
Key Required VerifiedUniversal

local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
local camera = workspace.CurrentCamera
local RunService = game:GetService("RunService")
local function playAnimation()
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://18182425133"
local animationTrack = humanoid:LoadAnimation(animation)
animationTrack:Play()
animationTrack:AdjustSpeed(10)
camera.CameraSubject = humanoidRootPart
camera.CFrame = CFrame.new(
humanoidRootPart.Position + humanoidRootPart.CFrame.LookVector * -10 + Vector3.new(0, 5, 0),
humanoidRootPart.Position
)
repeat task.wait() until animationTrack.TimePosition >= 1.3916668891906738
animationTrack:AdjustSpeed(0)
animationTrack.Priority = Enum.AnimationPriority.Action4
return animationTrack
end
local animationTrack = playAnimation()
RunService.RenderStepped:Connect(function()
if not animationTrack.IsPlaying then
animationTrack = playAnimation()
end
end)



i believe i cn fly ahh
what does *ty mean?