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Sim Auto Farm + TPS
Lua Script•77 lines (1904 chars)
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("Sword Simulator GUI", "Ocean")
local Tab = Window:NewTab("Main")
local Section = Tab:NewSection("Teleports")
Section:NewDropdown(
"Eggs",
"Eggs Teleports",
{
"Area 51",
"Candy Land",
"Dragon Dojo",
"Elemental Realm",
"Ghastly Graveyard",
"Pointy Pyramids",
"Spooky Forest",
"VIP",
"Volcano Valley"
},
function(currentOption)
if (currentOption) then
local CFrame
for i,v in pairs(game.Workspace.Game.Stages[currentOption].Dispensers:GetChildren()) do
CFrame = v.Model.Amount.CFrame
break
end
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame
end
end
)
Section:NewDropdown(
"Stages",
"Stage Teleports",
{
"Area 51",
"Candy Land",
"Dragon Dojo",
"Elemental Realm",
"Ghastly Graveyard",
"Pointy Pyramids",
"Spooky Forest",
"VIP",
"Volcano Valley"
},
function(currentOption)
if (currentOption) then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game.Workspace.Game.StageDetectors[currentOption].CFrame
end
end
)
Section:NewButton(
"Coin Auto Farm",
"What to say",
function()
local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
for i = 1, 2 do --change this to 'while true do wait(1)' for infinite Auto Farm
for a, b in pairs(game.Workspace.Game.Stages:GetChildren()) do
for i, v in pairs(game.Workspace.Game.Stages[b.Name].Coins:GetChildren()) do
if v:FindFirstChild("Root") then
pl.CFrame = v.Root.CFrame
wait(0.1)
elseif v:FindFirstChild("Part") then
pl.CFrame = v.Part.CFrame
wait(0.1)
else
wait(0.3)
end
end
end
end
end
)Features & Information
Auto Coin Farm
Eggs Teleport
Stages Teleport
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