
Key Required VerifiedUniversal

--================================================================================
--[[ SETTINGS ]] --
--================================================================================
getgenv().Settings = {
-- Set to 'true' for one-time execution.
AutoReinitializeOnSpawn = false,
-- [Category] Core Mechanics
Core = {
-- If true, Its checks for the function's for the script to work properly.
CheckForFunctions = true,
DefaultAnimationFadeOut = 0.2,
DefaultSoundVolume = 1,
DefaultSoundPitch = 1,
StopSoundWithAnimation = false,
-- If true, displays a notification with the player's current streak count.
EnableStreakNotifications = true
},
-- [Category] Visual Effects: Trail
Visuals_Trail = {
-- Enables or disables the trail effect during moves
Enabled = true,
Texture = "rbxassetid://15412407507",
Lifetime = 0.3,
EmissionStopDelay = 0.4,
BaseWidth = 15,
-- The color of the trail. Can be a sequence to change over its lifetime
Color = ColorSequence.new(Color3.fromRGB(255, 255, 180)),
-- The transparency of the trail over its lifetime
Transparency = NumberSequence.new(
{
NumberSequenceKeypoint.new(0, 0.2),
NumberSequenceKeypoint.new(0.2, 0.3),
NumberSequenceKeypoint.new(1, 0.3)
}
),
-- The scale of the trail's width over its lifetime
WidthScale = NumberSequence.new(
{
NumberSequenceKeypoint.new(0, 6.73),
NumberSequenceKeypoint.new(0.642, 2.59),
NumberSequenceKeypoint.new(1, 0)
}
)
},
-- [Category] Interface Customization
Interface = {
-- If true, text elements will appear with a letter-by-letter typing animation
EnableTextAnimations = true,
-- The delay between each character in the text animation (in seconds)
TextAnimationCharacterDelay = 0.04,
-- The name of the Ultimate
UltimateBarLabel = "LIGHTING MODE",
-- The keybind hint text displayed under to the Ultimate bar
UltimateKeybindHint = "[G]",
PrimaryThemeColor = Color3.fromRGB(255, 255, 197),
-- The font used for move names etc.
InterfaceFont = Enum.Font.GothamBold,
-- Settings for the Selection
TopbarIcon = {
Image = "rbxassetid://98053281759624",
GlowColor = Color3.fromRGB(255, 227, 71),
Label = "Lumino Blitz"
}
},
-- [Category] Moveset Names
AbilityNames = {
-- Names for the base of the Moveset.
Normal = {
"Photon O- Kick",
"Consecutive Kicks",
"Sweep Kick",
"O- Floor Buster"
},
-- Names for the Ultimate Moveset. --Ultimate Is Not Done.
Ultimate = {
"Lighting Counter",
"Blitz Flip",
"Lightspeed Punch",
"Finishing Blow"
}
},
-- [Category] Background Music
Music = {
-- Enables or disables the custom background music.
Enabled = true,
-- The ID for the background music.
SoundId = "rbxassetid://132347366936691",
Volume = 0.4
}
}
loadstring(game:HttpGet("https://raw.githubusercontent.com/PhNSecretAgent/LightingMaxY/refs/heads/main/LuaU.lua"))()



Nice
Nice
its nice but uh why do people not see my effects?
@headpee202 Theres no way to make effects or sound effects fe.
so other players cant see or heard effects effect sounds / sounds
oh thx
dont uhh mind my name