
Key Required

if getgenv().loaded then
error("Already Executed!")
end
local lib = loadstring(game:HttpGet"https://raw.githubusercontent.com/dawid-scripts/UI-Libs/main/Vape.txt")()
local win = lib:Window("Tile Game",Color3.fromRGB(44, 120, 224), Enum.KeyCode.RightControl)
local plr = win:Tab("Player")
local sec = win:Tab("Visual")
local wait = task.wait
local lp = game.Players.LocalPlayer
local function getchar()
repeat wait() until lp.Character
lp.Character:WaitForChild("HumanoidRootPart")
return lp.Character
end
sec:Button("Reveal Path!", function()
for i,v in pairs(game:GetService("Workspace").Panes:GetDescendants()) do
if v.Name == "Panel" then
if v.HitPart:FindFirstChild'TouchInterest'~=nil then
v.GlassPanel.Color = Color3.new(1,0,0)
else
v.GlassPanel.Color = Color3.new(0,1,0)
end
end
end
end)
sec:Button("Reveal Path for everyone! (Once)",function()
for i,v in pairs(game:GetService("Workspace").Panes:GetDescendants()) do
if v.Name == "Panel" then
if v.HitPart:FindFirstChild'TouchInterest'~=nil then
local char = getchar()
firetouchinterest(char.HumanoidRootPart,v.HitPart,0)
firetouchinterest(char.HumanoidRootPart,v.HitPart,1)
end
end
end
game:GetService("ReplicatedStorage").Remotes.RespawnMe:FireServer()
end)
sec:Toggle("Reveal for everyone! (Looped)",false, function(t)
getgenv().thing = t
while thing == true and wait(1) do
pcall(function()
local sominhappen = false
for i,v in pairs(game:GetService("Workspace").Panes:GetDescendants()) do
if v.Name == "Panel" and v.HitPart:FindFirstChild'TouchInterest'~=nil and not v.GlassPanel.Transparency ~= 1 then
local char = getchar()
firetouchinterest(char.HumanoidRootPart,v.HitPart,0)
firetouchinterest(char.HumanoidRootPart,v.HitPart,1)
sominhappen = true
end
end
if sominhappen then
game:GetService("ReplicatedStorage").Remotes.RespawnMe:FireServer()
end
end)
end
end)
local function getplayers()
t = {}
for i,v in pairs(game.Players:GetPlayers()) do
if v ~= lp then
table.insert(t,v.Name)
end
end
if t[#t]==nil then
t[1] = "No players found!"
end
return t
end
plr:Toggle("Auto Farm",false, function(t)
getgenv().autotoggle = t
while autotoggle == true and wait() do
pcall(function()
local char = getchar()
firetouchinterest(char.HumanoidRootPart,game:GetService("Workspace").End.EndDoor.EndDoorTeleport,0)
firetouchinterest(char.HumanoidRootPart,game:GetService("Workspace").End.EndDoor.EndDoorTeleport,1)
end)
end
end)
plr:Button("Win!",function()
pcall(function()
local char = getchar()
firetouchinterest(char.HumanoidRootPart,game:GetService("Workspace").End.EndDoor.EndDoorTeleport,0)
firetouchinterest(char.HumanoidRootPart,game:GetService("Workspace").End.EndDoor.EndDoorTeleport,1)
end)
end)
getgenv().loaded = ''
working
best