Silent Aim Open Source
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Silent Aim Open Source

The Lost FrontHihiHubHihiHub 3.5K views 352 executesUpdated Nov 27, 2025
3.1/ 5(8 votes)
5363% Positive
Lua Script•60 lines (1998 chars)
--by Hihihub
--Discord_Server : discord.gg/nJaZ88C3zE
--KeyAuth_Server : discord.gg/ZHkDavggqB
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera

local function getClosestTarget(maxFov)
    local closest, closestDist = nil, maxFov or 25

    for _,plr in ipairs(Players:GetPlayers()) do
        if plr ~= LocalPlayer and plr.Character then
            local hrp = plr.Character:FindFirstChild("HumanoidRootPart")
            if hrp then
                local pos, onScreen = Camera:WorldToViewportPoint(hrp.Position)
                if onScreen then
                    local dist = (Vector2.new(pos.X, pos.Y) - game:GetService("UserInputService"):GetMouseLocation()).Magnitude
                    if dist < closestDist then
                        closestDist = dist
                        closest = hrp
                    end
                end
            end
        end
    end
    return closest
end
--so ez
local function patchFireModule(module)
    for k,fn in pairs(module) do
        if type(fn) == "function" then
            local info = debug.getinfo(fn)
            if info.numparams >= 4 then
                local old = fn
                module[k] = function(player, gunName, origin, direction, ...)
                    if player == LocalPlayer and getgenv().SilentAimEnabled then
                        local target = getClosestTarget(getgenv().SilentAimFov or 100)
                        if target then
                            direction = (target.Position - origin).Unit
                        end
                    end
                    return old(player, gunName, origin, direction, ...)
                end
            end
        end
    end
end

local function init()
    for _,v in ipairs(getgc(true)) do
        if type(v) == "table" and rawget(v,"Fire") then
            patchFireModule(v)
        end
    end
end

getgenv().SilentAimEnabled = true
getgenv().SilentAimFov = 120

init()

Features & Information

--Discord_Server : discord.gg/nJaZ88C3zE --KeyAuth_Server : discord.gg/ZHkDavggqB
#HihiHub#Open Source#Open Src#Silent Aim

Community Comments (10)

CatBoyyCatBoyyNov 27, 2025

skidding ts thx

Replying to @CatBoyy
HihiHubHihiHubNov 28, 2025

@CatBoyy OK :)

Replying to @CatBoyy
iPwnageiPwnageDec 28, 2025

@CatBoyy same

hansacorfuhansacorfuNov 27, 2025

guys... i need script help if u want to help discord is humanidades !

alviwspalviwspNov 27, 2025

this actually works, can u make a silent aim script for grave/digger pretty please

Last0Last0Nov 30, 2025

How do you make this script work.Nothing has changed

yansanxedapyansanxedapMay 24, 2026

does not work

Replying to @yansanxedap
HihiHubHihiHubMay 24, 2026

@yansanxedap 6 months ago work :)

Replying to @HihiHub
yansanxedapyansanxedapMay 25, 2026

@HihiHub well that is informative

jadexyzjadexyzJun 17, 2026

patched

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