
Key Required
Open Source
Lua Script•26 lines (701 chars)
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local function updatetool()
local backpack = player:WaitForChild("Backpack")
for _, tool in ipairs(backpack:GetChildren()) do
if tool:IsA("Tool") and tool:FindFirstChild("Settings") then
local module = tool.Settings
local r = require(module)
r.Auto = true
r.Firerate = 0.05
r.ReloadTime = 0
r.Explosive = true
r.Spread = 0
r.CameraShakeEnabled = false
r.ExplosionRadius = 99999
end
end
end
updatetool()
player.CharacterAdded:Connect(function()
task.wait(0.5)
updatetool()
end)Features & Information
the script does this:
- Increases Firerate
- Makes your bullets do explosive damage across the entire map (set ExplosionRadius to 15 to get it normal again)
-Decreases Reload Time
- Removes Bullet Spread Completely
- Makes all guns fully automatic
Note: You can change whatever you want on it, don't set the Firerate below 0.03 or you will get kicked by the anti-cheat.
Script made by me (If you want more scripts for a specific game, comment below <3)

What executor is this for because its not working for xeno unless im doing something wrong
your gun must be unequipped, then execute
it still dont work bro check it
it still works, I am using Potasium
@CryMeSomeWaves is there anyway you are able to make it compatible with xeno? Or is it just an executor thing
@elijahyoungd it's your executor
it doesnt work for xeno, im doing it with the deagle and every gun and nothing is happening
It will always kick me and say adjusting bullet data
this script no longer works as the game detects the gun being modified and will kick you for it
can you reupdate the script please? it doesnt work anymore