
Key Required Verified

--!native
-- depso
const Players = cloneref(game:GetService("Players"))
local Index = 0
const function GetJitsHead(): (Vector3?, Vector3?)
const PlayersArray = Players:GetPlayers()
Index = (Index + 1) % #PlayersArray
const Jit = PlayersArray[Index + 1]
const Character = Jit.Character
if not Character then return end
const Position = Character:GetPivot().Position
const Offset = Vector3.new(0, 0, 2)
return Position + Offset, Offset * -1
end
const function SpoofDischarge(Function)
local Previous; Previous = hookfunction(Function, newcclosure(function(self, GunName, EyePosition, FireDirection, MuzzleWorldPosition, ...)
const FromOverride, DirOverride = GetJitsHead()
if FromOverride then
MuzzleWorldPosition = FromOverride
EyePosition = FromOverride
FireDirection = DirOverride
end
return Previous(self, GunName, EyePosition, FireDirection, MuzzleWorldPosition, ...)
end))
end
for _, Jit in next, getgc(true) do
if typeof(Jit) ~= "table" then continue end
--// Bullet handler
if rawget(Jit, "Discharge") then
SpoofDischarge(rawget(Jit, "Discharge"))
end
end

![Silent aim - No recoil - ESP - Aimbot [KEYLESS]](https://cdn.kocakz.me/images/b76ca267b203a20d724bd784c9aaca030bfb6e943a282e4fca3808f982c7ac0c.webp)

good
how does this work?
ANTICHEAT IS DOG
Pra mim tá safe único problema e que as vezes ele deixa de fazer a bala ir no aniversário que tá na minha frente e puxa pra um atrás da parede