Headshot Forcer
Key Required

Headshot Forcer

The Zombie's Revenge v26.4.1neutralneutral 2K views 291 executesUpdated Jul 5, 2026
3.3/ 5(3 votes)
2167% Positive
Lua Script•29 lines (925 chars)
local function GetValidPart(EnemyCharacter)
	if not EnemyCharacter then
		return nil
	end

	local Part =
		EnemyCharacter.FindFirstChild(EnemyCharacter, "Head")
		or EnemyCharacter.FindFirstChild(EnemyCharacter, "Torso")
		or EnemyCharacter.FindFirstChild(EnemyCharacter, "UpperTorso")
		or EnemyCharacter.FindFirstChild(EnemyCharacter, "HumanoidRootPart")

	if Part and Part.IsA(Part, "BasePart") then
		return Part
	end

	return nil
end

local __namecall; __namecall = hookmetamethod(game,"__namecall",function(self,...)
    local Arguments = {...}
    if not checkcaller() and getnamecallmethod() == "InvokeServer" and tostring(self) == "InflictTarget" then
        if Arguments[4].ClassName == "Humanoid" and Arguments[9] then
            Arguments[9] = GetValidPart(Arguments[4].Parent)
			print(Arguments[9])
            return __namecall(self,unpack(Arguments))
        end
    end
    return __namecall(self,...)
end)

Features & Information

Force Headshots

Community Comments (0)

No comments yet for this script.

More Scripts for The Zombie's Revenge v26.4.1