OP Simple GUI
Key Required

OP Simple GUI

Don't Take the BrainrotDutchGuyNL0161DutchGuyNL0161 609 views 117 executesUpdated Jan 4, 2026
Unrated
00
Lua Script•123 lines (3763 chars)
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "niggas0161"
screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")

local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 300, 0, 260)
frame.Position = UDim2.new(0.1, 0, 0.25, 0)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 35)
frame.BorderSizePixel = 0
frame.Parent = screenGui
Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 12)

local shadow = Instance.new("ImageLabel")
shadow.Name = "Shadow"
shadow.Parent = frame
shadow.AnchorPoint = Vector2.new(0.5, 0.5)
shadow.Position = UDim2.new(0.5, 0, 0.5, 6)
shadow.Size = UDim2.new(1, 20, 1, 20)
shadow.BackgroundTransparency = 1
shadow.Image = "rbxassetid://6015897843"
shadow.ImageColor3 = Color3.fromRGB(0, 0, 0)
shadow.ImageTransparency = 0.4

local title = Instance.new("TextLabel")
title.Parent = frame
title.Size = UDim2.new(1, 0, 0, 35)
title.BackgroundTransparency = 1
title.Text = "niggas0161"
title.TextColor3 = Color3.fromRGB(255, 255, 255)
title.Font = Enum.Font.GothamBold
title.TextSize = 20

local function createButton(text, yPos, color)
    local btn = Instance.new("TextButton")
    btn.Parent = frame
    btn.Size = UDim2.new(1, -40, 0, 40)
    btn.Position = UDim2.new(0, 20, 0, yPos)
    btn.BackgroundColor3 = color
    btn.Text = text
    btn.TextColor3 = Color3.fromRGB(255, 255, 255)
    btn.Font = Enum.Font.GothamSemibold
    btn.TextSize = 16
    Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 8)
    return btn
end

local removeBtn = createButton("REMOVE GUARDS", 50, Color3.fromRGB(200, 60, 60))
local destroyBtn = createButton("DESTROY GUI", 100, Color3.fromRGB(60, 120, 220))

local wsBox = Instance.new("TextBox")
wsBox.Parent = frame
wsBox.Size = UDim2.new(1, -40, 0, 40)
wsBox.Position = UDim2.new(0, 20, 0, 160)
wsBox.BackgroundColor3 = Color3.fromRGB(50, 50, 55)
wsBox.Text = "Enter WalkSpeed"
wsBox.TextColor3 = Color3.fromRGB(255, 255, 255)
wsBox.Font = Enum.Font.Gotham
wsBox.TextSize = 16
Instance.new("UICorner", wsBox).CornerRadius = UDim.new(0, 8)

local wsBtn = createButton("SET WALKSPEED", 210, Color3.fromRGB(80, 180, 80))

removeBtn.MouseButton1Click:Connect(function()
    local guardsPath = workspace:FindFirstChild("Map")
        and workspace.Map:FindFirstChild("Zones")
        and workspace.Map.Zones:FindFirstChild("Field")
        and workspace.Map.Zones.Field:FindFirstChild("Guards")

    if guardsPath then
        guardsPath:Destroy()
        print("Guards removed.")
    else
        warn("Guards folder not found.")
    end
end)

destroyBtn.MouseButton1Click:Connect(function()
    screenGui:Destroy()
end)

wsBtn.MouseButton1Click:Connect(function()
    local value = tonumber(wsBox.Text)
    if value then
        game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = value
        print("WalkSpeed set to:", value)
    else
        warn("Invalid WalkSpeed value.")
    end
end)

local dragging = false
local dragStart, startPos
local UIS = game:GetService("UserInputService")

local function update(input)
    local delta = input.Position - dragStart
    frame.Position = UDim2.new(
        startPos.X.Scale,
        startPos.X.Offset + delta.X,
        startPos.Y.Scale,
        startPos.Y.Offset + delta.Y
    )
end

frame.InputBegan:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1 then
        dragging = true
        dragStart = input.Position
        startPos = frame.Position
    end
end)

frame.InputEnded:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1 then
        dragging = false
    end
end)

UIS.InputChanged:Connect(function(input)
    if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
        update(input)
    end
end)

Features & Information

-- SIMPLE GUI ✅ -- OPEN SOURCE 📝 -- REMOVE GUARDS 🤖

Community Comments (0)

No comments yet for this script.

More Scripts for Don't Take the Brainrot