THE AUTOMATIC MORTIS PROJECTILE CLICKER BUGGY
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THE AUTOMATIC MORTIS PROJECTILE CLICKER BUGGY

The Battle BricksAUTOMORTISAUTOMORTIS 2.8K views 1.1K executesUpdated Jul 3, 2026
2.5/ 5(2 votes)
1150% Positive
Lua Script•53 lines (1880 chars)
local Workspace = game:GetService("Workspace")
local VIM = game:GetService("VirtualInputManager")
local UIS = game:GetService("UserInputService")
local camera = Workspace.CurrentCamera
local projectileFolder = Workspace:WaitForChild("Projectile")

local targetAttacks = {
    ["SorcusBlade"] = true,
    ["BigStar"] = true,
    ["SuperStar"] = true
}

local isMobile = UIS.TouchEnabled
local touchCounter = 1

local function autoTapTarget(targetObj)
    if targetAttacks[targetObj.Name] then
        
        local targetPart = targetObj:IsA("BasePart") and targetObj or targetObj:FindFirstChildWhichIsA("BasePart", true)
        
        if targetPart then
            while targetObj and targetObj.Parent and targetPart.Transparency < 1 do
                local screenPos, onScreen = camera:WorldToViewportPoint(targetPart.Position)
                
                if onScreen then
                    if isMobile then
                        local currentTouchId = touchCounter
                        touchCounter = touchCounter + 1
                        
                        VIM:SendTouchEvent(currentTouchId, 0, screenPos.X, screenPos.Y)
                        task.wait(0.02)
                        VIM:SendTouchEvent(currentTouchId, 2, screenPos.X, screenPos.Y)
                    else
                        VIM:SendMouseButtonEvent(screenPos.X, screenPos.Y, 0, true, game, 1)
                        task.wait(0.02)
                        VIM:SendMouseButtonEvent(screenPos.X, screenPos.Y, 0, false, game, 1)
                    end
                end
                
                task.wait(0.05) 
            end
        end
    end
end

for _, child in ipairs(projectileFolder:GetChildren()) do
    task.spawn(autoTapTarget, child)
end

projectileFolder.ChildAdded:Connect(function(child)
    task.wait(0.05) 
    task.spawn(autoTapTarget, child)
end)

Features & Information

[VERY BUGGY, RELEASE!] THIS IS A SCRIPT THAT AUTOCLICKS MORTIS'S PROJECTILES. Some bugs: The Clicker, clicking the orbs slowly, Sometimes not working on sorcusblades REMINDER: This can trigger the repent of depriver's minigame. idk how to make a bypass.. sorry... FUNK1D COMING SOON!!
#The Battle Bricks#Mortis#Autoclicker

Community Comments (6)

Foxxy_Foxxy_Jul 7, 2026

Yeah Manually pressing is better than ts son :sob:

StuckontimeStuckontimeJul 9, 2026

Also triggers on ivory final beam orb thingy

TreachstoneTreachstoneJul 10, 2026

can you make auto parry depriver pls

ryn67burgersmangoryn67burgersmangoJul 16, 2026

Hope you add gamekid minigames

wdadawdawdwdadawdawdJul 25, 2026

Can you make it so it also clicks on tvs and pillars?

gamek1dgamek1dAug 7, 2026

DOESNT WORK

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