
Key Required

if (game.PlaceId ~= 13253735473) then
return
end
local player_gui = game:GetService('Players').LocalPlayer:FindFirstChild('PlayerGui')
if (not player_gui:FindFirstChildOfClass('Actor')) then
warn('Bypass Loading...')
local connection; connection = player_gui.ChildAdded:Connect(function(child)
if (child.ClassName == 'Actor') then
for _, client in next, child:GetChildren() do
if (client:IsA('Script')) then
client.Disabled = true
client.Parent = player_gui
client.Disabled = false
else
client.Parent = player_gui
end
end
task.wait()
child:Destroy()
warn('Actors have been bypassed')
connection:Disconnect()
end
end)
else
warn('auto exec was too slow :(')
end
my brain is not braining
fr