Opensource autoclick
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Opensource autoclick

EASTER 🐰 Tap SimulatorD4vidD4vid 2.4K views 215 executesUpdated Jan 9, 2026
Unrated
00
Lua Script•47 lines (1370 chars)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")

-- Configuration
_G.AutoClickerV2Enabled = _G.AutoClickerV2Enabled or true

local NetworkModule = nil

-- Function to find and require the game's Network module
local function initializeNetwork()
    local ok, res = pcall(function()
        local modulesFolder = ReplicatedStorage:WaitForChild("Modules", 5)
        if not modulesFolder then return nil end
        local network = modulesFolder:FindFirstChild("Network")
        if not network then return nil end
        return require(network)
    end)
    
    if ok and res and type(res) == "table" then
        NetworkModule = res
    end
end

-- Function to send the click/tap signal to the server
local function fireClickV2()
    if not NetworkModule or type(NetworkModule.FireServer) ~= "function" then return end
    pcall(function()
        -- Fires the "Tap" event; 'true' is likely the mouse/touch state
        NetworkModule:FireServer("Tap", true)
    end)
end

-- Main loop for the Auto Clicker
local function startAutoClicker()
    task.spawn(function()
        while true do
            if _G.AutoClickerV2Enabled then
                fireClickV2()
            end
            task.wait() -- Runs at maximum engine speed
        end
    end)
end

-- Execute
initializeNetwork()
startAutoClicker()

Features & Information

Autoclicker opensourced
#Op#Infinite#Inf#Crazy

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