MOD MENU Undetectable AutoShoot Safe Zone and more
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MOD MENU Undetectable AutoShoot Safe Zone and more

[FACTIONS] Survive Zombie ArenaAlreadyInUseAlreadyInUse 3.7K views 130 executesUpdated Mar 27, 2026
3.8/ 5(12 votes)
9375% Positive
Lua Script•215 lines (5984 chars)
--[[
	FIXXED VERSION
]]
Settings = {
	true,
	0.5,
	Vector3.new(2048, 0.1, 2048),
	Vector3.new(0, 0, 0)
}

plr = game.Players.LocalPlayer
getgenv().AutoSkip = false
getgenv().AutoShoot = false
getgenv().Balls = false -- just some balls


--UI Library
local GmmUI = loadstring(game:HttpGet("https://raw.githubusercontent.com/MermiXO/GMM-Ui-Lib/refs/heads/main/src.lua?t=" .. tick()))()

local ui = GmmUI.new({ 
	Title = "SZA Mod Menu"
})

-- MAIN MENU --
local home = ui:NewMenu("Made by AIU: Already In Use")

-- LOAD MENUS -- 
local AutoFarm = ui:NewMenu("Auto Shoot| Auto Skip | and more")
local lprlSet = ui:NewMenu("Walkspeed | FOV | and more")
local Stats = ui:NewMenu("Stats Menu")
local settings = ui:NewMenu("Settings Menu")

function m(str,d)
local message = Instance.new("Message",workspace)
message.Text = str or "Error 5000.45325788985" 
task.wait(d)
message:Destroy()
end


function ReturnHome(delayTime)
	delayTime = delayTime or 0
	task.delay(delayTime, function()
		ui:PushMenu(home)
	end)
end



function TotallyBoxed(target)
 target.HumanoidRootPart.RootJoint:Destroy()
 target.HumanoidRootPart.Transparency = 0 --  (it isn't 0, when you haven't changed it before. Torso transparency is 0!)
end


	game.TextChatService.TextChannels.RBXGeneral:SendAsync("Script was made by GameDeveloper_333 and Is_AlreadyInUse in scriptblox.")

-- LOAD SUBMENUS --
home:Submenu("AutoFarm", "Autofarm at maximum efficiency.", AutoFarm)
home:Submenu("Local Player", "Utilities and Player Features.", lprlSet)
home:Submenu("Stats", "General Stats, in general or of this round..", Stats)
home:Submenu("Coming soon", "General Hot Dogs.", settings)

---------_--
-- AutoFarm MENU --
---------_--

AutoFarm:Button("Enable/Disable Auto-Shoot", "", function()
getgenv().AutoShoot = not getgenv().AutoShoot
 m("Auto-Farm has been changed to: "..tostring(getgenv().AutoShoot),2)
local tool = plr.Backpack:FindFirstChildWhichIsA("Tool") or plr.Character:FindFirstChildWhichIsA("Tool")
repeat
	if tool then -- just in case the old one haven't been removed or the new one haven't been added (Top Logic Moment)
tool.Parent =  plr.Character
mouse1press() -- undetectable
end
task.wait()
until getgenv().AutoShoot == false
task.wait()
tool.Parent =  plr.Backpack
end)

AutoFarm:Button("Enable/Disable Auto-Skip", "", function()
	getgenv().AutoSkip = not getgenv().AutoSkip 
	 m("Auto-Skip has been changed to: "..tostring(getgenv().AutoSkip),2)
	 local remote = game:GetService("ReplicatedStorage").WaveRemotes:FindFirstChild("SkipVote", 0.5)
repeat
if remote then
remote:FireServer(getgenv().AutoSkip)
end
task.wait(3)
until getgenv().AutoSkip == false

end)

AutoFarm:Button("Skip One Round", "", function()
	 local remote = game:GetService("ReplicatedStorage").WaveRemotes:FindFirstChild("SkipVote", 0.5)
	 remote:FireServer(true)
end)


AutoFarm:Button("← Back", "Return to main menu.", function()
	ReturnHome(0.5)
end)


---------_--
-- lprlSet MENU --
---------_--

lprlSet:Button("Teleport to Safezone", "", function()
	m("Patched",3)
end)

lprlSet:Button("Enable/Disable Only Hitboxes", "It will show only the hitboxes of each zombie/", function()
	getgenv().Balls = not getgenv().Balls
for i, zom in pairs(workspace.Zombies_Local:GetChildren()) do
	if zom:IsA("Model") and zom:FindFirstChild("HumanoidRootPart") and getgenv().Balls then
 if zom.HumanoidRootPart:FindFirstChild("RootJoint") then
TotallyBoxed(zom)
end
end
end
workspace.Zombies_Local.ChildAdded:Connect(function(child)
if getgenv().Balls then
print("Zombie has been infected with ligmaballz virus...")
TotallyBoxed(child)
end

end)

end)


lprlSet:Button("Walkspeed Increase", "", function()
if plr and plr.Character and plr.Character:FindFirstChild("Humanoid") then
	plr.Character.Humanoid.WalkSpeed = plr.Character.Humanoid.WalkSpeed + 10
	 m("Walkspeed has been changed to: "..plr.Character.Humanoid.WalkSpeed, 1)
	end
end)

lprlSet:Button("Walkspeed Decrease", "", function()
if plr and plr.Character and plr.Character:FindFirstChild("Humanoid") then
	plr.Character.Humanoid.WalkSpeed = plr.Character.Humanoid.WalkSpeed - 10
	 m("Walkspeed has been changed to: "..plr.Character.Humanoid.WalkSpeed, 1)
	end
end)

lprlSet:Button("Default Walkspeed", "", function()
if plr and plr.Character and plr.Character:FindFirstChild("Humanoid") then
	plr.Character.Humanoid.WalkSpeed =  16
	 m("Walkspeed has been changed to : "..tostring(16), 1)
	end
end)

lprlSet:Button("FOV Increase", "", function()
if workspace.CurrentCamera.FieldOfView < 120 then
workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView + 10
	 m("FOV has been changed to : "..tostring(workspace.CurrentCamera.FieldOfView), 1)
	 else
	 m("You can't increase more your FOV", 3)
	 end
end)


lprlSet:Button("FOV Decrease", "", function()
if workspace.CurrentCamera.FieldOfView > 10 then
workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView - 10
	 m("FOV has been changed to : "..tostring(workspace.CurrentCamera.FieldOfView), 1)
	 else
	 m("You can't decrease more your FOV", 3)
	 end
end)


lprlSet:Button("Default FOV", "", function()
workspace.CurrentCamera.FieldOfView = 70
	 m("FOV has been changed to : 70", 1)
end)

lprlSet:Button("← Back", "Return to main menu.", function()
	ReturnHome()
end)


---------_--
-- Stats MENU --
---------_--

Stats:Button("Show Round Stats", "If you are blind..but you aren't for watching the message..", function()
	 m("Total Kills: "..tostring(game:GetService("Players").LocalPlayer.leaderstats.Kills.Value).." \nTotal Minerals: "..tostring(game:GetService("Players").LocalPlayer.leaderstats.Minerals.Value),2)
end)



Stats:Button("← Back", "Return to main menu.", function()
	ReturnHome()
end)



---------------------------------------------------
-- SETTINGS MENU
---------------------------------------------------
settings:Button("Coming soon", "Coming soon", function()

end)

settings:Button("← Back", "Return to main menu.", function()
	ReturnHome()
end)



ui:PushMenu(home)

Features & Information

-> Since it was asked of me...it was done. (!!!) About skids...I don't pay a faaaaaaaaaaaaaa. Since you are useless, continue to steal and falsify my scripts -> Features: - Undetectable auto-shoot, (!) without internal communication with remotes - Auto-Skip Waves. - Tracking only enemy hitboxes. - Teleport to a safe zone. - Walkspeed and FOV options. -> Advantages: - i) See my profile description - ii) Kill enemies automatically, without inadvertently activating any detection mechanism. - iii) Extremely helpful, since enemies cannot harm you. - iv) Also available/capable for mobile.

Community Comments (8)

AlreadyInUseAlreadyInUseMar 27, 2026

The suggestion was made by user AnarSC (https://scriptblox.com/u/AnarSC)

Replying to @AlreadyInUse
AlreadyInUseAlreadyInUseMar 27, 2026

( https://scriptblox.com/u/AnarSC ) *

IceCream_CatIceCream_CatMar 27, 2026

best scripter ever

Replying to @IceCream_Cat
AlreadyInUseAlreadyInUseMar 27, 2026

@IceCream_Cat It took me exactly 20 minutes to achieve the goal. Thanks!

AnarSCAnarSCMar 27, 2026(edited)

Thank you, it works very well.

Replying to @AnarSC
AlreadyInUseAlreadyInUseMar 27, 2026

@AnarSC I am proud and at the same time happy that I helped.

uxniuxniMar 27, 2026

Best Scripter! Nice Catto.

Replying to @uxni
AlreadyInUseAlreadyInUseMar 27, 2026

@uxni Thank you very much, MarkBuddy.

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