
Key Required

local player = game:GetService("Players").LocalPlayer
if player:FindFirstChild("Data") then
print("Data folder found!")
print("Contents of Data:")
for _, item in pairs(player.Data:GetChildren()) do
print(" - " .. item.Name .. " (" .. item.ClassName .. ") = " .. tostring(item.Value))
end
if player.Data:FindFirstChild("InventorySize") then
local inv = player.Data.InventorySize
print("\nChanging InventorySize:")
print("Old value: " .. inv.Value)
inv.Value = 50
print("New value: " .. inv.Value)
print("✓ Success!")
else
warn("InventorySize not found in Data!")
end
else
warn("Data folder not found!")
end
L
@regnera2 sorry it got patched
not bad
A