Wesd Hub
Key Required

Wesd Hub

BedWars [UPDATE]WesdWesd 3.9K views 35 executesUpdated Jan 24, 2025
0.0/ 5(1 votes)
010% Positive
Lua Script•600 lines (21709 chars)
-- Services
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Workspace = game:GetService("Workspace")

-- Variables
local player = Players.LocalPlayer
local mouse = player:GetMouse()
local dragging
local dragInput
local dragStart
local startPos
local antiFallEnabled = false
local infFlyEnabled = false
local jumpBoostEnabled = false
local reachEnabled = false
local bunnyHopEnabled = false
local antiCheatBypassEnabled = false
local currentTab = "Main"
local flyBodyVelocity
local reachLoop
local bunnyHopLoop
local antiCheatBypassLoop
local normalSpeed = 16 -- Default walk speed
local dashSpeed = 30 -- Speed when dashing
local dashCooldown = 0.2 -- Cooldown time between dashes
local infFlySpeed = 50 -- Speed when using inf fly

-- GUI Setup
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Parent = game.CoreGui

local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 400, 0, 300)
MainFrame.Position = UDim2.new(0.5, -200, 0.5, -150)
MainFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = true
MainFrame.Parent = ScreenGui

local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 12)
UICorner.Parent = MainFrame

local UIStroke = Instance.new("UIStroke")
UIStroke.Color = Color3.fromRGB(255, 255, 255)
UIStroke.Thickness = 2
UIStroke.Parent = MainFrame

local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, 0, 0, 40)
Title.BackgroundTransparency = 1
Title.Text = "Bedwars - Wesd Hub"
Title.Font = Enum.Font.GothamBold
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.TextSize = 24
Title.Parent = MainFrame

local TabFrame = Instance.new("Frame")
TabFrame.Size = UDim2.new(1, 0, 0, 40)
TabFrame.Position = UDim2.new(0, 0, 0, 40)
TabFrame.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
TabFrame.BorderSizePixel = 0
TabFrame.Parent = MainFrame

local MainTabButton = Instance.new("TextButton")
MainTabButton.Size = UDim2.new(0, 100, 1, 0)
MainTabButton.Position = UDim2.new(0, 0, 0, 0)
MainTabButton.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
MainTabButton.BorderSizePixel = 0
MainTabButton.Text = "Main"
MainTabButton.Font = Enum.Font.GothamBold
MainTabButton.TextColor3 = Color3.fromRGB(255, 255, 255)
MainTabButton.TextSize = 20
MainTabButton.Parent = TabFrame

local CombatTabButton = Instance.new("TextButton")
CombatTabButton.Size = UDim2.new(0, 100, 1, 0)
CombatTabButton.Position = UDim2.new(0, 100, 0, 0)
CombatTabButton.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
CombatTabButton.BorderSizePixel = 0
CombatTabButton.Text = "Combat"
CombatTabButton.Font = Enum.Font.GothamBold
CombatTabButton.TextColor3 = Color3.fromRGB(255, 255, 255)
CombatTabButton.TextSize = 20
CombatTabButton.Parent = TabFrame

local ExploitsTabButton = Instance.new("TextButton")
ExploitsTabButton.Size = UDim2.new(0, 100, 1, 0)
ExploitsTabButton.Position = UDim2.new(0, 200, 0, 0)
ExploitsTabButton.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
ExploitsTabButton.BorderSizePixel = 0
ExploitsTabButton.Text = "Exploits"
ExploitsTabButton.Font = Enum.Font.GothamBold
ExploitsTabButton.TextColor3 = Color3.fromRGB(255, 255, 255)
ExploitsTabButton.TextSize = 20
ExploitsTabButton.Parent = TabFrame

local BypassesTabButton = Instance.new("TextButton")
BypassesTabButton.Size = UDim2.new(0, 100, 1, 0)
BypassesTabButton.Position = UDim2.new(0, 300, 0, 0)
BypassesTabButton.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
BypassesTabButton.BorderSizePixel = 0
BypassesTabButton.Text = "Bypasses"
BypassesTabButton.Font = Enum.Font.GothamBold
BypassesTabButton.TextColor3 = Color3.fromRGB(255, 255, 255)
BypassesTabButton.TextSize = 20
BypassesTabButton.Parent = TabFrame

local ContentFrame = Instance.new("Frame")
ContentFrame.Size = UDim2.new(1, 0, 1, -80)
ContentFrame.Position = UDim2.new(0, 0, 0, 80)
ContentFrame.BackgroundTransparency = 1
ContentFrame.Parent = MainFrame

local MainContent = Instance.new("Frame")
MainContent.Size = UDim2.new(1, 0, 1, 0)
MainContent.BackgroundTransparency = 1
MainContent.Parent = ContentFrame

local AntiFallButton = Instance.new("TextButton")
AntiFallButton.Size = UDim2.new(0, 180, 0, 60)
AntiFallButton.Position = UDim2.new(0.1, 0, 0.2, 0)
AntiFallButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
AntiFallButton.BorderSizePixel = 0
AntiFallButton.Text = "Anti Fall"
AntiFallButton.Font = Enum.Font.GothamBold
AntiFallButton.TextColor3 = Color3.fromRGB(255, 255, 255)
AntiFallButton.TextSize = 20
AntiFallButton.Parent = MainContent

local AntiFallButtonCorner = Instance.new("UICorner")
AntiFallButtonCorner.CornerRadius = UDim.new(0, 12)
AntiFallButtonCorner.Parent = AntiFallButton

local InfFlyButton = Instance.new("TextButton")
InfFlyButton.Size = UDim2.new(0, 180, 0, 60)
InfFlyButton.Position = UDim2.new(0.5, 0, 0.2, 0)
InfFlyButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
InfFlyButton.BorderSizePixel = 0
InfFlyButton.Text = "Inf Fly"
InfFlyButton.Font = Enum.Font.GothamBold
InfFlyButton.TextColor3 = Color3.fromRGB(255, 255, 255)
InfFlyButton.TextSize = 20
InfFlyButton.Parent = MainContent

local InfFlyButtonCorner = Instance.new("UICorner")
InfFlyButtonCorner.CornerRadius = UDim.new(0, 12)
InfFlyButtonCorner.Parent = InfFlyButton

local CombatContent = Instance.new("Frame")
CombatContent.Size = UDim2.new(1, 0, 1, 0)
CombatContent.BackgroundTransparency = 1
CombatContent.Parent = ContentFrame
CombatContent.Visible = false

local SpeedButton = Instance.new("TextButton")
SpeedButton.Size = UDim2.new(0, 180, 0, 60)
SpeedButton.Position = UDim2.new(0.1, 0, 0.2, 0)
SpeedButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
SpeedButton.BorderSizePixel = 0
SpeedButton.Text = "Speed"
SpeedButton.Font = Enum.Font.GothamBold
SpeedButton.TextColor3 = Color3.fromRGB(255, 255, 255)
SpeedButton.TextSize = 20
SpeedButton.Parent = CombatContent

local SpeedButtonCorner = Instance.new("UICorner")
SpeedButtonCorner.CornerRadius = UDim.new(0, 12)
SpeedButtonCorner.Parent = SpeedButton

local AntiKnockbackButton = Instance.new("TextButton")
AntiKnockbackButton.Size = UDim2.new(0, 180, 0, 60)
AntiKnockbackButton.Position = UDim2.new(0.5, 0, 0.2, 0)
AntiKnockbackButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
AntiKnockbackButton.BorderSizePixel = 0
AntiKnockbackButton.Text = "Anti Knockback"
AntiKnockbackButton.Font = Enum.Font.GothamBold
AntiKnockbackButton.TextColor3 = Color3.fromRGB(255, 255, 255)
AntiKnockbackButton.TextSize = 20
AntiKnockbackButton.Parent = CombatContent

local AntiKnockbackButtonCorner = Instance.new("UICorner")
AntiKnockbackButtonCorner.CornerRadius = UDim.new(0, 12)
AntiKnockbackButtonCorner.Parent = AntiKnockbackButton

local JumpBoostButton = Instance.new("TextButton")
JumpBoostButton.Size = UDim2.new(0, 180, 0, 60)
JumpBoostButton.Position = UDim2.new(0.1, 0, 0.5, 0)
JumpBoostButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
JumpBoostButton.BorderSizePixel = 0
JumpBoostButton.Text = "Jump Boost"
JumpBoostButton.Font = Enum.Font.GothamBold
JumpBoostButton.TextColor3 = Color3.fromRGB(255, 255, 255)
JumpBoostButton.TextSize = 20
JumpBoostButton.Parent = CombatContent

local JumpBoostButtonCorner = Instance.new("UICorner")
JumpBoostButtonCorner.CornerRadius = UDim.new(0, 12)
JumpBoostButtonCorner.Parent = JumpBoostButton

local ExploitsContent = Instance.new("Frame")
ExploitsContent.Size = UDim2.new(1, 0, 1, 0)
ExploitsContent.BackgroundTransparency = 1
ExploitsContent.Parent = ContentFrame
ExploitsContent.Visible = false

local ReachButton = Instance.new("TextButton")
ReachButton.Size = UDim2.new(0, 180, 0, 60)
ReachButton.Position = UDim2.new(0.1, 0, 0.2, 0)
ReachButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
ReachButton.BorderSizePixel = 0
ReachButton.Text = "Reach"
ReachButton.Font = Enum.Font.GothamBold
ReachButton.TextColor3 = Color3.fromRGB(255, 255, 255)
ReachButton.TextSize = 20
ReachButton.Parent = ExploitsContent

local ReachButtonCorner = Instance.new("UICorner")
ReachButtonCorner.CornerRadius = UDim.new(0, 12)
ReachButtonCorner.Parent = ReachButton

local BunnyHopButton = Instance.new("TextButton")
BunnyHopButton.Size = UDim2.new(0, 180, 0, 60)
BunnyHopButton.Position = UDim2.new(0.5, 0, 0.2, 0)
BunnyHopButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
BunnyHopButton.BorderSizePixel = 0
BunnyHopButton.Text = "Bunny Hop"
BunnyHopButton.Font = Enum.Font.GothamBold
BunnyHopButton.TextColor3 = Color3.fromRGB(255, 255, 255)
BunnyHopButton.TextSize = 20
BunnyHopButton.Parent = ExploitsContent

local BunnyHopButtonCorner = Instance.new("UICorner")
BunnyHopButtonCorner.CornerRadius = UDim.new(0, 12)
BunnyHopButtonCorner.Parent = BunnyHopButton

local DisableReachButton = Instance.new("TextButton")
DisableReachButton.Size = UDim2.new(0, 180, 0, 60)
DisableReachButton.Position = UDim2.new(0.1, 0, 0.5, 0)
DisableReachButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
DisableReachButton.BorderSizePixel = 0
DisableReachButton.Text = "Disable Reach"
DisableReachButton.Font = Enum.Font.GothamBold
DisableReachButton.TextColor3 = Color3.fromRGB(255, 255, 255)
DisableReachButton.TextSize = 20
DisableReachButton.Parent = ExploitsContent

local DisableReachButtonCorner = Instance.new("UICorner")
DisableReachButtonCorner.CornerRadius = UDim.new(0, 12)
DisableReachButtonCorner.Parent = DisableReachButton

local BypassesContent = Instance.new("Frame")
BypassesContent.Size = UDim2.new(1, 0, 1, 0)
BypassesContent.BackgroundTransparency = 1
BypassesContent.Parent = ContentFrame
BypassesContent.Visible = false

local SpeedBypassButton = Instance.new("TextButton")
SpeedBypassButton.Size = UDim2.new(0, 180, 0, 60)
SpeedBypassButton.Position = UDim2.new(0.1, 0, 0.2, 0)
SpeedBypassButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
SpeedBypassButton.BorderSizePixel = 0
SpeedBypassButton.Text = "Speed Bypass"
SpeedBypassButton.Font = Enum.Font.GothamBold
SpeedBypassButton.TextColor3 = Color3.fromRGB(255, 255, 255)
SpeedBypassButton.TextSize = 20
SpeedBypassButton.Parent = BypassesContent

local SpeedBypassButtonCorner = Instance.new("UICorner")
SpeedBypassButtonCorner.CornerRadius = UDim.new(0, 12)
SpeedBypassButtonCorner.Parent = SpeedBypassButton

local AntiCheatBypassButton = Instance.new("TextButton")
AntiCheatBypassButton.Size = UDim2.new(0, 180, 0, 60)
AntiCheatBypassButton.Position = UDim2.new(0.1, 0, 0.5, 0)
AntiCheatBypassButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
AntiCheatBypassButton.BorderSizePixel = 0
AntiCheatBypassButton.Text = "Anti Cheat Bypass"
AntiCheatBypassButton.Font = Enum.Font.GothamBold
AntiCheatBypassButton.TextColor3 = Color3.fromRGB(255, 255, 255)
AntiCheatBypassButton.TextSize = 20
AntiCheatBypassButton.Parent = BypassesContent

local AntiCheatBypassButtonCorner = Instance.new("UICorner")
AntiCheatBypassButtonCorner.CornerRadius = UDim.new(0, 12)
AntiCheatBypassButtonCorner.Parent = AntiCheatBypassButton

local function makeDraggable(frame)
    local function update(input)
        local delta = input.Position - dragStart
        frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
    end

    frame.InputBegan:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
            dragging = true
            dragStart = input.Position
            startPos = frame.Position

            input.Changed:Connect(function()
                if input.UserInputState == Enum.UserInputState.End then
                    dragging = false
                end
            end)
        end
    end)

    frame.InputChanged:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
            dragInput = input
        end
    end)

    RunService.RenderStepped:Connect(function()
        if dragging then
            update(dragInput)
        end
    end)
end

makeDraggable(MainFrame)

-- Button Hover Effect
local function addHoverEffect(button)
    local hoverTween = TweenService:Create(button, TweenInfo.new(0.2), {BackgroundColor3 = Color3.fromRGB(80, 80, 80)})
    local unhoverTween = TweenService:Create(button, TweenInfo.new(0.2), {BackgroundColor3 = Color3.fromRGB(60, 60, 60)})

    button.MouseEnter:Connect(function()
        hoverTween:Play()
    end)

    button.MouseLeave:Connect(function()
        unhoverTween:Play()
    end)
end

addHoverEffect(MainTabButton)
addHoverEffect(CombatTabButton)
addHoverEffect(ExploitsTabButton)
addHoverEffect(BypassesTabButton)
addHoverEffect(AntiFallButton)
addHoverEffect(InfFlyButton)
addHoverEffect(SpeedButton)
addHoverEffect(AntiKnockbackButton)
addHoverEffect(JumpBoostButton)
addHoverEffect(ReachButton)
addHoverEffect(BunnyHopButton)
addHoverEffect(DisableReachButton)
addHoverEffect(SpeedBypassButton)
addHoverEffect(AntiCheatBypassButton)

-- Tab Button Functions
MainTabButton.MouseButton1Click:Connect(function()
    currentTab = "Main"
    MainContent.Visible = true
    CombatContent.Visible = false
    ExploitsContent.Visible = false
    BypassesContent.Visible = false
    MainTabButton.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
    CombatTabButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
    ExploitsTabButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
    BypassesTabButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
end)

CombatTabButton.MouseButton1Click:Connect(function()
    currentTab = "Combat"
    MainContent.Visible = false
    CombatContent.Visible = true
    ExploitsContent.Visible = false
    BypassesContent.Visible = false
    MainTabButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
    CombatTabButton.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
    ExploitsTabButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
    BypassesTabButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
end)

ExploitsTabButton.MouseButton1Click:Connect(function()
    currentTab = "Exploits"
    MainContent.Visible = false
    CombatContent.Visible = false
    ExploitsContent.Visible = true
    BypassesContent.Visible = false
    MainTabButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
    CombatTabButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
    ExploitsTabButton.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
    BypassesTabButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
end)

BypassesTabButton.MouseButton1Click:Connect(function()
    currentTab = "Bypasses"
    MainContent.Visible = false
    CombatContent.Visible = false
    ExploitsContent.Visible = false
    BypassesContent.Visible = true
    MainTabButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
    CombatTabButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
    ExploitsTabButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
    BypassesTabButton.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
end)

-- Speed Button Function
SpeedButton.MouseButton1Click:Connect(function()
    local speedLoop = RunService.Stepped:Connect(function()
        if player.Character and player.Character:FindFirstChild("Humanoid") then
            player.Character.Humanoid.WalkSpeed = 23
        end
    end)

    SpeedButton.MouseButton1Click:Connect(function()
        speedLoop:Disconnect()
    end)
end)

-- Anti Fall Button Function
AntiFallButton.MouseButton1Click:Connect(function()
    antiFallEnabled = not antiFallEnabled

    if antiFallEnabled then
        local function antiFall()
            if player.Character and player.Character:FindFirstChild("Humanoid") then
                local humanoid = player.Character.Humanoid
                if humanoid.FloorMaterial == Enum.Material.Air and humanoid.Velocity.Y < 0 then
                    humanoid.PlatformStand = true
                else
                    humanoid.PlatformStand = false
                end
            end
        end

        RunService.Stepped:Connect(antiFall)
    else
        if player.Character and player.Character:FindFirstChild("Humanoid") then
            player.Character.Humanoid.PlatformStand = false
        end
    end
end)

-- Inf Fly Button Function
InfFlyButton.MouseButton1Click:Connect(function()
    infFlyEnabled = not infFlyEnabled

    if infFlyEnabled then
        flyBodyVelocity = Instance.new("BodyVelocity")
        flyBodyVelocity.Velocity = Vector3.new(0, 0, 0)
        flyBodyVelocity.MaxForce = Vector3.new(4000, 4000, 4000)

        local function infFly()
            if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
                flyBodyVelocity.Parent = player.Character.HumanoidRootPart
                if UserInputService:IsKeyDown(Enum.KeyCode.Space) or UserInputService:IsKeyDown(Enum.KeyCode.V) or UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) then
                    flyBodyVelocity.Velocity = Vector3.new(0, infFlySpeed, 0)
                else
                    flyBodyVelocity.Velocity = Vector3.new(0, 0, 0)
                end
            end
        end

        RunService.Stepped:Connect(infFly)
    else
        if flyBodyVelocity and flyBodyVelocity.Parent then
            flyBodyVelocity:Destroy()
        end
    end
end)

-- Toggle Inf Fly with Shift
UserInputService.InputBegan:Connect(function(input, gameProcessedEvent)
    if input.KeyCode == Enum.KeyCode.LeftShift and not gameProcessedEvent then
        infFlyEnabled = not infFlyEnabled

        if infFlyEnabled then
            flyBodyVelocity = Instance.new("BodyVelocity")
            flyBodyVelocity.Velocity = Vector3.new(0, 0, 0)
            flyBodyVelocity.MaxForce = Vector3.new(4000, 4000, 4000)

            local function infFly()
                if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
                    flyBodyVelocity.Parent = player.Character.HumanoidRootPart
                    if UserInputService:IsKeyDown(Enum.KeyCode.Space) or UserInputService:IsKeyDown(Enum.KeyCode.V) or UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) then
                        flyBodyVelocity.Velocity = Vector3.new(0, infFlySpeed, 0)
                    else
                        flyBodyVelocity.Velocity = Vector3.new(0, 0, 0)
                    end
                end
            end

            RunService.Stepped:Connect(infFly)
        else
            if flyBodyVelocity and flyBodyVelocity.Parent then
                flyBodyVelocity:Destroy()
            end
        end
    end
end)

-- Jump Boost Button Function
JumpBoostButton.MouseButton1Click:Connect(function()
    jumpBoostEnabled = not jumpBoostEnabled

    if jumpBoostEnabled then
        local function jumpBoost()
            if player.Character and player.Character:FindFirstChild("Humanoid") then
                player.Character.Humanoid.JumpPower = 56
            end
        end

        RunService.Stepped:Connect(jumpBoost)
    else
        if player.Character and player.Character:FindFirstChild("Humanoid") then
            player.Character.Humanoid.JumpPower = 50
        end
    end
end)

-- Reach Button Function
ReachButton.MouseButton1Click:Connect(function()
    reachEnabled = true

    reachLoop = RunService.RenderStepped:Connect(function()
        if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
            player.Character.HumanoidRootPart.Velocity = Vector3.new(0, 50, 0)
        end
    end)
end)

-- Disable Reach Button Function
DisableReachButton.MouseButton1Click:Connect(function()
    reachEnabled = false

    if reachLoop then
        reachLoop:Disconnect()
    end
end)

-- Bunny Hop Button Function
BunnyHopButton.MouseButton1Click:Connect(function()
    bunnyHopEnabled = not bunnyHopEnabled

    if bunnyHopEnabled then
        local function bunnyHop()
            if player.Character and player.Character:FindFirstChild("Humanoid") then
                player.Character.Humanoid:Move(Vector3.new(0, 5, 0), true)
            end
        end

        bunnyHopLoop = RunService.Stepped:Connect(bunnyHop)
    else
        if bunnyHopLoop then
            bunnyHopLoop:Disconnect()
        end
    end
end)

-- Speed Bypass Button Function
SpeedBypassButton.MouseButton1Click:Connect(function()
    antiCheatBypassEnabled = not antiCheatBypassEnabled

    if antiCheatBypassEnabled then
        local function speedBypass()
            if player.Character and player.Character:FindFirstChild("Humanoid") then
                player.Character.Humanoid.WalkSpeed = dashSpeed
                wait(dashCooldown)
                player.Character.Humanoid.WalkSpeed = normalSpeed
            end
        end

        antiCheatBypassLoop = RunService.Stepped:Connect(speedBypass)
    else
        if antiCheatBypassLoop then
            antiCheatBypassLoop:Disconnect()
        end
    end
end)

-- Anti Cheat Bypass Button Function
AntiCheatBypassButton.MouseButton1Click:Connect(function()
    local function findAndDeleteAckKnockback(parent)
        for _, child in pairs(parent:GetChildren()) do
            if child.Name == "AckKnockback" then
                print("AckKnockback found and deleted.")
                child:Destroy()
                return true
            elseif child:IsA("Folder") or child:IsA("ModuleScript") then
                if findAndDeleteAckKnockback(child) then
                    return true
                end
            end
        end
        return false
    end

    if not findAndDeleteAckKnockback(ReplicatedStorage) then
        print("AckKnockback not found.")
    end
end)

Features & Information

-- Wesd Hub -- features: speed bypass(spam) anticheat bypass etc. credits: my ai called selera

Community Comments (5)

WesdWesdJan 24, 2025(edited)

pls read desc before u complain abt speed bypass cuz this was made 100% with ai

__ub__ubJan 24, 2025(edited)

i think u should add bypass and anti kick

WesdWesdJan 24, 2025(edited)

bro this is so bad it barley works

1nfinity1nfinityMar 13, 2025(edited)

@Wesd ai slop script

WesdWesdMar 15, 2025(edited)

@Shadowy not made by ai its an attempt on a script but mainly made for the ui

More Scripts for BedWars [UPDATE]