3;
local v18 = 379 - (85 + 291);
local v19 = 1265.5 - (243 + 1022);
v14:AddToggle("EnabledHB", {Text="enabled",Default=false,Tooltip=nil});
Toggles.EnabledHB:OnChanged(function(v87)
	if (v87 == true) then
		local v203 = 0 - 0;
		while true do
			if (v203 == (0 + 0)) then
				for v251, v252 in pairs(workspace:GetChildren()) do
					if v252:FindFirstChild("HumanoidRootPart") then
						local v258 = 1180 - (1123 + 57);
						while true do
							if (v258 == (0 + 0)) then
								v252.Head.Size = Vector3.new(v16, v17, v18);
								v252.Head.Transparency = v19;
								break;
							end
						end
					end
				end
				game.ReplicatedStorage.Player.Head.Size = Vector3.new(v16, v17, v18);
				break;
			end
		end
	elseif (v87 == false) then
		local v227 = 254 - (163 + 91);
		while true do
			if (v227 == (1930 - (1869 + 61))) then
				for v259, v260 in pairs(workspace:GetChildren()) do
					if v260:FindFirstChild("HumanoidRootPart") then
						v260.Head.Size = Vector3.new(1.672248125076294 + 0, 0.835624098777771 - 0, 0.835624098777771 - 0);
						v260.Head.Transparency = 0 + 0;
					end
				end
				game.ReplicatedStorage.Player.Head.Size = Vector3.new(1.672248125076294 - 0, 0.835624098777771 + 0, 1474.8356240987778 - (1329 + 145));
				break;
			end
		end
	end
end);
v14:AddSlider("HitboxT_Slider", {Text="transparency",Default=(971.5 - (140 + 831)),Min=(1850 - (1409 + 441)),Max=(719 - (15 + 703)),Rounding=2,Suffix="%",Compact=true}):OnChanged(function(v88)
	v19 = v88;
end);
v14:AddSlider("HitboxXSize_Slider", {Text="x-yize:",Default=(2 + 1),Min=0,Max=6,Rounding=(440 - (262 + 176)),Suffix="%",Compact=false}):OnChanged(function(v89)
	v16 = v89;
end);
v14:AddSlider("HitboxYSize_Slider", {Text="y-size:",Default=(1724 - (345 + 1376)),Min=0,Max=(694 - (198 + 490)),Rounding=2,Suffix="%",Compact=false}):OnChanged(function(v90)
	v17 = v90;
end);
v14:AddSlider("HitboxZSize_Slider", {Text="z-size:",Default=(13 - 10),Min=0,Max=(14 - 8),Rounding=2,Suffix="%",Compact=false}):OnChanged(function(v91)
	v18 = v91;
end);
local v20 = {};
local v21 = {Texts={}};
local v22 = {Settings={Boxes=false,BoxesOutline=false,BoxesFilled=false,BoxesFilledColor=Color3.fromRGB(1461 - (696 + 510), 255, 534 - 279),BoxesFilledTransparency=0.25,BoxesColor=Color3.fromRGB(1517 - (1091 + 171), 42 + 213, 255),OtherBoxesColor=Color3.fromRGB(255, 802 - 547, 255),OtherBoxesColorTeam=Color3.fromRGB(0, 255, 0 - 0),BoxesOutlineColor=Color3.fromRGB(374 - (123 + 251), 0 - 0, 698 - (208 + 490)),Distances=false,DistanceColor=Color3.fromRGB(22 + 233, 255, 255),OtherDistanceColor=Color3.fromRGB(255, 255, 114 + 141),OtherDistanceColorTeam=Color3.fromRGB(0, 255, 836 - (660 + 176)),HighlightTarget=false,HighlightTargetColor=Color3.fromRGB(255, 0 + 0, 0),TextFont=(204 - (14 + 188)),TextOutline=true,TextSize=(687 - (534 + 141)),RenderDistance=(403 + 597),TeamCheck=false,TargetSleepers=true,MinTextSize=11},Drawings={},Connections={},Players={},Ores={},StorageThings={}};
local v23 = {UI=0,System=(1 + 0),Plex=2,Monospace=(3 + 0)};
local v24 = {};
v20.Draw = function(v92, v93, v94)
	if (not v93 and not v94) then
		return;
	end
	local v95 = Drawing.new(v93);
	for v171, v172 in pairs(v94) do
		v95[v171] = v172;
	end
	table.insert(v22.Drawings, v95);
	return v95;
end;
v22.CreateEsp = function(v96, v97)
	local v98 = 0 - 0;
	local v99;
	while true do
		if (v98 == (2 - 0)) then
			v99.PlayerTable = v97;
			v22.Players[v97.model] = v99;
			break;
		end
		if (v98 == (0 - 0)) then
			if not v97 then
				return;
			end
			v99 = {};
			v98 = 1 + 0;
		end
		if (v98 == 1) then
			v99.Sleeping = v20:Draw("Text", {Text="Nil",Font=v22.Settings.TextFont,Size=v22.Settings.TextSize,Center=true,Outline=v22.Settings.TextOutline,Color=v22.Settings.SleepingColor,Color=v22.Settings.OtherSleepingColor,Color=v22.Settings.OtherSleepingColorTeam,ZIndex=(2 + 0),Visible=false});
			v99.Distance = v20:Draw("Text", {Text="[nil]",Font=v22.Settings.TextFont,Size=v22.Settings.TextSize,Center=true,Outline=v22.Settings.TextOutline,Color=v22.Settings.DistanceColor,Color=v22.Settings.OtherDistanceColor,Color=v22.Settings.OtherDistanceColorTeam,ZIndex=(398 - (115 + 281)),Visible=false});
			v98 = 4 - 2;
		end
	end
end;
v22.RemoveEsp = function(v100, v101)
	local v102 = 0;
	while true do
		if (0 == v102) then
			if (not v101 and (v101.model ~= nil)) then
				return;
			end
			esp = v22.Players[v101.model];
			v102 = 1;
		end
		if (v102 == (1 + 0)) then
			if not esp then
				return;
			end
			for v228, v229 in pairs(esp) do
				if (not type(v229) == "table") then
					v229:Remove();
				end
			end
			v102 = 4 - 2;
		end
		if ((7 - 5) == v102) then
			v22.Players[v101.model] = nil;
			break;
		end
	end
end;
v22.UpdateEsp = function(v103)
	for v174, v175 in pairs(v22.Players) do
		local v176 = 867 - (550 + 317);
		local v177;
		local v178;
		local v179;
		local v180;
		local v181;
		local v182;
		local v183;
		local v184;
		local v185;
		local v186;
		local v187;
		local v188;
		while true do
			if (v176 == 2) then
				v183, v184 = math.floor(v178.X), math.floor(v178.Y);
				v185 = (v2:GetPivot().Position - v177:GetPivot().Position).Magnitude;
				v176 = 3;
			end
			if (v176 == (3 - 0)) then
				v186, v187 = math.floor(v183 - (v181 * 0.5)), math.floor(v184 - (v182 * 0.5));
				v188 = CFrame.new(0 - 0, 0, -4);
				v176 = 11 - 7;
			end
			if (v176 == (285 - (134 + 151))) then
				v177 = v174;
				v178, v179 = v1:WorldToViewportPoint(v177:GetPivot().Position);
				v176 = 1666 - (970 + 695);
			end
			if (v176 == (7 - 3)) then
				if (v177 and v177:FindFirstChild("HumanoidRootPart") and v177:FindFirstChild("Head") and (v177.Parent == game.Workspace)) then
					local v253 = 1990 - (582 + 1408);
					local v254;
					while true do
						if ((3 - 2) == v253) then
							if ((v179 == true) and (v22.Settings.Distances == true) and (v185 <= v22.Settings.RenderDistance)) then
								local v266 = 0 - 0;
								while true do
									if ((0 - 0) == v266) then
										if ((v22.Settings.TeamCheck == true) and (v254 == false)) then
											v175.Distance.Visible = true;
										elseif ((v22.Settings.TeamCheck == true) and (v254 == true)) then
											v175.Distance.Visible = false;
										else
											v175.Distance.Visible = true;
										end
										if ((v22.Settings.TargetSleepers == true) and (v175.PlayerTable.sleeping == true)) then
											v175.Distance.Visible = false;
										end
										v266 = 1825 - (1195 + 629);
									end
									if (v266 == (3 - 0)) then
										v175.Distance.Text = tostring("[" .. math.floor(v185)) .. "]";
										v175.Distance.Font = v22.Settings.TextFont;
										break;
									end
									if (v266 == (243 - (187 + 54))) then
										v175.Distance.Position = Vector2.new(v183, math.floor(v184 + (v182 * 0.5)));
										v175.Distance.Color = v22.Settings.DistanceColor;
										v266 = 783 - (162 + 618);
									end
									if (v266 == (1 + 0)) then
										v175.Distance.Outline = v22.Settings.TextOutline;
										v175.Distance.Size = math.max(math.min(math.abs(v22.Settings.TextSize * v180), v22.Settings.TextSize), v22.Settings.MinTextSize);
										v266 = 2 + 0;
									end
								end
							else
								v175.Distance.Visible = false;
							end
							break;
						end
						if (v253 == (0 - 0)) then
							v254 = v177.Head.Teamtag.Enabled;
							if ((v179 == true) and (v22.Settings.Sleeping == true) and (v185 <= v22.Settings.RenderDistance)) then
								if (v177.Head.Nametag.tag.Text ~= "") then
									v175.Sleeping.Text = v177:FindFirstChild("Head").Nametag.tag.Text;
								else
									local v279 = 0 - 0;
									while true do
										if (v279 == (0 + 0)) then
											v175.Sleeping.Text = "Enemy";
											if (v254 == true) then
												v175.Sleeping.Text = "Friendly";
											end
											v279 = 1;
										end
										if (v279 == (1637 - (1373 + 263))) then
											if (v175.PlayerTable.sleeping == true) then
												v175.Sleeping.Text = "Sleeping";
											end
											break;
										end
									end
								end
								if ((v22.Settings.TeamCheck == true) and (v254 == false)) then
									v175.Sleeping.Visible = true;
								elseif ((v22.Settings.TeamCheck == true) and (v254 == true)) then
									v175.Sleeping.Visible = false;
								else
									v175.Sleeping.Visible = true;
								end
								if ((v22.Settings.TargetSleepers == true) and (v175.PlayerTable.sleeping == true)) then
									v175.Sleeping.Visible = false;
								end
								v175.Sleeping.Outline = v22.Settings.TextOutline;
								v175.Sleeping.Color = v22.Settings.SleepingColor;
								v175.Sleeping.Size = math.max(math.min(math.abs(v22.Settings.TextSize * v180), v22.Settings.TextSize), v22.Settings.MinTextSize);
								v175.Sleeping.Color = v22.Settings.SleepingColor;
								v175.Sleeping.Font = v22.Settings.TextFont;
								v175.Sleeping.Position = Vector2.new(v183, math.floor((v184 - (v182 * 0.5)) - v175.Sleeping.TextBounds.Y));
							else
								v175.Sleeping.Visible = false;
							end
							v253 = 1;
						end
					end
				else
					v175.Distance.Visible = false;
					v175.Sleeping.Visible = false;
				end
				break;
			end
			if (v176 == (1001 - (451 + 549))) then
				v180 = ((1 + 0) / (v178.Z * math.tan(math.rad(v1.FieldOfView * (0.5 - 0))) * (2 - 0))) * (1484 - (746 + 638));
				v181, v182 = math.floor((16 + 24) * v180), math.floor((91 - 31) * v180);
				v176 = 343 - (218 + 123);
			end
		end
	end
end;
local v29 = game:GetService("RunService").RenderStepped;
local v30 = v29:Connect(function()
	v22:UpdateEsp();
end);
for v104, v105 in pairs(getupvalues(getrenv()._G.modules.Player.GetPlayerModel)[1]) do
	if not table.find(v24, v105) then
		local v204 = 1581 - (1535 + 46);
		while true do
			if (v204 == (0 + 0)) then
				table.insert(v24, v105);
				v22:CreateEsp(v105);
				break;
			end
		end
	end
end
game:GetService("Workspace").ChildAdded:Connect(function(v106)
	if v106:FindFirstChild("HumanoidRootPart") then
		for v215, v216 in pairs(getupvalues(getrenv()._G.modules.Player.GetPlayerModel)[1]) do
			if not table.find(v24, v216) then
				local v250 = 0 + 0;
				while true do
					if ((560 - (306 + 254)) == v250) then
						table.insert(v24, v216);
						v22:CreateEsp(v216);
						break;
					end
				end
			end
		end
	end
end);
local v31 = v12.MainTab:AddLeftTabbox();
local v32 = v31:AddTab("player visuals");
local v33 = v31:AddTab("player settings");
v32:AddToggle("EnabledToggle", {Text="enabled",Default=false}):OnChanged(function()
end);
v32:AddSlider("RenderDistance", {Text="max distance:",Default=(62 + 938),Min=(0 - 0),Max=(3967 - (899 + 568)),Rounding=0,Compact=false,Suffix=" studs"}):OnChanged(function(v107)
	v22.Settings.RenderDistance = v107;
end);
local v34 = Drawing.new("Text");
v34.Visible = false;
v34.Text = "velocity.cc";
v34.Size = 12;
v34.Outline = true;
v34.Center = true;
v34.Font = 2;
v34.Color = Color3.new(137 + 71, 123, 255);
v34.Position = Vector2.new(v1.ViewportSize.X / (4 - 2), v1.ViewportSize.Y / (604.89 - (268 + 335)));
v32:AddToggle("12t2ta22", {Text="onscreen",Default=false,Tooltip="Onscreen Information"}):AddColorPicker("OnscreenColor", {Default=Color3.fromRGB(498 - (60 + 230), 695 - (426 + 146), 255),Title="Color"}):OnChanged(function(v109)
	v34.Visible = v109;
end);
Options.OnscreenColor:OnChanged(function(v111)
	v34.Color = v111;
end);
local v43, v44, v45 = true, 0, 0.008 + 0;
local function v46()
	local v113 = 1456 - (282 + 1174);
	while true do
		if (v113 == (812 - (569 + 242))) then
			if (v43 and (v44 >= 1)) then
				v43 = false;
			elseif (not v43 and (v44 <= (0 - 0))) then
				v43 = true;
			end
			break;
		end
		if (v113 == (0 + 0)) then
			v34.Transparency = v44;
			v44 = v44 + ((v43 and v45) or -v45);
			v113 = 1025 - (706 + 318);
		end
	end
end
game:GetService("RunService").Heartbeat:Connect(v46);
v32:AddToggle("Sleeping", {Text="names",Default=false}):AddColorPicker("SleepingColor", {Default=Color3.fromRGB(208, 1374 - (721 + 530), 255),Title="Color"});
Options.SleepingColor:OnChanged(function(v114)
	v22.Settings.SleepingColor = v114;
end);
Toggles.Sleeping:OnChanged(function(v116)
	v22.Settings.Sleeping = v116;
end);
v32:AddToggle("Distances", {Text="distance",Default=false}):AddColorPicker("DistancesColor", {Default=Color3.fromRGB(208, 123, 1526 - (945 + 326)),Title="Color"});
Toggles.Distances:OnChanged(function(v118)
	v22.Settings.Distances = v118;
end);
Options.DistancesColor:OnChanged(function(v120)
	v22.Settings.DistanceColor = v120;
end);
v33:AddToggle("TargetSleepers", {Text="sleeper check",Default=true}):OnChanged(function(v122)
	v22.Settings.TargetSleepers = v122;
end);
v33:AddToggle("TeamCheck", {Text="team check",Default=false}):OnChanged(function(v124)
	v22.Settings.TeamCheck = v124;
end);
v33:AddToggle("TextOutline", {Text="text outlines",Default=true}):OnChanged(function(v126)
	v22.Settings.TextOutline = v126;
end);
v33:AddSlider("TextSizeSlider", {Text="text size:",Default=(29 - 17),Min=1,Max=(23 + 2),Rounding=(700 - (271 + 429)),Suffix="px",Compact=false}):OnChanged(function(v128)
	local v129 = 0 + 0;
	while true do
		if (v129 == 0) then
			v22.Settings.TextSize = v128;
			v34.Size = v128;
			break;
		end
	end
end);
v33:AddDropdown("EspFont", {Values={"UI","System","Plex","Monospace"},Default=(1089 - (461 + 625)),Multi=false,Text="font:"}):OnChanged(function(v130)
	v22.Settings.TextFont = v23[v130];
end);
local v47 = v12.MainTab:AddLeftTabbox("crosshair");
local v48 = v47:AddTab("crosshair");
local v49 = Drawing.new("Circle"), Drawing.new("Circle");
v49.Position = Vector2.new(v1.ViewportSize.X / (1290 - (993 + 295)), v1.ViewportSize.Y / 2);
v49.Thickness = 1 + 0;
v49.ZIndex = 3;
do
	local v133 = 1171 - (418 + 753);
	while true do
		if (v133 == (1 + 0)) then
			v48:AddToggle("Crosshair_Filled1", {Text="filled",Default=false}):OnChanged(function()
				v49.Filled = Toggles.Crosshair_Filled1.Value;
			end);
			v48:AddSlider("Crosshair_Radius", {Text="size",Suffix="°",Default=(1 + 1),Min=0,Max=(30 + 70),Rounding=(0 + 0),Compact=true}):OnChanged(function(v233)
				v49.Radius = v233;
			end);
			break;
		end
		if ((529 - (406 + 123)) == v133) then
			v48:AddToggle("zCrosshairX_Toggle", {Text="enabled",Default=false}):AddColorPicker("eCrosshairX_Color", {Default=Color3.fromRGB(1977 - (1749 + 20), 30 + 93, 255)}):OnChanged(function()
				v49.Visible = Toggles.zCrosshairX_Toggle.Value;
			end);
			Options.eCrosshairX_Color:OnChanged(function()
				v49.Color = Options.eCrosshairX_Color.Value;
			end);
			v133 = 1;
		end
	end
end
local v53 = v12.MainTab:AddLeftTabbox("trash talk");
local v54 = v53:AddTab("trash talk");
local v55 = false;
local v56 = {["velocity.cc"]={"start winning with velocity.cc today","get good, get velocity.cc","if only you had velocity.cc smh","velocity.cc, the only way to win","ur kills would be better if u bought velocity.cc","velocity.cc owns you","start beaming get velocity.cc","beamed u kid u should of had velocity.cc","this is why u should buy velocity.cc","stop dying on the job go get velocity.cc"}};
local v57 = getrenv()._G.modules.Network;
local v58 = getrenv()._G.modules.Network.SendCodes;
game:GetService("LogService").MessageOut:Connect(function(v134)
	local v135 = v134:match("->([%w_]+)");
	local v136, v137 = v134:match("(%-?%d+%.?%d*)%D*->(%-?%d+%.?%d*)hp");
	local v138 = v134:match("(%d+%.?%d*)s");
	if (v55 and v135 and v136 and v137 and v138 and (v135 ~= game.Players.LocalPlayer.Name)) then
		if (v55 and (tonumber(v137) <= (0 + 0))) then
			v57.Send(v58.SEND_CHAT_MESSAGE, v135 .. " killed from " .. v138 .. "m, " .. v56["velocity.cc"][math.random(2 - 1, #v56["velocity.cc"])] .. " [.gg/velocitycc]", "Global");
		end
	end
end);
local v59 = false;
local v60 = "";
local v61 = 3;
local function v62()
	local v139 = {[1]=27,[2]=v60,[3]="Global"};
	while v59 do
		local v189 = 0 - 0;
		while true do
			if (v189 == 0) then
				game:GetService("Players").LocalPlayer.RemoteEvent:FireServer(unpack(v139));
				wait(v61);
				break;
			end
		end
	end
end
v54:AddToggle("Enabled_Toggle1", {Text="enabled",Default=false}):OnChanged(function(v140)
	local v141 = 114 - (4 + 110);
	while true do
		if (v141 == 0) then
			v55 = v140;
			v59 = v140;
			break;
		end
	end
end);
v54:AddDropdown("", {Values={"None","Trash Talk","Chat Spammer"},Default=1,Multi=false,Text="type:"}):OnChanged(function(v142)
	if (v142 == "None") then
		local v205 = 0;
		while true do
			if (v205 == 0) then
				v55 = false;
				v59 = false;
				break;
			end
		end
	elseif (v142 == "Trash Talk") then
		v55 = true;
	elseif (v142 == "Chat Spammer") then
		v62();
	end
end);
v54:AddSlider("SpamChatSpeed", {Text="speed:",Suffix="s",Default=(1430 - (41 + 1386)),Min=(104 - (17 + 86)),Max=(7 + 3),Rounding=0,Compact=false}):OnChanged(function(v143)
	v61 = v143;
end);
v54:AddInput("ChatSpammer", {Default="If you cant beat them join them [.gg/velocitycc] on top!",Numeric=false,Finished=true,Text="chat spammer:",Placeholder="Chat Spam Custom Text [HERE]"}):OnChanged(function(v144)
	v60 = v144;
end);
local v63 = v12.MainTab:AddRightTabbox("hud");
local v64 = v63:AddTab("hud");
v64:AddToggle("AWASZnfh", {Text="remove server info",Default=false,Tooltip="Hides Server Info"}):OnChanged(function(v145)
	if (v145 == true) then
		game:GetService("Players").LocalPlayer.PlayerGui.GameUI.ServerInfo.Visible = false;
	elseif (v145 == false) then
		game:GetService("Players").LocalPlayer.PlayerGui.GameUI.ServerInfo.Visible = true;
	end
end);
v64:AddToggle("AWAaSZasanfh", {Text="remove server status",Default=false,Tooltip="Hides Server Status"}):OnChanged(function(v146)
	if (v146 == true) then
		game:GetService("Players").LocalPlayer.PlayerGui.GameUI.ServerStatus.Visible = false;
	elseif (v146 == false) then
		game:GetService("Players").LocalPlayer.PlayerGui.GameUI.ServerStatus.Visible = true;
	end
end);
v64:AddToggle("GnAf", {Text="hide chat",Default=false,Tooltip="Hides chat )"}):OnChanged(function(v147)
	if (v147 == true) then
		game:GetService("Players").LocalPlayer.PlayerGui.GameUI.Chat.Position = UDim2.new(0 - 0, 0 - 0, 167 - (122 + 44), 0 - 0);
	elseif (v147 == false) then
		game:GetService("Players").LocalPlayer.PlayerGui.GameUI.Chat.Position = UDim2.new(0 - 0, 0, 0 + 0, 0 + 0);
	end
end);
v64:AddLabel("custom inventory:"):AddColorPicker("Inventory_Color", {Default=Color3.fromRGB(80, 162 - 82, 80)});
Options.Inventory_Color:OnChanged(function(v148)
	local v149 = 65 - (30 + 35);
	local v150;
	while true do
		if (v149 == (0 + 0)) then
			v150 = game:GetService("Players").LocalPlayer.PlayerGui.GameUI.FPS.BottomCenter;
			for v242 = 1283 - (1043 + 214), 29 do
				v150.Armor["ItemSlot" .. v242].BackgroundColor3 = v148;
			end
			v149 = 3 - 2;
		end
		if (v149 == (1213 - (323 + 889))) then
			for v244 = 15 - 9, 605 - (361 + 219) do
				v150.Inventory["ItemSlot" .. v244].BackgroundColor3 = v148;
			end
			break;
		end
	end
end);
v64:AddLabel("energy:"):AddColorPicker("Energy_Color_Value", {Default=Color3.fromRGB(517 - (53 + 267), 43 + 144, 453 - (15 + 398))});
Options.Energy_Color_Value:OnChanged(function(v151)
	game:GetService("Players").LocalPlayer.PlayerGui.GameUI.FPS.Vitals.EnergyFrame.Energy.BackgroundColor3 = v151;
end);
v64:AddLabel("health:"):AddColorPicker("Health_Color_Value", {Default=Color3.fromRGB(1060 - (18 + 964), 575 - 422, 43 + 31)});
Options.Health_Color_Value:OnChanged(function(v153)
	game:GetService("Players").LocalPlayer.PlayerGui.GameUI.FPS.Vitals.HealthFrame.Health.BackgroundColor3 = v153;
end);
v64:AddLabel("ammo:"):AddColorPicker("Ammo_Color_Value", {Default=Color3.fromRGB(161 + 94, 255, 1105 - (20 + 830))});
Options.Ammo_Color_Value:OnChanged(function(v155)
	game:GetService("Players").LocalPlayer.PlayerGui.GameUI.FPS.BottomCenter.Ammo.TextColor3 = v155;
end);
v64:AddSlider("Vitals_Transparency", {Text="vitals transparency",Suffix="%",Default=0.1,Min=0,Max=(1 + 0),Rounding=(128 - (116 + 10)),Compact=true}):OnChanged(function(v157)
	local v158 = 0;
	while true do
		if (v158 == (0 + 0)) then
			game:GetService("Players").LocalPlayer.PlayerGui.GameUI.FPS.Vitals.EnergyFrame.Energy.BackgroundTransparency = v157;
			game:GetService("Players").LocalPlayer.PlayerGui.GameUI.FPS.Vitals.HealthFrame.Health.BackgroundTransparency = v157;
			break;
		end
	end
end);
v64:AddSlider("Background_Transparency", {Text="inventory transparency",Suffix="%",Default=(738.7 - (542 + 196)),Min=(0 - 0),Max=1,Rounding=(1 + 1),Compact=true}):OnChanged(function(v159)
	local v160 = 0 + 0;
	while true do
		if (v160 == 0) then
			game:GetService("Players").LocalPlayer.PlayerGui.GameUI.FPS.BottomCenter.Inventory.BackgroundTransparency = v159;
			game:GetService("Players").LocalPlayer.PlayerGui.GameUI.FPS.BottomCenter.Hotbar.BackgroundTransparency = v159;
			v160 = 1 + 0;
		end
		if ((2 - 1) == v160) then
			game:GetService("Players").LocalPlayer.PlayerGui.GameUI.FPS.BottomCenter.Armor.BackgroundTransparency = v159;
			break;
		end
	end
end);
local v65 = v12.MainTab:AddRightTabbox("other");
local v66 = v65:AddTab("other");
v66:AddToggle("", {Text="jump crouch",Default=false}):AddKeyPicker("JumpCrouchKey", {Default="Q",SyncToggleState=true,Mode="Toggle",Text="Jump Crouch",NoUI=false});
local v67 = false;
task.spawn(function()
	while true do
		local v190 = Options.JumpCrouchKey:GetState();
		if v190 then
			local v226 = 0;
			while true do
				if ((4 - 2) == v226) then
					keypress(1583 - (1126 + 425));
					keyrelease(437 - (118 + 287));
					v226 = 3;
				end
				if (v226 == (11 - 8)) then
					wait(1121.5 - (118 + 1003));
					keyrelease(67);
					v226 = 11 - 7;
				end
				if (0 == v226) then
					keypress(87);
					keypress(393 - (142 + 235));
					v226 = 1;
				end
				if (v226 == (4 - 3)) then
					wait(0.05 + 0);
					keypress(1044 - (553 + 424));
					v226 = 2;
				end
				if ((7 - 3) == v226) then
					wait(1 + 0);
					break;
				end
			end
		end
		if v5.Unloaded then
			break;
		end
		wait();
	end
end);
task.spawn(function()
	while task.wait() do
		local v191 = 0 + 0;
		local v192;
		while true do
			if (v191 == (0 + 0)) then
				v192 = Options.JumpCrouchKey:GetState();
				if not v192 then
					if v67 then
						keyrelease(37 + 50);
						keyrelease(16);
						v67 = false;
					end
				else
					v67 = true;
				end
				break;
			end
		end
	end
end);
v66:AddLabel("loot all"):AddKeyPicker("gakb", {Default="F",SyncToggleState=false,Mode="Toggle",Text="loot all",NoUI=true});
Options.gakb:OnClick(function()
	for v193 = 1, 20 do
		wait(0.03 + 0);
		local v194 = 12;
		local v195 = v193;
		local v196 = true;
		game:GetService("Players").LocalPlayer.RemoteEvent:FireServer(v194, v195, v196);
	end
end);
local v68 = v12.UISettings:AddLeftGroupbox("Game");
v68:AddInput("GameID_Check", {Default="Game ID",Numeric=true,Finished=false,Text="Game ID:",Placeholder="Game ID Here"});
v68:AddButton("Join Game", function()
	game:GetService("TeleportService"):Teleport(Options.GameID_Check.Value, plr);
end);
local v69 = v12.UISettings:AddRightGroupbox("Menu");
v69:AddLabel("" .. game:GetService("Players").LocalPlayer.PlayerGui.GameUI.ServerInfo.Text .. "", true);
local v70 = v69:AddLabel("Player Count: 0", nil, true);
local function v71()
	local v161 = 0;
	local v162;
	while true do
		if (v161 == (0 - 0)) then
			v162 = #game:GetService("Players"):GetPlayers();
			v70:SetText("Players Online: " .. v162);
			break;
		end
	end
end
game:GetService("Players").PlayerAdded:Connect(v71);
game:GetService("Players").PlayerRemoving:Connect(v71);
v71();
v69:AddLabel(' Made by:<font color="#de6cff"> velocity#9108</font> 👑', true);
v69:AddButton("Unload Script", function()
	local v163 = 0 - 0;
	while true do
		if (v163 == (0 - 0)) then
			v5:Unload();
			for v246, v247 in pairs(Toggles) do
				v247:SetValue(false);
				v5:Notify("Unloaded!", 1 + 0);
			end
			break;
		end
	end
end);
v69:AddButton("Panic Button", function()
	for v197, v198 in pairs(Toggles) do
		local v199 = 0 - 0;
		while true do
			if (0 == v199) then
				v198:SetValue(false);
				v5:Notify("Panic Button!", 754 - (239 + 514));
				break;
			end
		end
	end
end);
v69:AddButton("Copy Discord", function()
	if pcall(setclipboard, "https://discord.gg/dWvMFGkT") then
		v5:Notify("Successfully copied discord link to your clipboard!", 5);
	end
end);
local function v72()
	local v164 = 0 + 0;
	local v165;
	while true do
		if (v164 == (1329 - (797 + 532))) then
			v165 = os.date("%X");
			return v165;
		end
	end
end
v69:AddToggle("WatermarkToggle", {Text="Watermark",Default=false,Tooltip=nil});
Toggles.WatermarkToggle:OnChanged(function()
	while Toggles.WatermarkToggle.Value do
		task.wait(1);
		local v200 = string.format("%.0f", game.Stats.Workspace.Heartbeat:GetValue());
		local v201 = string.format("%.0f", game.Stats.Network.ServerStatsItem["Data Ping"]:GetValue());
		local v202 = v72();
		v5:SetWatermark("velocity.cc - FPS: " .. v200 .. " | Ping: " .. v201 .. " | Time: " .. v202);
		v5:SetWatermarkVisibility(Toggles.WatermarkToggle.Value);
	end
end);
v5:SetWatermarkVisibility(false);
v69:AddToggle("UISettings_KeybindFrameVisibility", {Text="Keybind",Default=true}):OnChanged(function()
	v5.KeybindFrame.Visible = Toggles.UISettings_KeybindFrameVisibility.Value;
end);
v69:AddLabel("Menu Keybind"):AddKeyPicker("MenuKeybind", {Default="Insert",NoUI=true,Text="Menu keybind"});
v5.ToggleKeybind = Options.MenuKeybind;
v6:SetLibrary(v5);
v6:SetFolder("velocity.cc/folder");
v6:BuildConfigSection(v12.UISettings);
v6:IgnoreThemeSettings();
v7:SetLibrary(v5);
v7:SetFolder("velocity.cc/themes");
v7:ApplyToTab(v12.UISettings);
local v75 = (string.format("%." .. tostring(v3) .. "f", os.clock() - v4));
v5:Notify("Script [Loaded] In - " .. tostring(v75) .. "s", 11 + 4);
loadstring(game:HttpGet("https://raw.githubusercontent.com/EIOlmqV6v1owgJBEoqj5lK9p01SFE2THpxcOnvX/LinoriaBurnEdition/main/LoaderManager.lua"));
local v76 = Drawing.new("Text");
v76.Text = "velocity.cc | Free \nhttps://discord.gg/velocitycc";
v76.Visible = true;
v76.Font = 1 + 1;
v76.Color = Color3.fromRGB(255, 255, 599 - 344);
v76.Outline = true;
v76.Center = true;
v76.Position = Vector2.new(v1.ViewportSize.x / (1204 - (373 + 829)), 731 - (476 + 255));

Features & Information

deobfuscated by vital development

Community Comments (4)

AsamaiAsamaiAug 11, 2023(edited)

what did yall use to crack it

csongorsegesdi2csongorsegesdi2Aug 12, 2023(edited)

they bought it

ratssssttsratssssttsAug 12, 2023(edited)

this is the free one its free what you mean they bought it bro they bought the other one my guy like tf why would you buy a free cheat

ratssssttsratssssttsAug 12, 2023(edited)

they bought the paid one and it got leaked. This one is the free one they just cracked the free Velocity

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