if (game.PlaceId ~= 117289497495248) then
return
end
local player_gui = game:GetService('Players').LocalPlayer:FindFirstChild('PlayerGui')
if (not player_gui:FindFirstChildOfCl*('Actor')) then
warn('Bypass Loading...')
local connection; connection = player_gui.ChildAdded:Connect(function(child)
if (child.Cl*Name == 'Actor') then
for _, client in next, child:GetChildren() do
if (client:IsA('Script')) then
client.Disabled = true
client.Parent = player_gui
client.Disabled = false
else
client.Parent = player_gui
end
end
task.wait()
child:Destroy()
warn('Actors have been byp*ed')
connection:Disconnect()
end
end)
else
warn('auto exec was too slow :(')
end
velocity executor need bypass
I will be adding new features. Wait
Fix your script it's not showing function in xeno executor fix this now or i dislike your script
kpykddo2 check desc please supported only swift and velocity
dont work \
and i have swift dosent work
@brindabang2010 bypass use
if (game.PlaceId ~= 117289497495248) then return end local player_gui = game:GetService('Players').LocalPlayer:FindFirstChild('PlayerGui') if (not player_gui:FindFirstChildOfCl*('Actor')) then warn('Bypass Loading...') local connection; connection = player_gui.ChildAdded:Connect(function(child) if (child.Cl*Name == 'Actor') then for _, client in next, child:GetChildren() do if (client:IsA('Script')) then client.Disabled = true client.Parent = player_gui client.Disabled = false else client.Parent = player_gui end end task.wait() child:Destroy() warn('Actors have been byp*ed') connection:Disconnect() end end) else warn('auto exec was too slow :(') end