
Key Required
Rework gui
Lua Script•71 lines (2910 chars)
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Rp",
Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
LoadingTitle = "RP",
LoadingSubtitle = "by coolgod",
ShowText = "Rayfield", -- for mobile users to unhide rayfield, change if you'd like
Theme = "Serenity", -- Check https://docs.sirius.menu/rayfield/configuration/themes
ToggleUIKeybind = "K", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode)
DisableRayfieldPrompts = false,
DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {
Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local Tab = Window:CreateTab("ADMIN DANCE", 4483362458) -- Title, Image
local Button = Tab:CreateButton({
Name = "Admin Dance",
Callback = function()
game:GetService("Players").LocalPlayer.PlayerGui.DanceGui.Dance.Visible=true
end,
})
local Tab = Window:CreateTab("CUSTOM MUSIC", 4483362458) -- Title, Image
local Button = Tab:CreateButton({
Name = "Custom Music",
Callback = function()
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.CustomMusicFrame.Visible=true
end,
})
local Button = Tab:CreateButton({
Name = "Close Custom Music",
Callback = function()
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.CustomMusicFrame.Visible=false
end,
})
local Tab = Window:CreateTab("Settings", 4483362458) -- Title, Image
local Button = Tab:CreateButton({
Name = "DESTROY",
Callback = function()
Rayfield:Destroy()
end,
})Features & Information
Enjoy 🐧

Enjoy 🐧
How does it work
I meant work
No I meant how it work :)
@mayaflores962 I will rework
Wait I will rework
How to use: press and reset character
Alright
@mayaflores962 W
The custom sound gui is cant play sound, but l can fix