Gui Script [UPDATED]
Key Required Patched

Gui Script [UPDATED]

[OCEAN 🌊] Time Brawlers!agreedagreed 73.4K views 7 executesUpdated Aug 29, 2024
5.0/ 5(2 votes)
20100% Positive
Lua Script•190 lines (6650 chars)
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/turtle"))()
local w = library:Window("Time Brawl | Coyx")
local orbsEnabled = false
local killauraEnabled = false
local reach = 1000
local walkspeed = 16

local player = game.Players.LocalPlayer
local targetPlayerName = ""

local function tool(parent)
    for _, item in pairs(parent:GetChildren()) do
        if item:IsA("Tool") then
            return item
        end
    end
    return nil
end

w:Button("Disable Anticheat [PERM]", function()
    while true do
		local sword = tool(workspace:FindFirstChild(player.Name))
		local backpacksword = tool(player.Backpack)
		local feed = player.PlayerGui:FindFirstChild("Kill Feed")

		if sword and sword:FindFirstChild("Anti-reach") then
			sword["Anti-reach"]:Destroy()
		end

		if backpacksword and backpacksword:FindFirstChild("Anti-reach") then
			backpacksword["Anti-reach"]:Destroy()
		end

		if feed and feed:FindFirstChild("Frame") and feed.Frame:FindFirstChild("LocalScript") then
			feed.Frame.LocalScript:Destroy()
		end
		
		wait()
	end
end)

w:Toggle("AFK Orbs", false, function(state)
    orbsEnabled = state
    if state then
        spawn(function()
            local function getOrb(tool)
                if tool:FindFirstChild("Handle") then
                    local handle = tool.Handle
                    if handle:FindFirstChild("TouchInterest") then
                        firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, handle, 0)
                        firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, handle, 1)
                    end
                end
            end

            local function orbStuff()
                local orbs = workspace.Game.World.Interview.Table["Meeting Table"].Model2.Model2.TableEnds.ExtraParts
                
                for _, tool in pairs(orbs:GetChildren()) do
                    if tool:IsA("Tool") then
                        getOrb(tool)
                    end
                end
            end

            local function toolStuff()
                local player = game.Players.LocalPlayer
                local backpack = player.Backpack
                local character = player.Character
                local humanoid = character:FindFirstChildOfClass("Humanoid")

                for _, tool in pairs(backpack:GetChildren()) do
                    if tool:IsA("Tool") and string.match(tool.Name, "^%+%d+") then
                        humanoid:EquipTool(tool)
                        if tool:FindFirstChild("Handle") then
                            wait(0.2)
                            tool:Activate()
                        end
                        wait(0.3)
                    end
                end
            end

            while orbsEnabled do
                orbStuff()
				toolStuff()
                wait(0.1)
            end
        end)
    end
end)

w:Toggle("Killaura", false, function(state)
    killauraEnabled = state
    if state then
        spawn(function()
            while killauraEnabled do
                local players = game.Players:GetPlayers()
                for i = 2, #players do
					local target = players[i]
					local safezone = target:FindFirstChild("safe")
                    local targetChar = players[i].Character
					if safezone and safezone.Value == 0 then
						if targetChar and targetChar:FindFirstChild("Humanoid") and targetChar.Humanoid.Health > 0 and targetChar:FindFirstChild("HumanoidRootPart") and player:DistanceFromCharacter(targetChar.HumanoidRootPart.Position) <= reach then
							local tool = player.Character and player.Character:FindFirstChildOfClass("Tool")
							if tool and tool:FindFirstChild("Handle") then
								for _, part in ipairs(targetChar:GetChildren()) do
									if part:IsA("BasePart") then
										firetouchinterest(tool.Handle, part, 0)
										firetouchinterest(tool.Handle, part, 1)
									end
								end
							end
						end
					end
                end
                wait(0.1)
            end
        end)
    end
end)

w:Box("Killaura Reach", function(text, focuslost)
   if focuslost then
       reach = tonumber(text) or reach
       print("[COYX] Reach: " .. reach)
   end
end)

w:Box("Walkspeed", function(text, focuslost)
   if focuslost then
       game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(text) or walkspeed
       print("[COYX] Walkspeed: " .. walkspeed)
   end
end)

w:Box("Hitman Target", function(text, focuslost)
    if focuslost then
        targetPlayerName = text
        print("[HITMAN] Target: " .. targetPlayerName)
    end
end)

w:Button("Start Hitman", function()
    if targetPlayerName ~= "" then
        local target = game.Players:FindFirstChild(targetPlayerName)
        if target and target.Character then
            local targetHumanoid = target.Character:FindFirstChild("Humanoid")
            local targetHRP = target.Character:FindFirstChild("HumanoidRootPart")

            if targetHumanoid and targetHRP then
                spawn(function()
                    local originalPosition = player.Character.HumanoidRootPart.CFrame

                    while targetHumanoid.Health > 0 and target:FindFirstChild("safe").Value == 0 do
                        player.Character.HumanoidRootPart.CFrame = CFrame.new(targetHRP.Position + Vector3.new(0, 100, 0))

                        local tool = player.Character:FindFirstChildOfClass("Tool")
                        if tool and tool:FindFirstChild("Handle") then
                            for _, part in ipairs(target.Character:GetChildren()) do
                                if part:IsA("BasePart") then
                                    firetouchinterest(tool.Handle, part, 0)
                                    firetouchinterest(tool.Handle, part, 1)
                                end
                            end
                        end

                        wait(0.1)
                    end

                    player.Character.HumanoidRootPart.CFrame = originalPosition
                    print("[HITMAN] Returned to original position")
                end)
            else
                print("[HITMAN] Target is either in safezone or does not exist (dead)")
            end
        else
            print("[HITMAN] Target not found")
        end
    else
        print("[HITMAN] No name set")
    end
end)

-- Anti-AFK Setup
local VirtualUser = game:service("VirtualUser")
game:service("Players").LocalPlayer.Idled:connect(function()
    VirtualUser:CaptureController()
    VirtualUser:ClickButton2(Vector2.new())
end)

Features & Information

-- Disable Anticheat [PERM] -- Afk orbs -- Killaura -- Killaura Reach (customizable) -- Walkspeed -- Hitman Target ( Name ) -- Start Hitman ( Kills the person if they are outside the safezone ) Change log 1.1 -- Added safezone check so it doesn't try hitting people in safezone making the kill aura faster. -- Also made kill aura silent, so it doesn't even swing and still does damage.

Community Comments (6)

agreedagreedAug 29, 2024(edited)

Hitman works even if you're inside of safezone btw

DeathboyDeathboyAug 29, 2024(edited)

Yo coyx nice script I'm just da guy from roblox

giorgislazaridis12giorgislazaridis12Aug 29, 2024(edited)

hitman is broken

agreedagreedAug 29, 2024(edited)

@giorgislazaridis12 Make sure you are putting their actual username and not their display name. Or they might be in safezone.

subbsubbAug 30, 2024(edited)

using hitman kicks you for suspected exploits

M4rcoM4rcoAug 30, 2024(edited)

Update the script auto orb been patched

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