
Key Required VerifiedUniversal

getgenv().Moveset_Settings={ExecuteOnRespawn=true,NoBarrageArms=true,UseOldCollateralRuin=false,NoDeathCounterImages=true,UltNames={"20 SERIES"}}
loadstring(game:HttpGet"https://raw.githubusercontent.com/skibiditoiletfan2007/BaldyToKJ/refs/heads/main/Latest.lua")()
local RS=game:GetService"ReplicatedStorage" local P=game:GetService"Players" local RSvc=game:GetService"RunService" local LP=P.LocalPlayer local DR=RS.Remotes.Damage local f=false local used=false
RSvc.Heartbeat:Connect(function()if f then return end local c=LP.Character if not c then return end local r=c:FindFirstChild"HumanoidRootPart" if not r then return end
-- Only allow 5 Seasons once per awakening (reset on death/respawn)
if r.Position.Y>=150 and not used then
f=true used=true task.spawn(function()
task.wait(.3)
for _,p in P:GetPlayers()do if p~=LP and p.Character and p.Character:FindFirstChild"HumanoidRootPart"then local t=p.Character.HumanoidRootPart if(t.Position-r.Position).Magnitude<=150 then pcall(DR.FireServer,DR,t,999,"FiveSeasons",r.Position)end end end
task.wait(5)f=false
end)
end
-- Reset used flag when player dies / respawns (new awakening)
if c:FindFirstChild"Humanoid" and c.Humanoid.Health<=0 then used=false end end)



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