
Key RequiredUniversal Patched

-- this is a old source from me sorry if its ass coded :sob:
local start_tick = tick()
local replicated_storage = game:GetService("ReplicatedStorage")
local virtual_user = game:GetService("VirtualUser")
local worskpace = game:GetService("Workspace")
local players = game:GetService("Players")
local local_player = players.LocalPlayer
local user_status = (LRM_IsUserPremium ~= nil and "Member") or "Developer"
local game_objects = workspace:WaitForChild("GameObjects")
local brainrots = game_objects:WaitForChild("Brainrots")
local plots = game_objects:WaitForChild("Plots")
local plot
for _, v in plots:GetChildren() do
if (v:GetAttribute("Owner") == local_player.Name) then
plot = v
break
end
end
if (not plot) then
return local_player:Kick("Plot not found")
end
local logic = plot:WaitForChild("Logic")
local player_eggs = logic:WaitForChild("Eggs")
local customers = logic:WaitForChild("Customers")
local brainrot_slots = logic:WaitForChild("BrainrotSlots")
local packages = replicated_storage:WaitForChild("Packages")
local info = replicated_storage:WaitForChild("Info")
local game_info = info:WaitForChild("Game")
local eggs_module = require(game_info:WaitForChild("Eggs"))
local knit_module = require(packages:WaitForChild("Knit"))
local data_controller = knit_module.GetController("DataController")
local sell_brainrot_service = knit_module.GetService("SellBrainrotService")
local npc_trade_service = knit_module.GetService("NpcTradeService")
local spin_service = knit_module.GetService("SpinService")
local egg_service = knit_module.GetService("EggService")
local selected_eggs = {}
local avaible_fonts = {}
local trade_options = {}
local eggs = {}
gui_config = {
Color = Color3.fromRGB(255, 192, 203),
Keybind = Enum.KeyCode.Insert,
Assets = false,
MinHeight = 100,
MaxHeight = 600,
InitialHeight = 400,
MinWidth = 300,
MaxWidth = 800,
InitialWidth = 500
}
for _, v in Enum.Font:GetEnumItems() do
table.insert(avaible_fonts, v.Name)
end
for v in eggs_module.List do
table.insert(eggs, v)
end
table.insert(trade_options, "Accept")
table.insert(trade_options, "AddMore")
table.insert(trade_options, "Decline")
function get_egg_price(egg_name)
return tonumber(eggs_module.List[egg_name].Price)
end
function held_brainrot()
local brainrot
for _, v in brainrots:GetChildren() do
if (v.Name:find(local_player.Name)) then
brainrot = v
break
end
end
return brainrot
end
function get_spins(wheel)
for i, v in data_controller:GetReplica().Data.Spins do
if (i == wheel) then
return v
end
end
end
function join_server(access_code)
return game.RobloxReplicatedStorage.ContactListIrisInviteTeleport:FireServer(game.PlaceId, "", access_code)
end
function get_money()
return math.round(data_controller:GetReplica().Data.Currency.Cash)
end
local config = getfenv().gui_config or nil
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/nfpw/XXSCRIPT/refs/heads/main/Library/Module.lua"))()
local window = library:CreateWindow(config, gethui())
local window_name = library:SetWindowName("Astolfo Ware | "..user_status.." | "..game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name)
local tabs = {
main = window:CreateTab("Main"),
settings = window:CreateTab("Settings")
}
local sections = {
trade_section = tabs.main:CreateSection("Trade Section", "left"),
plot_section = tabs.main:CreateSection("Plot Section", "right"),
egg_section = tabs.main:CreateSection("Egg Section", "right"),
sell_section = tabs.main:CreateSection("Sell Section", "right"),
player_section = tabs.main:CreateSection("Player Section", "left"),
misc_section = tabs.main:CreateSection("Misc Section", "right"),
gui_section = tabs.settings:CreateSection("Gui Section", "right")
}
local_player.Idled:Connect(function()
if (library.flags.anti_afk) then
virtual_user:CaptureController()
virtual_user:ClickButton2(Vector2.new())
end
end)
function notify(title, context, cooldown)
window:Notify(title, context, cooldown)
end
sections.trade_section:CreateToggle("Auto Trade", false, function(value)
library.flags.auto_trade = value
if (library.flags.auto_trade) then
repeat
local brainrots = 0
for _, v in customers:GetChildren() do
local head = v:FindFirstChild("Head")
if (not head) then
continue
end
local trade_gui = head:FindFirstChild("Trade")
if (not trade_gui) then
continue
end
if (not trade_gui.Enabled) then
continue
end
local trade_brainrot_gui = trade_gui:FindFirstChild("Trade")
if (not trade_brainrot_gui) then
continue
end
local npc_offer = trade_brainrot_gui:FindFirstChild("Frame"):FindFirstChild("Them")
if (not npc_offer) then
continue
end
local trade_text = trade_gui:FindFirstChild("FairnessMeter"):FindFirstChild("TradeFairness"):FindFirstChild("TextLabel")
if (not trade_text) then
continue
end
for _, v in npc_offer:GetChildren() do
if (not v:IsA("Frame")) then
continue
end
if (v.Name == "Icon") or (v.Name == "Seperator") then
continue
end
brainrots = brainrots + 1
end
if (brainrots > library.flags.max_decline) then
notify("Auto Trade", "Declined trade because too many brainrots", 4)
npc_trade_service:Clicked("Decline")
continue
end
if (trade_text.Text == "Good Trade") or (trade_text.Parent.Position.X.Scale > 0.5) then
notify("Auto Trade", "Accepted trade", 4)
npc_trade_service:Clicked("Accept")
continue
elseif (trade_text.Text == "Fair Trade") then
notify("Auto Trade", "Requested "..library.flags.fair_option, 4)
npc_trade_service:Clicked(library.flags.fair_option)
continue
elseif (trade_text.Text == "Bad Trade") then
notify("Auto Trade", "Requested "..library.flags.bad_option, 4)
npc_trade_service:Clicked(library.flags.bad_option)
continue
end
end
task.wait(library.flags.auto_trade_delay)
until (not library.flags.auto_trade)
end
end)
sections.trade_section:CreateDropdown("If Fair Trade Then:", trade_options, function(value) library.flags.fair_option = value end, "AddMore", false)
sections.trade_section:CreateDropdown("If Bad Trade Then:", trade_options, function(value) library.flags.bad_option = value end, "AddMore", false)
sections.trade_section:CreateSlider("Decline If Over:", 1, 4, 1, true, function(value) library.flags.max_decline = value end)
sections.trade_section:CreateSlider("Auto Trade Delay:", 1, 60, 1, true, function(value) library.flags.auto_trade_delay = value end)
sections.plot_section:CreateToggle("Auto Collect Cash", false, function(value)
library.flags.auto_collect_cash = value
if (library.flags.auto_collect_cash) then
repeat
for _, v in brainrot_slots:GetChildren() do
local item_folder = v:FindFirstChild("Item")
if (not item_folder) then
continue
end
if (not item_folder:FindFirstChild("Brainrot")) then
continue
end
local cash_collect = v:FindFirstChild("CashCollect")
if (not cash_collect) then
continue
end
firetouchinterest(local_player.Character.PrimaryPart, cash_collect, 0)
firetouchinterest(local_player.Character.PrimaryPart, cash_collect, 1)
end
task.wait(library.flags.auto_collect_cash_delay)
until (not library.flags.auto_collect_cash)
end
end)
sections.plot_section:CreateSlider("Auto Collect Cash Delay:", 1, 60, 1, true, function(value) library.flags.auto_collect_cash_delay = value end)
sections.egg_section:CreateToggle("Auto Buy Eggs", false, function(value)
library.flags.auto_buy_eggs = value
if (library.flags.auto_buy_eggs) then
repeat
for _, v in player_eggs:GetChildren() do
local egg_name = v:FindFirstChild("Hitbox"):FindFirstChild("TopAttachment"):FindFirstChild("EggPurchase"):FindFirstChild("Frame"):FindFirstChild("EggName")
if (not egg_name) then
continue
end
for _, v2 in ipairs(selected_eggs) do
if (egg_name.Text ~= v2) then
continue
end
local egg_cost = get_egg_price(v2)
if (get_money() < egg_cost) then
continue
end
egg_service:BuyEgg(v.Name)
end
end
task.wait(library.flags.auto_buy_eggs_delay)
until (not library.flags.auto_buy_eggs)
end
end)
sections.egg_section:CreateSlider("Auto Buy Eggs Delay:", 1, 60, 1, true, function(value) library.flags.auto_buy_eggs_delay = value end)
sections.egg_section:CreateDropdown("Select Eggs:", eggs, function(value) selected_eggs = value end, {}, true)
sections.sell_section:CreateButton("Sell Held Brainrot", function()
local brainrot = held_brainrot()
if (not brainrot) then
return notify("Error", "Not holding a brainrot", 4)
end
notify("Success", "Sold brainrot", 4)
sell_brainrot_service:Sell():await()
end)
sections.sell_section:CreateButton("Sell All Brainrots", function()
notify("Success", "Sold all brainrot", 4)
sell_brainrot_service:SellAll():await()
end)
sections.player_section:CreateToggle("Anti AFK", false, function(value) library.flags.anti_afk = value end)
sections.player_section:CreateLabel("Join a VIP server for free, where no one else can enter. Lasts until you leave. Credits to HeardKometa on v3rmn.", true)
sections.player_section:CreateButton("Join Free Vip Server", function()
local md5 = {}
local hmac = {}
local base64 = {}
do
local T = {
0xd76aa478, 0xe8c7b756, 0x242070db, 0xc1bdceee, 0xf57c0faf, 0x4787c62a, 0xa8304613, 0xfd469501,
0x698098d8, 0x8b44f7af, 0xffff5bb1, 0x895cd7be, 0x6b901122, 0xfd987193, 0xa679438e, 0x49b40821,
0xf61e2562, 0xc040b340, 0x265e5a51, 0xe9b6c7aa, 0xd62f105d, 0x02441453, 0xd8a1e681, 0xe7d3fbc8,
0x21e1cde6, 0xc33707d6, 0xf4d50d87, 0x455a14ed, 0xa9e3e905, 0xfcefa3f8, 0x676f02d9, 0x8d2a4c8a,
0xfffa3942, 0x8771f681, 0x6d9d6122, 0xfde5380c, 0xa4beea44, 0x4bdecfa9, 0xf6bb4b60, 0xbebfbc70,
0x289b7ec6, 0xeaa127fa, 0xd4ef3085, 0x04881d05, 0xd9d4d039, 0xe6db99e5, 0x1fa27cf8, 0xc4ac5665,
0xf4292244, 0x432aff97, 0xab9423a7, 0xfc93a039, 0x655b59c3, 0x8f0ccc92, 0xffeff47d, 0x85845dd1,
0x6fa87e4f, 0xfe2ce6e0, 0xa3014314, 0x4e0811a1, 0xf7537e82, 0xbd3af235, 0x2ad7d2bb, 0xeb86d391
}
local function add(a, b)
local lsw = bit32.band(a, 0xFFFF) + bit32.band(b, 0xFFFF)
local msw = bit32.rshift(a, 16) + bit32.rshift(b, 16) + bit32.rshift(lsw, 16)
return bit32.bor(bit32.lshift(msw, 16), bit32.band(lsw, 0xFFFF))
end
local function rol(x, n)
return bit32.bor(bit32.lshift(x, n), bit32.rshift(x, 32 - n))
end
local function F(x, y, z)
return bit32.bor(bit32.band(x, y), bit32.band(bit32.bnot(x), z))
end
local function G(x, y, z)
return bit32.bor(bit32.band(x, z), bit32.band(y, bit32.bnot(z)))
end
local function H(x, y, z)
return bit32.bxor(x, bit32.bxor(y, z))
end
local function I(x, y, z)
return bit32.bxor(y, bit32.bor(x, bit32.bnot(z)))
end
function md5.sum(message)
local a, b, c, d = 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476
local message_len = #message
local padded_message = message .. "\128"
while #padded_message % 64 ~= 56 do
padded_message = padded_message .. "\0"
end
local len_bytes = ""
local len_bits = message_len * 8
for i = 0, 7 do
len_bytes = len_bytes .. string.char(bit32.band(bit32.rshift(len_bits, i * 8), 0xFF))
end
padded_message = padded_message .. len_bytes
for i = 1, #padded_message, 64 do
local chunk = padded_message:sub(i, i + 63)
local X = {}
for j = 0, 15 do
local b1, b2, b3, b4 = chunk:byte(j * 4 + 1, j * 4 + 4)
X[j] = bit32.bor(b1, bit32.lshift(b2, 8), bit32.lshift(b3, 16), bit32.lshift(b4, 24))
end
local aa, bb, cc, dd = a, b, c, d
local s = { 7, 12, 17, 22, 5, 9, 14, 20, 4, 11, 16, 23, 6, 10, 15, 21 }
for j = 0, 63 do
local f, k, shift_index
if j < 16 then
f = F(b, c, d)
k = j
shift_index = j % 4
elseif j < 32 then
f = G(b, c, d)
k = (1 + 5 * j) % 16
shift_index = 4 + (j % 4)
elseif j < 48 then
f = H(b, c, d)
k = (5 + 3 * j) % 16
shift_index = 8 + (j % 4)
else
f = I(b, c, d)
k = (7 * j) % 16
shift_index = 12 + (j % 4)
end
local temp = add(a, f)
temp = add(temp, X[k])
temp = add(temp, T[j + 1])
temp = rol(temp, s[shift_index + 1])
local new_b = add(b, temp)
a, b, c, d = d, new_b, b, c
end
a = add(a, aa)
b = add(b, bb)
c = add(c, cc)
d = add(d, dd)
end
local function to_le_hex(n)
local s = ""
for i = 0, 3 do
s = s .. string.char(bit32.band(bit32.rshift(n, i * 8), 0xFF))
end
return s
end
return to_le_hex(a) .. to_le_hex(b) .. to_le_hex(c) .. to_le_hex(d)
end
end
do
function hmac.new(key, msg, hash_func)
if #key > 64 then
key = hash_func(key)
end
local o_key_pad = ""
local i_key_pad = ""
for i = 1, 64 do
local byte = (i <= #key and string.byte(key, i)) or 0
o_key_pad = o_key_pad .. string.char(bit32.bxor(byte, 0x5C))
i_key_pad = i_key_pad .. string.char(bit32.bxor(byte, 0x36))
end
return hash_func(o_key_pad .. hash_func(i_key_pad .. msg))
end
end
do
local b = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"
function base64.encode(data)
return (
(data:gsub(".", function(x)
local r, b_val = "", x:byte()
for i = 8, 1, -1 do
r = r .. (b_val % 2 ^ i - b_val % 2 ^ (i - 1) > 0 and "1" or "0")
end
return r
end) .. "0000"):gsub("%d%d%d?%d?%d?%d?", function(x)
if #x < 6 then return "" end
local c = 0
for i = 1, 6 do
c = c + (x:sub(i, i) == "1" and 2 ^ (6 - i) or 0)
end
return b:sub(c + 1, c + 1)
end) .. ({ "", "==", "=" })[#data % 3 + 1]
)
end
end
local function GenerateReservedServerCode(placeId)
local uuid = {}
for i = 1, 16 do
uuid[i] = math.random(0, 255)
end
uuid[7] = bit32.bor(bit32.band(uuid[7], 0x0F), 0x40) -- v4
uuid[9] = bit32.bor(bit32.band(uuid[9], 0x3F), 0x80) -- RFC 4122
local firstBytes = ""
for i = 1, 16 do
firstBytes = firstBytes .. string.char(uuid[i])
end
local gameCode = string.format(
"%02x%02x%02x%02x-%02x%02x-%02x%02x-%02x%02x-%02x%02x%02x%02x%02x%02x",
table.unpack(uuid)
)
local placeIdBytes = ""
local pIdRec = placeId
for _ = 1, 8 do
placeIdBytes = placeIdBytes .. string.char(pIdRec % 256)
pIdRec = math.floor(pIdRec / 256)
end
local content = firstBytes .. placeIdBytes
local SUPERDUPERSECRETROBLOXKEYTHATTHEYDIDNTCHANGEEVERSINCEFOREVER = "e4Yn8ckbCJtw2sv7qmbg"
local signature = hmac.new(
SUPERDUPERSECRETROBLOXKEYTHATTHEYDIDNTCHANGEEVERSINCEFOREVER,
content,
md5.sum
)
local accessCodeBytes = signature .. content
local accessCode = base64.encode(accessCodeBytes)
accessCode = accessCode:gsub("+", "-"):gsub("/", "_")
local pdding = 0
accessCode, _ = accessCode:gsub("=", function()
pdding = pdding + 1
return ""
end)
accessCode = accessCode .. tostring(pdding)
return accessCode, gameCode
end
local accessCode, _ = GenerateReservedServerCode(game.PlaceId)
setclipboard("Your access key: "..accessCode)
notify("Success", "Copied access key to clipboard", 2)
task.wait(2)
join_server(accessCode)
end)
sections.player_section:CreateTextBox(
"Reserved Code To Join:",
"",
false,
function(value)
notify("Success", "Joining "..value, 2)
join_server(value)
end
)
sections.misc_section:CreateToggle("Auto Wheel", false, function(value)
library.flags.auto_wheel = value
if (library.flags.auto_wheel) then
repeat
if (get_spins("Galaxy") > 0) then
spin_service:Spin()
end
task.wait()
until (not library.flags.auto_wheel)
end
end)
sections.gui_section:CreateButton("Unload UI", function()
library:Destroy()
end)
sections.gui_section:CreateDropdown("Select Font:", avaible_fonts, function(value) window:SetFont(value) end, "", false)
sections.gui_section:CreateToggle("Enable Particles", false, function(value)
library.flags.effects = value
window:CreateParticles(library.flags.effects)
end)
local config_manager = loadstring(game:HttpGet("https://raw.githubusercontent.com/nfpw/XXSCRIPT/refs/heads/main/Library/ConfigManager.lua"))()
config_manager:SetLibrary(library)
config_manager:SetWindow(window)
config_manager:SetFolder("Astolfo Ware")
config_manager:BuildConfigSection(tabs.settings)
config_manager:LoadAutoloadConfig()
window:SetBackground("rbxassetid://9327507243")
window:SetTileOffset(100)
window:SetTileScale(1)
window:SetBackgroundColor(Color3.fromRGB(40, 40, 40))
window:SetBackgroundTransparency(0)
notify("Success", "Loaded script in "..string.format("%.2f", tick() - start_tick).." seconds", 10)



what does is do
@reyreyriynon Auto trade, auto sell auto rebirth and some other stuff
@CatBoyy six COME
doesnt work on delta