Gojo moveset
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Gojo moveset

The Strongest BattlegroundsAnmarAnmar 1.5K views 1.1K executesUpdated Mar 5, 2026
Unrated
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Lua Script•94 lines (2872 chars)
-- Gojo Moveset Script for TSB ScriptBlox
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local uis = game:GetService("UserInputService")
local runService = game:GetService("RunService")
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
local humanoid = character:WaitForChild("Humanoid")
local cooldowns = {}

-- Helper function to handle cooldowns
local function canUse(skill)
    if cooldowns[skill] then return false end
    cooldowns[skill] = true
    return true
end

local function resetCooldown(skill, time)
    task.delay(time, function()
        cooldowns[skill] = false
    end)
end

-- Infinity Skill (barrier effect)
local function infinity()
    if not canUse("infinity") then return end
    local barrier = Instance.new("Part")
    barrier.Size = Vector3.new(15, 15, 15)
    barrier.Shape = Enum.PartType.Ball
    barrier.Transparency = 0.5
    barrier.Anchored = true
    barrier.CanCollide = false
    barrier.Material = Enum.Material.Neon
    barrier.BrickColor = BrickColor.new("Bright blue")
    barrier.CFrame = hrp.CFrame
    barrier.Parent = workspace

    task.spawn(function()
        local t = 0
        while t < 3 do
            barrier.CFrame = hrp.CFrame
            t += runService.Heartbeat:Wait()
        end
        barrier:Destroy()
    end)

    resetCooldown("infinity", 5)
end

-- Hollow Purple (projectile)
local function hollowPurple()
    if not canUse("hollowPurple") then return end
    local proj = Instance.new("Part")
    proj.Size = Vector3.new(1,1,1)
    proj.Shape = Enum.PartType.Ball
    proj.BrickColor = BrickColor.new("Royal purple")
    proj.Material = Enum.Material.Neon
    proj.CFrame = hrp.CFrame + hrp.CFrame.LookVector * 5
    proj.Velocity = hrp.CFrame.LookVector * 150
    proj.CanCollide = false
    proj.Parent = workspace
    game:GetService("Debris"):AddItem(proj, 3)
    resetCooldown("hollowPurple", 7)
end

-- Cursed Technique Reversal (self-heal)
local function cursedTechniqueReversal()
    if not canUse("reversal") then return end
    humanoid.Health = math.min(humanoid.MaxHealth, humanoid.Health + 30)
    resetCooldown("reversal", 10)
end

-- Teleport Forward (Limitless movement)
local function teleportForward()
    if not canUse("teleport") then return end
    hrp.CFrame = hrp.CFrame + hrp.CFrame.LookVector * 20
    resetCooldown("teleport", 3)
end

-- Keybinds
uis.InputBegan:Connect(function(input, gameProcessed)
    if gameProcessed then return end
    if input.KeyCode == Enum.KeyCode.Q then
        infinity()
    elseif input.KeyCode == Enum.KeyCode.E then
        hollowPurple()
    elseif input.KeyCode == Enum.KeyCode.R then
        cursedTechniqueReversal()
    elseif input.KeyCode == Enum.KeyCode.F then
        teleportForward()
    end
end)

print("Gojo Moveset Script Loaded ✅")

Features & Information

Gojo moveset enjoy ! (Not working sry) took me hours

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