
Key Required

local Checkpoints = game:GetService("Workspace"):WaitForChild("Checkpoints")
local CheckpointNum = #Checkpoints:GetChildren()
local player = game.Players.LocalPlayer
local Char = player.Character
local HRP = Char.HumanoidRootPart
---
local LoopFor = 50 -- Change this to however many times you want to go through.
----
-- Below this is the script, don't edit unless you know what you're doing.
for i = 0, LoopFor, 1 do
for i = 0, CheckpointNum, 1 do
wait()
if i ~= 52 then
HRP.CFrame = Checkpoints[i].CFrame
else
game:GetService("ReplicatedStorage"):WaitForChild("RebirthEvent"):FireServer()
end
print(i)
end
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