auto click OPEN SOURCE
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auto click OPEN SOURCE

EASTER 🐰 Tap Simulatorarchiveswagarchiveswag 757 views 102 executesUpdated Feb 25, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•105 lines (2734 chars)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")

_G.AutoClickerV2Enabled = _G.AutoClickerV2Enabled ~= false

local NetworkModule

pcall(function()
	local modulesFolder = ReplicatedStorage:WaitForChild("Modules", 5)
	if modulesFolder then
		local network = modulesFolder:FindFirstChild("Network")
		if network then
			NetworkModule = require(network)
		end
	end
end)

local function fireClick()
	if NetworkModule and type(NetworkModule.FireServer) == "function" then
		pcall(function()
			NetworkModule:FireServer("Tap", true)
		end)
	end
end

task.spawn(function()
	while true do
		if _G.AutoClickerV2Enabled then
			fireClick()
		end
		task.wait()
	end
end)

local player = Players.LocalPlayer
local gui = Instance.new("ScreenGui")
gui.ResetOnSpawn = false
gui.Parent = player:WaitForChild("PlayerGui")

local button = Instance.new("TextButton")
button.Size = UDim2.new(0, 180, 0, 45)
button.Position = UDim2.new(0.5, -90, 0.5, -22)
button.BackgroundColor3 = Color3.fromRGB(40, 167, 69)
button.BorderSizePixel = 0
button.TextColor3 = Color3.fromRGB(255, 255, 255)
button.Font = Enum.Font.GothamBold
button.TextSize = 16
button.Parent = gui

local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 10)
corner.Parent = button

local stroke = Instance.new("UIStroke")
stroke.Thickness = 1
stroke.Color = Color3.fromRGB(80, 80, 80)
stroke.Parent = button

local function update()
	if _G.AutoClickerV2Enabled then
		button.Text = "Auto Clicker: ON"
		button.BackgroundColor3 = Color3.fromRGB(40, 167, 69)
	else
		button.Text = "Auto Clicker: OFF"
		button.BackgroundColor3 = Color3.fromRGB(200, 60, 60)
	end
end

button.MouseButton1Click:Connect(function()
	_G.AutoClickerV2Enabled = not _G.AutoClickerV2Enabled
	update()
end)

update()

local dragging = false
local dragStart
local startPos

button.InputBegan:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
		dragging = true
		dragStart = input.Position
		startPos = button.Position
	end
end)

button.InputEnded:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
		dragging = false
	end
end)

UserInputService.InputChanged:Connect(function(input)
	if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
		local delta = input.Position - dragStart
		button.Position = UDim2.new(
			startPos.X.Scale,
			startPos.X.Offset + delta.X,
			startPos.Y.Scale,
			startPos.Y.Offset + delta.Y
		)
	end
end)

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Auto clickssss

Community Comments (1)

jh9je0irr1jh9je0irr1Feb 25, 2026

w

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