Undetectable AutoShoot Safe Zone and more
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Undetectable AutoShoot Safe Zone and more

[FACTIONS] Survive Zombie ArenaAlreadyInUseAlreadyInUse 3.8K views 264 executesUpdated Mar 26, 2026
5.0/ 5(7 votes)
70100% Positive
Lua Script•102 lines (2703 chars)
---------- IGNORE ----------
if game.UserInputService.TouchEnabled and not game.UserInputService.KeyboardEnabled then --Mobile
lp:Kick("How smart can you be to do this?")
	elseif game.GuiService:IsTenFootInterface() then --Console
lp:Kick("Okay..I give up..How is this possible")
end
							----------------------------


Settings = {
	true,
	0.5,
	Vector3.new(2048, 0.1, 2048),
	Vector3.new(0, 0, 0)
}

function TotallyDoxxed()
	-- [[Safezone]] -- 
if not workspace:FindFirstChild("YourZombieZone") then
local s =  Instance.new("Part",workspace)
s.Name = "YourZombieZone"
s.Anchored  = Settings[1]
s.Size = Settings[3]
s.Position = Settings[4]
s.Transparency = Settings[2]
end
	-- [[Delete Fences]] -- 
if workspace:FindFirstChild("Gates") then
	workspace:FindFirstChild("Gates"):Destroy()
end
end


function TotallyBoxed(target)
 target.HumanoidRootPart:FindFirstChild("RootJoint"):Destroy()
 target.HumanoidRootPart.Transparency = 0 --  (it isn't 0, when you haven't changed it before. Torso transparency is 0!)
end


function TotallyFoxxed() --what the fox...
if plr and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then
	plr.Character.HumanoidRootPart.CFrame = CFrame.new(-math.random(85,100), 2, -math.random(190,195))
	end
end


TotallyDoxxed()


plr = game.Players.LocalPlayer
getgenv().AutoSkip = false
getgenv().AutoShoot = false
getgenv().Balls = false -- just some balls


game.UserInputService.InputBegan:Connect(function(input, gameProcessed)
	if gameProcessed then return end
	
	if input.KeyCode == Enum.KeyCode.Z then
getgenv().AutoShoot = not getgenv().AutoShoot

tool = plr.Backpack:FindFirstChildWhichIsA("Tool") or plr.Character:FindFirstChildWhichIsA("Tool")
repeat
	if tool then -- just in case the old one haven't been removed or the new one haven't been added (Top Logic Moment)
tool.Parent =  plr.Character
mouse1press() -- undetectable
end
task.wait()
until getgenv().AutoShoot == false
--

	elseif input.KeyCode == Enum.KeyCode.V then
getgenv().Balls = not getgenv().Balls
	 if getgenv().Balls then
for i, zom in pairs(workspace.Zombies_Local:GetChildren()) do
	if zom:IsA("Model") and zom:FindFirstChild("HumanoidRootPart") then
 if zom.HumanoidRootPart:FindFirstChild("RootJoint") then
TotallyBoxed(zom)
end
	 end
end
end

--
workspace.Zombies_Local.ChildAdded:Connect(function(child)
if getgenv().Balls then
print("lol")
TotallyBoxed(child)
end

end)
	
	elseif input.KeyCode == Enum.KeyCode.C then
	TotallyFoxxed()
	elseif input.KeyCode == Enum.KeyCode.X then
	getgenv().AutoSkip = not getgenv().AutoSkip 
	while getgenv().AutoSkip do
game:GetService("ReplicatedStorage").WaveRemotes.SkipVote:FireServer(getgenv().AutoSkip)
task.wait(3)
end
	end
	end)

Features & Information

(Like all the scenarios I create -not yet- in moments of intense boredom, they are possessed by a dose of humor). (!!!) About skids...I don't pay a faaaaaaaaaaaaaa. Since you are useless, continue to steal and falsify my scripts. -> Keybinds Analysis: - [ Z ] {toogle}: Undetectable auto-shoot, (!) without internal communication with remotes - [ X] : {toogle} Auto-Skip. - [ V ] {toogle}: Tracking only enemy hitboxes. - [ C ] : Teleport to a safe zone. -> Advantages: - i) See my profile description - ii) Kill enemies automatically, without inadvertently activating any detection mechanism. - iii) Extremely helpful, since enemies cannot harm you. More coming soon...

Community Comments (5)

IceCream_CatIceCream_CatMar 26, 2026

i gooned to this script

Replying to @IceCream_Cat
AlreadyInUseAlreadyInUseMar 26, 2026

@IceCream_Cat I was gooning as well, when I was making that script...

AnarSCAnarSCMar 26, 2026

UI for mobile please

Replying to @AnarSC
AlreadyInUseAlreadyInUseMar 27, 2026

@AnarSC Thank you for the observation! I will come back sharper -as soon as I finish school-, so I will be able to create a custom UI!

Replying to @AnarSC
AlreadyInUseAlreadyInUseMar 27, 2026

@AnarSC https://scriptblox.com/script/Survive-Zombie-Arena-MOD-MENU-Undetectable-AutoShoot-Safe-Zone-and-more-150910 (Check new working version)

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