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OpenSource OP Script
Lua Script•52 lines (1600 chars)
_G.x = 1000000
---Delete Unit
spawn(function()
while wait() do
for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.UnitBagGui.main.Left:GetChildren()) do
if v:FindFirstChild("Button") then
a = v.Button.Rarity.Text
if a:find("1/") then
a = a:gsub("1/","")
end
if tonumber(a) < _G.x then
local args = {
[1] = "client_del_unit",
[2] = {
["1"] = {
["1"] = tonumber(v.Name)
}
}
}
game:GetService("ReplicatedStorage"):WaitForChild("RemoteFunction"):InvokeServer(unpack(args))
end
end
end
end
end)
---Auto Roll
spawn(function()
while wait() do
local args = {
[1] = "client_get_roll_item",
[2] = {}
}
game:GetService("ReplicatedStorage"):WaitForChild("RemoteFunction"):InvokeServer(unpack(args))
wait()
local args = {
[1] = "put_in_unit_backpack",
[2] = {}
}
game:GetService("ReplicatedStorage"):WaitForChild("RemoteFunction"):InvokeServer(unpack(args))
end
end)
---Collect Drop
spawn(function()
while wait() do
for i,v in pairs(workspace.scene_drop:GetChildren()) do
v:SetPrimaryPartCFrame(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame)
end
end
end)Features & Information
Auto Roll
Collect Drop
Auto Delete Unit (lower x)

Its good script but need to be fixed, because auto delete unit its not good enough
why it not good?
too long to get unit x
you can set any you want like this _G.x = 1000
Thank you, btw can you make script to for game death ball? Thanks before
what function you need in death ball?
Like this one - Auto Parry (Customizable) - Follow Ball - Auto Hatch - Auto Ready - Auto Parry in Raid Boss Can you?