Kill all and destroy map
Key Required

Kill all and destroy map

[🎉] Steel Crossfirepubmainpubmain 5.5K views 2.7K executesUpdated Nov 16, 2025
5.0/ 5(1 votes)
10100% Positive
Lua Script•66 lines (2025 chars)
--!strict
local SCRIPT_VERSION = "0.0.1"
local LIBRARY_ID = "sc_pubmain"
local GAME_NAME = "Steel Crossfire"
if getgenv()[LIBRARY_ID] then
	pcall(function()
		getgenv()[LIBRARY_ID]:Destroy()
	end)
end

local run_service = game:GetService("RunService")
local hit_character = game:GetService("ReplicatedStorage").Events.GunEvents.HitCharacter
local players = game:GetService("Players")
local local_player = players.LocalPlayer
local function load_url<A..., R...>(url: string): (A...) -> R...
	local Callback, Error = loadstring(game:HttpGet(url))
	if Error then
		return error(Error, 2)
	end
	return (Callback :: any) :: (A...) -> R...
end
local empty_callback = function() end

local library: AnkaUi = load_url("https://raw.githubusercontent.com/nfpw/XXSCRIPT/refs/heads/main/Library/Module.lua")()
getgenv()[LIBRARY_ID] = library
local window = library:CreateWindow({
	WindowName = `Public Main {GAME_NAME} v{SCRIPT_VERSION}`,
}, gethui())

local main_tab = window:CreateTab("main")
local main_section = main_tab:CreateSection("main")
main_section
	:CreateButton("kill all", function()
		local original_pivot = local_player.Character:GetPivot()
		for _, player in game.Players:GetPlayers() do
			if
				not player.Character
				or not player.Character:FindFirstChild("InitialPoses")
				or player == local_player
				or player.Team == local_player.Team
			then
				continue
			end
			local_player.Character:PivotTo(player.Character:GetPivot())
			run_service.Heartbeat:Wait()
			hit_character:FireServer(
				local_player.Character.Animate,
				player.Character,
				1000,
				nil,
				"isTakeDamage",
				nil,
				nil
			)
		end
		local_player.Character:PivotTo(original_pivot)
	end)
	:CreateKeybind(Enum.KeyCode.L, empty_callback)

main_section:CreateButton("destroy map (will lag!)", function()
-- ud exploit :sob: :skull: dont skid pls thx
	local Event = game:GetService("ReplicatedStorage").Events.GunEvents.UnanchorDestruction
	for _, descendant in workspace:GetDescendants() do
		Event:FireServer(descendant)
	end
end)

Features & Information

Kill all + destroy the entire map (yes destroy the entire map exploit tuff)
#exploit#killall

Community Comments (3)

dragonNdragonNNov 16, 2025

how do i code scripts?

TpaokTpaokNov 16, 2025

OP

MaxmedsonMaxmedsonNov 29, 2025

Como configurar?