ANTI CRASH/CLONE BY MEY
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ANTI CRASH/CLONE BY MEY

The Chosen OneMe_meyMe_mey 752 views 894 executesUpdated Sep 21, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•46 lines (1064 chars)
local Players = game:GetService("Players")
local TextChatService = game:GetService("TextChatService")
local Workspace = game:GetService("Workspace")

local function sendChatMessage(text)
    local ok, err = pcall(function()
        local channels = TextChatService:WaitForChild("TextChannels")
        local general = channels:WaitForChild("RBXGeneral")

        general:SendAsync(text)
    end)

    if not ok then
        warn("Failed to send chat message:", err)
    end
end

local function isClone(obj)
    local name = obj.Name:lower()

    return name == "clone"
        or name == "clonecharacter"
        or name:find("clone", 1, true) ~= nil
end

local function removeClone(obj)
    if not obj or not obj.Parent then
        return
    end

    if isClone(obj) then
        pcall(function()
            obj:Destroy()
        end)
    end
end

for _, obj in ipairs(Workspace:GetDescendants()) do
    removeClone(obj)
end

Workspace.DescendantAdded:Connect(function(obj)
    removeClone(obj)
end)

sendChatMessage("Anti crash loaded credits to me_meymeyme")

Features & Information

It removes humanoids that arent a player rapidly while also removing Blocks that are collided inside eachother rapidly Client sided
#Tco#tco#The chosen one#the chosen one

Community Comments (1)

Echo_llllllllEcho_llllllllOct 7, 2026

Peak

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