
Key RequiredUniversal

-- GOD MODE
-- Gui to C++
-- Version: 9.11
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local TextButton = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.ResetOnSpawn = false
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(42, 42, 42)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.390366644, 0, 0.301782697, 0)
Frame.Size = UDim2.new(0, 163, 0, 82)
Frame.Active = true
Frame.Draggable = true
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Size = UDim2.new(0, 163, 0, 23)
TextLabel.Font = Enum.Font.SourceSansBold
TextLabel.Text = ":D"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextSize = 18.000
TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.175683141, 0, 0.408666462, 0)
TextButton.Size = UDim2.new(0, 104, 0, 31)
TextButton.Font = Enum.Font.SourceSansItalic
TextButton.Text = "OFF"
TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton.TextSize = 15.000
-- Scripts:
local function LILMOQ_fake_script() -- TextButton.LocalScript
local script = Instance.new('LocalScript', TextButton)
local player = game:GetService("Players").LocalPlayer
local nega = true
local toggleButton = script.Parent
local function updateButtonText()
if nega then
toggleButton.Text = "OFF"
else
toggleButton.Text = "ON"
end
end
local function toggleFeature()
nega = not nega
updateButtonText()
end
toggleButton.MouseButton1Click:Connect(function()
toggleFeature()
end)
local function applyToggleEffect()
while task.wait() do
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
local parts = workspace:GetPartBoundsInRadius(humanoidRootPart.Position, 10)
for _, part in ipairs(parts) do
part.CanTouch = nega
end
end
end
player.CharacterAdded:Connect(function()
applyToggleEffect()
updateButtonText()
end)
applyToggleEffect()
updateButtonText()
end
coroutine.wrap(LILMOQ_fake_script)()No comments yet for this script.



