
Keyless

local Workspace = game:GetService("Workspace")
local RunService = game:GetService("RunService")
local npcFolder = Workspace:WaitForChild("NPCFolders")
local enemyFolder = npcFolder:WaitForChild("EnemyFolder")
local baseFolder = npcFolder:WaitForChild("BaseFolder")
local blueSpawn = baseFolder:WaitForChild("Blue Base"):WaitForChild("Spawn")
local projectileFolder = Workspace:WaitForChild("Projectile")
local bodyAngularList = {}
local function trackBAV(bav)
if bav and bav:IsA("BodyAngularVelocity") then
bodyAngularList[bav] = true
end
end
local function removeTouchInterest(descendant)
if descendant and descendant:IsA("TouchInterest") then
descendant:Destroy()
end
end
local function getHighestHPNPC()
local highestNPC
local maxHealth = -math.huge
for _, npc in ipairs(enemyFolder:GetChildren()) do
local humanoid = npc:FindFirstChild("Humanoid")
if humanoid and humanoid.Health > 0 and humanoid.Health > maxHealth then
maxHealth = humanoid.Health
highestNPC = npc
end
end
return highestNPC
end
local function HandleTable(tablePart)
if not tablePart:IsA("BasePart") then return end
tablePart.CFrame = blueSpawn.CFrame * CFrame.new(0, -1, 0)
tablePart.Size = tablePart.Size * 100000
tablePart.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5)
local bav = tablePart:FindFirstChildOfClass("BodyAngularVelocity")
if not bav then
bav = Instance.new("BodyAngularVelocity")
bav.MaxTorque = Vector3.new(1e6, 1e6, 1e6)
bav.AngularVelocity = Vector3.new(-40, 0, 0)
bav.Parent = tablePart
end
trackBAV(bav)
for _, desc in ipairs(tablePart:GetDescendants()) do
removeTouchInterest(desc)
end
end
local function HandleStoneFist(fistPart)
if not fistPart:IsA("BasePart") then return end
local targetNPC = getHighestHPNPC()
if targetNPC then
local root = targetNPC:FindFirstChild("HumanoidRootPart")
if root then
fistPart.CFrame = CFrame.new(root.Position + Vector3.new(0, 5, 0))
end
end
end
for _, obj in ipairs(projectileFolder:GetChildren()) do
if obj.Name == "Table" then
HandleTable(obj)
elseif obj.Name == "StoneFist" then
HandleStoneFist(obj)
end
end
projectileFolder.ChildAdded:Connect(function(child)
if child.Name == "Table" then
HandleTable(child)
elseif child.Name == "StoneFist" then
HandleStoneFist(child)
end
end)
RunService.Heartbeat:Connect(function()
for bav,_ in pairs(bodyAngularList) do
if bav.Parent then
bav.AngularVelocity = Vector3.new(-40, 0, 0)
else
bodyAngularList[bav] = nil
end
end
end)
idk but it doesnt work is it cause my executors bad?
@Marshadow what exactly executor you been using.
@MrEzDupuInYoirPant xeno? my pc cant support any high end executors
What ts do vro
Nvm after i use this i finally beat the *ing 3 star reinbo brooo, more useful script
@Amza what how
@ineedtobeatreinbo the conjuror targeted reinbo so my conjuror killing her so fast
this only works if u have raigQuitter or conjuror
obfuscate please?
i wonder if its possible to do the same hit everything with other piercing projectiles :thinking:
@Heihahahahahhai try it yourself
@randomuser42
if you can make raigquitters table bigger why not conjours so 3 star xtreme would be way easier yk?
no it wouldnt work since some projectiles are like serversided, and conj's fists only hit one enemy at once meaning they only create one explosion at time
@randomuser42 thats fair honestly also i have a idea for conjour you could like have a buttonn and make it so if you click the button it can target stunlock or any high ranged enemies
does the conjuror mod behave like raigquitter? (I mean the rocks also being really big that it hits everyone)
nvm this script sucks with conjuror cuz it only hits highest hp npc
@ineedtobeatreinbo thats the whole point LOL???
WAIT CAN U PLS MAKE OPERATOR JET TARGET EVERYONE IF POSSIBLE
@ineedtobeatreinbo no * bro it's serversided
@randomuser42 you should make a list in the description saying what is possible and whats not so people dont keep asking for stuff that is server sided
for conjuror it works on almost all stages but for raigquitter it works on a few
this script work on delta?
I forgot to credit people
Can you make something that makes Xtreme 3 star easier?
@Amsyarha83 you can make Xtreme 3x easier by setting xtreme's grenade collision to false, you have to make your own im too lazy to update this script
Does it trigger the anti cheat though? I'm afraid is gonna reset all my progress
Wait how do I find the grenade model
You can find the projectiles in workspace.Projectiles, then u can disable its collisions to make it to fall thru the ground or, if u dont use conjuror in xtreme 3s at all u can basically just delete the projectiles folder instead
Uhh I think the grenades are server-sided even when I deleted uhh any new way?
@Treachstone what does it do tho?
@Amsyarha83 is to get all chapters unlocked with 3 stars but idk if it works
@Treachstone it works but when I hit sandbox button the game just hits me with a loud sound
Are you still active? But you can hit all enemies with Conjuror by gathering all the enemies and letting Conjuror's stone fist fall on them, and it works. I tried it, yeah.
@tgddgu3 uhh this is my alt the amsyarha83 one I forgot the p*word but thanks for the tip
@Amsyarha696969 Okay