local fall_dmg = game:GetService("Players").LocalPlayer:FindFirstChild("RemoteEvent")
local nan = 0/0
if fall_dmg then
fall_dmg.FireServer(fall_dmg, "FallDamage", nan)
end
Features & Information
annoy people by not taking any damage when getting hit lol
very simple steps to get it working: execute > jump once > done!
its work for me when i die three times then keep injecting now i can bully people with this muwahaha
Edit: about that after i reset while its still working, it didnt anymore after i executed again
Ain't working
try jumping after executing, execute again everytime after you die. if it still doesn't work then that's your issue.
its work for me when i die three times then keep injecting now i can bully people with this muwahaha Edit: about that after i reset while its still working, it didnt anymore after i executed again
how does this work idk