
Key Required

local Players = game:GetService("Players")
local Stage = Players.LocalPlayer.PlayerData.Unlocked.Stage
for _, Chapter in ipairs(Stage:GetChildren()) do
if Chapter:IsA("Folder") then
for _, Difficulty in ipairs(Chapter:GetChildren()) do
if Difficulty:IsA("Folder") then
for _, Star in ipairs(Difficulty:GetChildren()) do
if Star:IsA("NumberValue") or Star:IsA("IntValue") then
Star.Value = 30
end
end
end
end
end
end



Okay I like this.