
Keyless

local Players = game:GetService("Players")
local lp = Players.LocalPlayer
local char = lp.Character or lp.CharacterAdded:Wait()
local function fireTouch(part)
if not part:IsA("BasePart") then return end
for _, ti in ipairs(part:GetChildren()) do
if ti:IsA("TouchTransmitter") then
for _, myPart in ipairs(char:GetDescendants()) do
half done script tuff