Key Required Patched
Tokens Autofarm
Lua Script•125 lines (4087 chars)
local GameScriptGui = Instance.new("ScreenGui")
local MainFrame = Instance.new("Frame")
local Tittle = Instance.new("Frame")
local Decoration = Instance.new("Frame")
local Header = Instance.new("TextLabel")
local Credits = Instance.new("TextLabel")
local TurnOnOff = Instance.new("TextButton")
local xButton = Instance.new("TextButton")
local OpenFrame = Instance.new("Frame")
local Open = Instance.new("TextButton")
-- Properties
GameScriptGui.Name = "GameScriptGui"
GameScriptGui.Parent = game.CoreGui
MainFrame.Name = "MainFrame"
MainFrame.Parent = GameScriptGui
MainFrame.Active = true
MainFrame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
MainFrame.BorderSizePixel = 0
MainFrame.Draggable = true
MainFrame.Position = UDim2.new(0.339118838, 0, 0.0474308431, 0)
MainFrame.Size = UDim2.new(0, 564, 0, 304)
MainFrame.Visible = false
Tittle.Name = "Tittle"
Tittle.Parent = MainFrame
Tittle.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
Tittle.BorderSizePixel = 0
Tittle.Size = UDim2.new(0, 564, 0, 36)
Decoration.Name = "Decoration"
Decoration.Parent = MainFrame
Decoration.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
Decoration.BorderSizePixel = 0
Decoration.Position = UDim2.new(0, 0, 0.118421055, 0)
Decoration.Size = UDim2.new(0, 564, 0, 6)
Header.Name = "Header"
Header.Parent = MainFrame
Header.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
Header.BorderSizePixel = 0
Header.Position = UDim2.new(0.0549645387, 0, 0, 0)
Header.Size = UDim2.new(0, 409, 0, 36)
Header.Font = Enum.Font.SciFi
Header.Text = "Features"
Header.TextColor3 = Color3.new(0.333333, 1, 1)
Header.TextSize = 14
Credits.Name = "Credits"
Credits.Parent = MainFrame
Credits.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
Credits.BorderSizePixel = 0
Credits.Position = UDim2.new(0.78014183, 0, 0.092105262, 0)
Credits.Size = UDim2.new(0, 124, 0, 8)
Credits.Font = Enum.Font.SciFi
Credits.Text = "Script Made by Dark_Hero Gui Credit to its owner"
Credits.TextColor3 = Color3.new(0.333333, 1, 1)
Credits.TextSize = 14
TurnOnOff.Name = "Turn On (Can't be disabled)"
TurnOnOff.Parent = MainFrame
TurnOnOff.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
TurnOnOff.BorderSizePixel = 0
TurnOnOff.Position = UDim2.new(0.0283687934, 0, 0.180921048, 0)
TurnOnOff.Size = UDim2.new(0, 229, 0, 50)
TurnOnOff.Font = Enum.Font.SciFi
TurnOnOff.Text = "Turn On (Can't be disabled)"
TurnOnOff.TextColor3 = Color3.new(0.333333, 1, 1)
TurnOnOff.TextSize = 14
xButton.Name = "xButton"
xButton.Parent = MainFrame
xButton.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
xButton.BorderSizePixel = 0
xButton.Size = UDim2.new(0, 31, 0, 36)
xButton.Font = Enum.Font.SourceSans
xButton.Text = "X"
xButton.TextColor3 = Color3.new(0.333333, 1, 1)
xButton.TextSize = 20
OpenFrame.Name = "OpenFrame"
OpenFrame.Parent = GameScriptGui
OpenFrame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
OpenFrame.BorderSizePixel = 0
OpenFrame.Position = UDim2.new(0, 0, 0.707509875, 0)
OpenFrame.Size = UDim2.new(0, 160, 0, 40)
Open.Name = "Open"
Open.Parent = OpenFrame
Open.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
Open.BorderSizePixel = 0
Open.Position = UDim2.new(0, 0, 0.075000003, 0)
Open.Size = UDim2.new(0, 158, 0, 37)
Open.Font = Enum.Font.SciFi
Open.Text = "Open"
Open.TextColor3 = Color3.new(0.333333, 1, 1)
Open.TextSize = 14
-- Scripts
TurnOnOff.MouseButton1Down:connect(function()
_G.Farm = true
while _G.Farm do
wait(0.5)
for i,v in pairs(game.Workspace.Tokens:GetChildren()) do
if v:IsA("MeshPart") and v.Transparency == 0 then
game.Players.LocalPlayer.Character.HumanoidRootPart.Position = v.Position
end
end
end
end)
-- Open/Close
xButton.MouseButton1Down:connect(function()
MainFrame:TweenPosition(UDim2.new(0.384,0,-1,0), 'Out', 'Elastic', 3)
MainFrame.Visible = false
end)
Open.MouseButton1Down:connect(function()
OpenFrame.Visible = false
MainFrame.Visible = true
MainFrame:TweenPosition(UDim2.new(0.384,0,0.377,0), 'Out', 'Elastic', 3)
end)Features & Information
Tokens Autofarm
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