
Keyless

while true do
-- Buy
local buyArgs = { "potions", false, true }
local buyResult = game:GetService("ReplicatedStorage")
:WaitForChild("Packages")
:WaitForChild("Knit")
:WaitForChild("Services")
:WaitForChild("ShopService")
:WaitForChild("RF")
:WaitForChild("Shop")
:InvokeServer(unpack(buyArgs))
print("🛒 Buy result:", buyResult)
task.wait(10) -- give time for item to register
-- Sell
local sellArgs = { "potions", false, false }
local sellResult = game:GetService("ReplicatedStorage")
:WaitForChild("Packages")
:WaitForChild("Knit")
:WaitForChild("Services")
:WaitForChild("ShopService")
:WaitForChild("RF")
:WaitForChild("Shop")
:InvokeServer(unpack(sellArgs))
print("Sell result:", sellResult)
end
@Username_optional_ devs suck at making games so they made remoteevents visible , so i just slapped on a loop,task wait on top of the buy and sell events and made this
@Username_optional_ yez
nice script i have a suggestion tho the coins are nice but i want it to be able to craft a potions